Terraria v1.4.4.9
Terraria source code documentation
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◆ SolidTileNoAttach()

static bool Terraria.WorldGen.SolidTileNoAttach ( int i,
int j )
inlinestatic

Definition at line 60943 of file WorldGen.cs.

60944 {
60945 try
60946 {
60947 if (Main.tile[i, j] == null)
60948 {
60949 return true;
60950 }
60951 if (Main.tile[i, j].active() && Main.tileSolid[Main.tile[i, j].type] && !Main.tileNoAttach[Main.tile[i, j].type] && Main.tile[i, j].slope() == 0 && !Main.tile[i, j].halfBrick() && !Main.tile[i, j].inActive())
60952 {
60953 return true;
60954 }
60955 }
60956 catch
60957 {
60958 }
60959 return false;
60960 }

References Terraria.Main.tile, Terraria.Main.tileNoAttach, and Terraria.Main.tileSolid.

Referenced by Terraria.Player.PlaceThing_Tiles_BlockPlacementForAssortedThings().