|
| delegate void | DashStartAction (int dashDirection) |
| |
| void | RotateRelativePoint (ref float x, ref float y) |
| |
| Vector2 | RotatedRelativePointOld (Vector2 pos, bool rotateForward=true) |
| |
| Vector2 | RotatedRelativePoint (Vector2 pos, bool reverseRotation=false, bool addGfxOffY=true) |
| |
| bool | CanDemonHeartAccessoryBeShown () |
| |
| bool | CanMasterModeAccessoryBeShown () |
| |
| int | GetAmountOfExtraAccessorySlotsToShow () |
| |
| EntityShadowInfo | GetAdvancedShadow (int shadowIndex) |
| |
| void | UpdateAdvancedShadows () |
| |
| void | ResetAdvancedShadows () |
| |
| void | SetCompositeArmFront (bool enabled, CompositeArmStretchAmount stretch, float rotation) |
| |
| void | SetCompositeArmBack (bool enabled, CompositeArmStretchAmount stretch, float rotation) |
| |
| void | SetTalkNPC (int npcIndex, bool fromNet=false) |
| |
| void | SetItemTime (int frames) |
| |
| void | ApplyItemTime (Item sItem) |
| |
| void | ApplyItemTime (Item sItem, float multiplier) |
| |
| void | SetDummyItemTime (int frames) |
| |
| void | MatchItemTimeToItemAnimation () |
| |
| bool | InOpposingTeam (Player otherPlayer) |
| |
| bool | TeamChangeAllowed () |
| |
| void | HealEffect (int healAmount, bool broadcast=true) |
| |
| void | ManaEffect (int manaAmount) |
| |
| void | InterruptItemUsageIfOverTile (int tileTypeToBeOver) |
| |
| Vector2 | GetHairDrawOffset (int hairID, bool hatHair) |
| |
| Vector2 | GetHelmetDrawOffset () |
| |
| Vector2 | GetBeardDrawOffsetFromHelmet () |
| |
| Vector2 | GetFaceHeadOffsetFromHelmet () |
| |
| Vector2 | GetHelmetOffsetAddonFromFaceHead (Vector2 headOffset) |
| |
| Vector2 | GetLegsDrawOffset () |
| |
| void | AccumulateGolfingScore (int score) |
| |
| void | ToggleInv () |
| |
| void | ToggleCreativeMenu () |
| |
| void | dropItemCheck () |
| |
| void | DropSelectedItem () |
| |
| void | DropSelectedItem (int slot, ref Item theItemWeDrop) |
| |
| void | PlayDroppedItemAnimation (int time) |
| |
| int | FindBuffIndex (int type) |
| |
| void | AddBuff (int type, int timeToAdd, bool quiet=true, bool foodHack=false) |
| |
| void | DelBuff (int b) |
| |
| void | ClearBuff (int type) |
| |
| int | CountBuffs () |
| |
| void | QuickHeal () |
| |
| Item | QuickHeal_GetItemToUse () |
| |
| void | QuickMana () |
| |
| Item | QuickMana_GetItemToUse () |
| |
| void | TrySwitchingLoadout (int loadoutIndex) |
| |
| void | QuickBuff () |
| |
| void | QuickMount () |
| |
| bool | CanFitSpace (int heightBoost) |
| |
| Item | QuickMount_GetItemToUse () |
| |
| void | ClearGrapplingBlacklist () |
| |
| bool | IsBlacklistedForGrappling (Point p) |
| |
| void | UpdateBlacklistedTilesForGrappling () |
| |
| void | QuickGrapple () |
| |
| Item | QuickGrapple_GetItemToUse () |
| |
| void | StatusToNPC (int type, int i) |
| |
| void | StatusToPlayerPvP (int type, int i) |
| |
| void | Ghost () |
| |
| void | OnHit (float x, float y, Entity victim) |
| |
| void | OpenPresent (int itemType) |
| |
| void | OpenLegacyPresent (int itemType) |
| |
| void | QuickSpawnItem (IEntitySource source, int item, int stack=1) |
| |
| void | OpenBossBag (int type) |
| |
| void | OpenFishingCrate (int crateItemID) |
| |
| int | CountItem (int type, int stopCountingAt=0) |
| |
| bool | ConsumeItem (int type, bool reverseOrder=false, bool includeVoidBag=false) |
| |
| void | OpenShadowLockbox (int boxType) |
| |
| void | OpenLockBox (int lockboxItemType) |
| |
| void | OpenHerbBag (int bagType) |
| |
| void | OpenCanofWorms (int sourceItemType) |
| |
| void | OpenOyster (int sourceItemType) |
| |
| void | OpenGoodieBag (int itemType) |
| |
| void | UpdateDyes () |
| |
| int | ArmorSetDye () |
| |
| IEntitySource | GetProjectileSource_Buff (int buffIndex) |
| |
| IEntitySource | GetProjectileSource_Item (Item item) |
| |
| IEntitySource | GetItemSource_OpenItem (int itemType) |
| |
| IEntitySource | GetItemSource_Death () |
| |
| IEntitySource | GetItemSource_Misc (int itemSourceId) |
| |
| IEntitySource | GetProjectileSource_Item_WithPotentialAmmo (Item item, int ammoItemId) |
| |
| IEntitySource | GetProjectileSource_SetBonus (int projectileSourceId) |
| |
| IEntitySource | GetProjectileSource_OnHit (Entity victim, int projectileSourceId) |
| |
| IEntitySource | GetProjectileSource_OnHurt (Entity attacker, int projectileSourceId) |
| |
| IEntitySource | GetProjectileSource_Accessory (Item item) |
| |
| IEntitySource | GetProjectileSource_Misc (int projectileSourceId) |
| |
| IEntitySource | GetProjectileSource_TileInteraction (int tileCoordsX, int tileCoordsY) |
| |
| IEntitySource | GetItemSource_TileInteraction (int tileCoordsX, int tileCoordsY) |
| |
| IEntitySource | GetNPCSource_TileInteraction (int tileCoordsX, int tileCoordsY) |
| |
| IEntitySource | GetItemSource_OnHit (Entity victim, int itemSourceId) |
| |
| void | UpdateBuffs (int i) |
| |
| void | TryToResetHungerToNeutral () |
| |
| void | UpdateHungerBuffs () |
| |
| void | UpdateStarvingState (bool withEmote) |
| |
| void | BuffHandle_SpawnPetIfNeededAndSetTime (int buffIndex, ref bool petBool, int petProjID, int buffTimeToGive=18000) |
| |
| void | BuffHandle_SpawnPetIfNeeded (ref bool petBool, int petProjID, int buffIndex) |
| |
| void | Counterweight (Vector2 hitPos, int dmg, float kb) |
| |
| int | beeType () |
| |
| int | beeDamage (int dmg) |
| |
| float | beeKB (float KB) |
| |
| void | Yoraiz0rEye () |
| |
| bool | IsItemSlotUnlockedAndUsable (int slot) |
| |
| void | RefreshInfoAccs () |
| |
| void | RefreshInfoAccsFromTeamPlayers () |
| |
| void | RefreshInfoAccsFromItemType (int accType) |
| |
| void | RefreshMechanicalAccsFromItemType (int accType) |
| |
| void | UpdatePermanentBoosters () |
| |
| void | UpdateEquips (int i) |
| |
| void | DoBootsEffect (Utils.TileActionAttempt theEffectMethod) |
| |
| bool | DoBootsEffect_PlaceFlamesOnTile (int X, int Y) |
| |
| bool | DoBootsEffect_PlaceFlowersOnTile (int X, int Y) |
| |
| WingStats | GetWingStats (int wingID) |
| |
| void | UpdateArmorSets (int i) |
| |
| void | UpdateSocialShadow () |
| |
| void | UpdateTeleportVisuals () |
| |
| void | ForceUpdateBiomes () |
| |
| bool | CanSeeShimmerEffects () |
| |
| void | UpdateBiomes () |
| |
| void | ManageSpecialBiomeVisuals (string biomeName, bool inZone, Vector2 activationSource=default(Vector2)) |
| |
| void | GetHairSettings (out bool fullHair, out bool hatHair, out bool hideHair, out bool backHairDraw, out bool drawsBackHairWithoutHeadgear) |
| |
| void | UpdateDead () |
| |
| void | UpdatePet (int i) |
| |
| void | UpdatePetLight (int i) |
| |
| void | TogglePet () |
| |
| void | ToggleLight () |
| |
| bool | IsWithinSnappngRangeToTile (int x, int y, int distanceInPixels) |
| |
| void | SmartInteractLookup () |
| |
| void | SmartSelectLookup () |
| |
| void | AddCoinLuck (Vector2 coinPosition, int coinAmount) |
| |
| int | RollLuck (int range) |
| |
| void | ResetEffects () |
| |
| void | UpdateImmunity () |
| |
| void | UpdateLifeRegen () |
| |
| void | UpdateManaRegen () |
| |
| void | UpdateJumpHeight () |
| |
| void | FindPulley () |
| |
| void | HorizontalMovement () |
| |
| int | CollideWithNPCs (Rectangle myRect, float Damage, float Knockback, int NPCImmuneTime, int PlayerImmuneTime) |
| |
| void | ApplyDamageToNPC (NPC npc, int damage, float knockback, int direction, bool crit) |
| |
| void | OnKillNPC (ref NPCKillAttempt attempt, object externalKillingBlowSource) |
| |
| void | GiveImmuneTimeForCollisionAttack (int time) |
| |
| bool | CanNPCBeHitByPlayerOrPlayerProjectile (NPC npc, Projectile projectile=null) |
| |
| void | JumpMovement () |
| |
| void | DashMovement () |
| |
| void | WallslideMovement () |
| |
| void | CarpetMovement () |
| |
| void | DoubleJumpVisuals () |
| |
| void | WingMovement () |
| |
| void | MoonLeechRope () |
| |
| void | WOFTongue () |
| |
| void | StatusFromNPC (NPC npc) |
| |
| void | GrappleMovement () |
| |
| void | DoQueenSlimeHookTeleport (Vector2 targetPosition) |
| |
| void | StickyMovement () |
| |
| bool | HasLockedInventory () |
| |
| bool | IsStackingItems () |
| |
| List< int > | GetNearbyContainerProjectilesList () |
| |
| void | UpdateNearbyInteractibleProjectilesList () |
| |
| bool | IsProjectileInteractibleAndInInteractionRange (Projectile proj, ref Vector2 compareSpot) |
| |
| bool | useVoidBag () |
| |
| void | QuickStackAllChests () |
| |
| void | CheckDrowning () |
| |
| void | CheckCrackedBrickBreak () |
| |
| void | CheckIceBreak () |
| |
| void | SlopeDownMovement () |
| |
| void | ShimmerCollision (bool fallThrough, bool ignorePlats, bool noCollision) |
| |
| void | HoneyCollision (bool fallThrough, bool ignorePlats) |
| |
| void | WaterCollision (bool fallThrough, bool ignorePlats) |
| |
| void | DryCollision (bool fallThrough, bool ignorePlats) |
| |
| void | SlopingCollision (bool fallThrough, bool ignorePlats) |
| |
| void | FloorVisuals (bool Falling) |
| |
| void | ResetFloorFlags () |
| |
| void | BordersMovement () |
| |
| void | CollectTaxes () |
| |
| void | GamepadEnableGrappleCooldown () |
| |
| void | TryInterruptingItemUsage () |
| |
| void | UpdateHairDyeDust () |
| |
| void | Update (int i) |
| |
| void | UpdateLuck () |
| |
| void | TryOpeningFullscreenMap () |
| |
| void | UpdateLuckFactors () |
| |
| void | RecalculateLuck () |
| |
| void | UpdateMiscCounter () |
| |
| void | WingFrame (bool wingFlap) |
| |
| bool | ShouldDrawWingsThatAreAlwaysAnimated () |
| |
| bool | IsInInteractionRangeToMultiTileHitbox (int chestPointX, int chestPointY) |
| |
| void | ResetVisibleAccessories () |
| |
| void | UpdateArmorLights () |
| |
| void | Update_NPCCollision () |
| |
| bool | CanParryAgainst (Rectangle blockingPlayerRect, Rectangle enemyRect, Vector2 enemyVelocity) |
| |
| void | ItemCheck_ManageRightClickFeatures () |
| |
| void | ItemCheck_ManageRightClickFeatures_ShieldRaise (bool theGeneralCheck) |
| |
| void | TryTogglingShield (bool shouldGuard) |
| |
| void | ScrollHotbar (int Offset) |
| |
| List< int > | GetListOfProjectilesToInteractWithHack () |
| |
| void | LockGamepadTileInteractions () |
| |
| void | LookForTileInteractions () |
| |
| bool | InInteractionRange (int interactX, int interactY, TileReachCheckSettings settings) |
| |
| bool | IsInTileInteractionRange (int targetX, int targetY, TileReachCheckSettings settings) |
| |
| void | TileInteractionsCheck (int myX, int myY) |
| |
| void | PetAnimal (int animalNpcIndex) |
| |
| bool | CanSnapToPosition (Vector2 offset) |
| |
| void | StopVanityActions (bool multiplayerBroadcast=true) |
| |
| void | CloseSign () |
| |
| void | RemoveAllGrapplingHooks () |
| |
| void | RemoveAllFishingBobbers () |
| |
| Color | ChatColor () |
| |
| bool | CanAcceptItemIntoInventory (Item item) |
| |
| void | Heal (int amount) |
| |
| int | GetItemGrabRange (Item item) |
| |
| bool | SellItem (Item item, int stack=-1) |
| |
| void | RefreshItems (bool onlyIfVariantChanged=true) |
| |
| void | GetItemExpectedPrice (Item item, out long calcForSelling, out long calcForBuying) |
| |
| bool | BuyItem (long price, int customCurrency=-1) |
| |
| void | AdjTiles () |
| |
| bool | IsTileTypeInInteractionRange (int targetTileType, TileReachCheckSettings settings) |
| |
| void | DisplayDollUpdate () |
| |
| bool | IsColorfulDye (int dye) |
| |
| bool | ShouldDrawFootball () |
| |
| void | PlayerFrame () |
| |
| void | SetArmorEffectVisuals (Player drawPlayer) |
| |
| void | Teleport (Vector2 newPos, int Style=0, int extraInfo=0) |
| |
| void | DoPotionOfReturnTeleportationAndSetTheComebackPoint () |
| |
| void | DoPotionOfReturnReturnToOriginalUsePosition () |
| |
| void | AutoFinchStaff () |
| |
| void | Spawn (PlayerSpawnContext context) |
| |
| bool | Spawn_GetPositionAtWorldSpawn (ref int floorX, ref int floorY) |
| |
| void | SetImmuneTimeForAllTypes (int time) |
| |
| void | ShadowDodge () |
| |
| void | BrainOfConfusionDodge () |
| |
| void | NinjaDodge () |
| |
| void | ApplyArmorSoundAndDustChanges () |
| |
| double | Hurt (PlayerDeathReason damageSource, int Damage, int hitDirection, bool pvp=false, bool quiet=false, bool Crit=false, int cooldownCounter=-1, bool dodgeable=true) |
| |
| void | KillMeForGood () |
| |
| void | KillMe (PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp=false) |
| |
| void | DropTombstone (long coinsOwned, NetworkText deathText, int hitDirection) |
| |
| bool | CanPullItem (Item item, ItemSpaceStatus status) |
| |
| ItemSpaceStatus | ItemSpace (Item newItem) |
| |
| bool | ItemSpaceForCofveve (Item newItem) |
| |
| bool | CanItemSlotAccept (Item theSlot, Item theItemToAccept) |
| |
| bool | CanGoIntoAmmoOnPickup (Item theSlot, Item theItemToAccept) |
| |
| void | DoCoins (int i) |
| |
| Item | FillAmmo (int plr, Item newItem, GetItemSettings settings) |
| |
| Item | GetItem (int plr, Item newItem, GetItemSettings settings) |
| |
| void | PlaceThing (ref ItemCheckContext context) |
| |
| Item | GetBestPickaxe () |
| |
| void | PlaceThing_Tiles_PlaceIt_ConsumeFlexibleWandMaterial () |
| |
| int | BiomeTorchPlaceStyle (int style) |
| |
| int | BiomeTorchHoldStyle (int style) |
| |
| int | BiomeCampfirePlaceStyle (int style) |
| |
| int | BiomeCampfireHoldStyle (int itemType) |
| |
| Item | FindPaintOrCoating () |
| |
| void | ChangeDir (int dir) |
| |
| Rectangle | getRect () |
| |
| void | HorsemansBlade_SpawnPumpkin (int npcIndex, int dmg, float kb) |
| |
| void | PutItemInInventoryFromItemUsage (int type, int theSelectedItem=-1) |
| |
| bool | SummonItemCheck (Item item) |
| |
| PlayerFishingConditions | GetFishingConditions () |
| |
| bool | HasUnityPotion () |
| |
| void | TakeUnityPotion () |
| |
| void | UnityTeleport (Vector2 telePos) |
| |
| void | SporeSac (Item sourceItem) |
| |
| void | VolatileGelatin (Item sourceItem) |
| |
| bool | CanHit (Entity ent) |
| |
| Rectangle | GetItemDrawFrame (int type) |
| |
| float | GetAdjustedItemScale (Item item) |
| |
| void | ApplyMeleeScale (ref float scale) |
| |
| Vector2 | ApplyRangeCompensation (float rangeCompensation, Vector2 startPos, Vector2 targetPos) |
| |
| void | ItemCheck () |
| |
| bool | HasNPCBannerBuff (int bannerType) |
| |
| void | ResetMeleeHitCooldowns () |
| |
| void | UpdateMeleeHitCooldowns () |
| |
| bool | CanHitNPCWithMeleeHit (int npcIndex) |
| |
| void | SetMeleeHitCooldown (int npcIndex, int timeInFrames) |
| |
| void | TakeDamageFromJellyfish (int npcIndex) |
| |
| void | ApplyAttackCooldown () |
| |
| void | ApplyAttackCooldown (int frames) |
| |
| bool[] | GetTileCutIgnorance (bool allowRegrowth, bool fromTrap) |
| |
| void | LimitPointToPlayerReachableArea (ref Vector2 pointPoisition) |
| |
| void | PickWall (int x, int y, int damage) |
| |
| bool | IsTargetTileInItemRange (Item sItem) |
| |
| void | PlayGuitarChord (float range) |
| |
| void | PlayDrums (float range) |
| |
| bool | CanDoWireStuffHere (int x, int y) |
| |
| Vector2 | GetFarthestSpawnPositionOnLine (Vector2 startPos, float speedX, float speedY) |
| |
| int | SpawnMinionOnCursor (IEntitySource projectileSource, int ownerIndex, int minionProjectileId, int originalDamageNotScaledByMinionDamage, float KnockBack, Vector2 offsetFromCursor=default(Vector2), Vector2 velocityOnSpawn=default(Vector2)) |
| |
| bool | TryPlacingAGolfBallNearANearbyTee (Vector2 placePosition) |
| |
| void | GetPreferredGolfBallToUse (out int projType) |
| |
| bool | CanVisuallyHoldItem (Item item) |
| |
| Vector2 | GetFrontHandPosition (CompositeArmStretchAmount stretch, float rotation) |
| |
| Vector2 | GetBackHandPosition (CompositeArmStretchAmount stretch, float rotation) |
| |
| void | ItemCheck_ApplyUseStyle (float mountOffset, Item sItem, Rectangle heldItemFrame) |
| |
| void | FlipItemLocationAndRotationForGravity () |
| |
| void | StartChanneling () |
| |
| void | StartChanneling (Item item) |
| |
| void | TryUpdateChannel (Projectile projectile) |
| |
| void | TryCancelChannel (Projectile projectile) |
| |
| void | FindSentryRestingSpot (int checkProj, out int worldX, out int worldY, out int pushYUp) |
| |
| void | UpdateMaxTurrets () |
| |
| float | GetWeaponKnockback (Item sItem, float KnockBack) |
| |
| int | GetWeaponCrit (Item sItem) |
| |
| int | GetWeaponDamage (Item sItem) |
| |
| bool | HasAmmo (Item sItem, bool canUse) |
| |
| void | PickAmmo (Item sItem, ref int projToShoot, ref float speed, ref bool canShoot, ref int Damage, ref float KnockBack, out int usedAmmoItemId, bool dontConsume=false) |
| |
| void | GetOtherPlayersPickTile (int x, int y, int pickDamage) |
| |
| void | PickTile (int x, int y, int pickPower) |
| |
| bool | isNearFairy () |
| |
| bool | isNearNPC (int type, float range=-1f) |
| |
| bool | HasEnoughPickPowerToHurtTile (int x, int y) |
| |
| bool | ItemFitsWeaponRack (Item i) |
| |
| void | PlaceWeapon (int x, int y) |
| |
| bool | ItemFitsItemFrame (Item i) |
| |
| Color | GetImmuneAlpha (Color newColor, float alphaReduction) |
| |
| Color | GetImmuneAlphaPure (Color newColor, float alphaReduction) |
| |
| Color | GetDeathAlpha (Color newColor) |
| |
| void | addDPS (int dmg) |
| |
| void | checkDPSTime () |
| |
| int | getDPS () |
| |
| long | DropCoins () |
| |
| void | DropItems () |
| |
| void | TryDroppingSingleItem (IEntitySource source, Item theItem) |
| |
| object | Clone () |
| |
| void | CopyVisuals (Player other) |
| |
| Player | clientClone () |
| |
| void | FindSpawn () |
| |
| void | RemoveSpawn () |
| |
| void | ChangeSpawn (int x, int y) |
| |
| void | SetPlayerDataToOutOfClassFields () |
| |
| Player | SerializedClone () |
| |
| void | FixLoadedData () |
| |
| Color | GetHairColor (bool useLighting=true) |
| |
| bool | HasItem (int type) |
| |
| bool | HasItem (int type, Item[] collection) |
| |
| bool | HasItemInInventoryOrOpenVoidBag (int type) |
| |
| bool | HasItemInAnyInventory (int type) |
| |
| int | FindItem (int netid) |
| |
| int | FindItem (List< int > netids) |
| |
| int | FindItem (bool[] validtypes) |
| |
| int | FindItem (int type, Item[] collection) |
| |
| int | FindItemInInventoryOrOpenVoidBag (int type, out bool inVoidBag) |
| |
| | Player () |
| |
| void | MagicConch () |
| |
| void | Shellphone_Spawn () |
| |
| void | DemonConch () |
| |
| void | TeleportationPotion () |
| |
| Vector2 | CheckForGoodTeleportationSpot (ref bool canSpawn, int teleportStartX, int teleportRangeX, int teleportStartY, int teleportRangeY, RandomTeleportationAttemptSettings settings) |
| |
| void | GetAnglerReward (NPC angler, int questItemType) |
| |
| bool | DropAnglerAccByMissing (List< int > itemIdsOfAccsWeWant, float totalChance, out bool botheredRollingForADrop, out int itemIdToDrop) |
| |
| void | GetDyeTraderReward (NPC dyeTrader) |
| |
| bool | CheckMana (int amount, bool pay=false, bool blockQuickMana=false) |
| |
| void | TryPortalJumping () |
| |
| bool | ConsumeSolarFlare () |
| |
| void | KeyDoubleTap (int keyDir) |
| |
| void | UpdateForbiddenSetLock () |
| |
| void | CommandForbiddenStorm () |
| |
| void | KeyHoldDown (int keyDir, int holdTime) |
| |
| void | MinionNPCTargetAim (bool doNotDisableIfTheTargetIsTheSame) |
| |
| void | MinionRestTargetAim () |
| |
| void | UpdateMinionTarget () |
| |
| void | NebulaLevelup (int type) |
| |
| void | UpdateTouchingTiles () |
| |
| float | AngleTo (Vector2 Destination) |
| |
| float | AngleFrom (Vector2 Source) |
| |
| float | Distance (Vector2 Other) |
| |
| float | DistanceSQ (Vector2 Other) |
| |
| Vector2 | DirectionTo (Vector2 Destination) |
| |
| Vector2 | DirectionFrom (Vector2 Source) |
| |
| bool | WithinRange (Vector2 Target, float MaxRange) |
| |
|
| int | emoteTime |
| |
| CreativeUnlocksTracker | creativeTracker |
| |
| OverheadMessage | chatOverhead |
| |
| SelectionRadial | DpadRadial = new SelectionRadial() |
| |
| SelectionRadial | CircularRadial = new SelectionRadial(SelectionRadial.SelectionMode.RadialCircular) |
| |
| SelectionRadial | QuicksRadial = new SelectionRadial(SelectionRadial.SelectionMode.RadialQuicks) |
| |
| bool | alchemyTable |
| |
| int | HotbarOffset |
| |
| bool | GoingDownWithGrapple |
| |
| byte | spelunkerTimer |
| |
| bool[] | hideInfo = new bool[13] |
| |
| int[] | builderAccStatus = new int[BuilderAccToggleIDs.Count] |
| |
| long | lostCoins |
| |
| string | lostCoinString = "" |
| |
| int | soulDrain |
| |
| float | drainBoost |
| |
| bool | dd2Accessory |
| |
| string | name = "" |
| |
| int | taxMoney |
| |
| int | taxTimer |
| |
| int | numberOfDeathsPVE |
| |
| int | numberOfDeathsPVP |
| |
| float | basiliskCharge |
| |
| Vector2 | lastDeathPostion |
| |
| DateTime | lastDeathTime |
| |
| bool | showLastDeath |
| |
| bool | usedAegisCrystal |
| |
| bool | usedAegisFruit |
| |
| bool | usedArcaneCrystal |
| |
| bool | usedGalaxyPearl |
| |
| bool | usedGummyWorm |
| |
| bool | usedAmbrosia |
| |
| int | extraAccessorySlots = 2 |
| |
| bool | extraAccessory |
| |
| int | tankPet = -1 |
| |
| bool | tankPetReset |
| |
| int | stringColor |
| |
| int | counterWeight |
| |
| bool | yoyoString |
| |
| bool | yoyoGlove |
| |
| int | beetleOrbs |
| |
| float | beetleCounter |
| |
| int | beetleCountdown |
| |
| bool | beetleDefense |
| |
| bool | beetleOffense |
| |
| bool | beetleBuff |
| |
| int | solarShields |
| |
| int | solarCounter |
| |
| Vector2[] | solarShieldPos = new Vector2[3] |
| |
| Vector2[] | solarShieldVel = new Vector2[3] |
| |
| bool | solarDashing |
| |
| bool | solarDashConsumedFlare |
| |
| int | nebulaLevelLife |
| |
| int | nebulaLevelMana |
| |
| int | nebulaManaCounter |
| |
| int | nebulaLevelDamage |
| |
| bool | manaMagnet |
| |
| bool | lifeMagnet |
| |
| bool | treasureMagnet |
| |
| bool | chiselSpeed |
| |
| bool | lifeForce |
| |
| bool | calmed |
| |
| bool | inferno |
| |
| float | flameRingRot |
| |
| float | flameRingScale = 1f |
| |
| byte | flameRingFrame |
| |
| byte | flameRingAlpha |
| |
| int | netManaTime |
| |
| int | netLifeTime |
| |
| bool | netMana |
| |
| bool | netLife |
| |
| Vector2[] | beetlePos = new Vector2[3] |
| |
| Vector2[] | beetleVel = new Vector2[3] |
| |
| int | beetleFrame |
| |
| int | beetleFrameCounter |
| |
| float | manaSickReduction |
| |
| bool | manaSick |
| |
| int | afkCounter |
| |
| bool | stairFall |
| |
| int | loadStatus |
| |
| Vector2[] | itemFlamePos = new Vector2[7] |
| |
| int | itemFlameCount |
| |
| bool | outOfRange |
| |
| float | lifeSteal = 99999f |
| |
| float | ghostDmg |
| |
| bool | teleporting |
| |
| float | teleportTime |
| |
| int | teleportStyle |
| |
| bool | sloping |
| |
| bool | chilled |
| |
| bool | dazed |
| |
| bool | frozen |
| |
| bool | stoned |
| |
| bool | lastStoned |
| |
| bool | ichor |
| |
| bool | webbed |
| |
| bool | tipsy |
| |
| bool | noBuilding |
| |
| int | ropeCount |
| |
| int | manaRegenBonus |
| |
| float | manaRegenDelayBonus |
| |
| int | dashType |
| |
| int | dash |
| |
| int | dashTime |
| |
| int | timeSinceLastDashStarted |
| |
| int | dashDelay |
| |
| int | eocDash |
| |
| int | eocHit |
| |
| float | accRunSpeed |
| |
| bool | cordage |
| |
| int | gem = -1 |
| |
| int | gemCount |
| |
| BitsByte | ownedLargeGems |
| |
| byte | meleeEnchant |
| |
| byte | pulleyDir |
| |
| bool | pulley |
| |
| int | pulleyFrame |
| |
| float | pulleyFrameCounter |
| |
| bool | blackBelt |
| |
| bool | sliding |
| |
| int | slideDir |
| |
| int | snowBallLauncherInteractionCooldown |
| |
| bool | iceSkate |
| |
| bool | carpet |
| |
| int | spikedBoots |
| |
| int | carpetFrame = -1 |
| |
| float | carpetFrameCounter |
| |
| bool | canCarpet |
| |
| int | carpetTime |
| |
| int | miscCounter |
| |
| int | infernoCounter |
| |
| int | insanityShadowCooldown |
| |
| int | starCloakCooldown |
| |
| bool | sandStorm |
| |
| bool | crimsonRegen |
| |
| bool | ghostHeal |
| |
| bool | ghostHurt |
| |
| bool | sticky |
| |
| bool | slippy |
| |
| bool | slippy2 |
| |
| bool | powerrun |
| |
| bool | runningOnSand |
| |
| bool | flapSound |
| |
| bool | iceBarrier |
| |
| bool | dangerSense |
| |
| byte | luckPotion |
| |
| byte | oldLuckPotion |
| |
| float | endurance |
| |
| float | whipRangeMultiplier |
| |
| float | whipUseTimeMultiplier |
| |
| bool | loveStruck |
| |
| bool | stinky |
| |
| bool | resistCold |
| |
| bool | electrified |
| |
| bool | dryadWard |
| |
| bool | panic |
| |
| Item | brainOfConfusionItem |
| |
| int | brainOfConfusionDodgeAnimationCounter |
| |
| byte | iceBarrierFrame |
| |
| byte | iceBarrierFrameCounter |
| |
| bool | shadowDodge |
| |
| float | shadowDodgeCount |
| |
| bool | palladiumRegen |
| |
| bool | onHitDodge |
| |
| bool | onHitRegen |
| |
| bool | onHitPetal |
| |
| bool | onHitTitaniumStorm |
| |
| int | titaniumStormCooldown |
| |
| bool | hasTitaniumStormBuff |
| |
| int | petalTimer |
| |
| int | shadowDodgeTimer |
| |
| int | boneGloveTimer |
| |
| int | phantomPhoneixCounter |
| |
| int | fishingSkill |
| |
| bool | cratePotion |
| |
| bool | sonarPotion |
| |
| bool | accFishingLine |
| |
| bool | accFishingBobber |
| |
| bool | accTackleBox |
| |
| bool | accLavaFishing |
| |
| int | maxMinions = 1 |
| |
| int | numMinions |
| |
| float | slotsMinions |
| |
| bool | pygmy |
| |
| bool | raven |
| |
| bool | slime |
| |
| bool | hornetMinion |
| |
| bool | impMinion |
| |
| bool | twinsMinion |
| |
| bool | spiderMinion |
| |
| int | nextCycledSpiderMinionType |
| |
| bool | pirateMinion |
| |
| bool | sharknadoMinion |
| |
| bool | UFOMinion |
| |
| bool | DeadlySphereMinion |
| |
| bool | stardustMinion |
| |
| bool | stardustGuardian |
| |
| bool | stardustDragon |
| |
| bool | batsOfLight |
| |
| bool | babyBird |
| |
| bool | vampireFrog |
| |
| bool | stormTiger |
| |
| int | highestStormTigerGemOriginalDamage |
| |
| bool | smolstar |
| |
| bool | empressBlade |
| |
| bool | flinxMinion |
| |
| bool | abigailMinion |
| |
| int | highestAbigailCounterOriginalDamage |
| |
| float | wingTime |
| |
| int | wings |
| |
| int | wingsLogic |
| |
| int | wingTimeMax |
| |
| int | wingFrame |
| |
| int | wingFrameCounter |
| |
| int | skinVariant |
| |
| bool | ghost |
| |
| int | ghostFrame |
| |
| int | ghostFrameCounter |
| |
| int | miscTimer |
| |
| int | environmentBuffImmunityTimer |
| |
| int | _framesLeftEligibleForDeadmansChestDeathAchievement |
| |
| bool | pvpDeath |
| |
| BitsByte | zone1 = (byte)0 |
| |
| BitsByte | zone2 = (byte)0 |
| |
| BitsByte | zone3 = (byte)0 |
| |
| BitsByte | zone4 = (byte)0 |
| |
| BitsByte | zone5 = (byte)0 |
| |
| bool | boneArmor |
| |
| bool | frostArmor |
| |
| bool | honey |
| |
| bool | crystalLeaf |
| |
| int | crystalLeafCooldown |
| |
| PortableStoolUsage | portableStoolInfo |
| |
| bool | preventAllItemPickups |
| |
| bool | dontHurtCritters |
| |
| bool | hasLucyTheAxe |
| |
| bool | dontHurtNature |
| |
| int[] | doubleTapCardinalTimer = new int[4] |
| |
| int[] | holdDownCardinalTimer = new int[4] |
| |
| bool | defendedByPaladin |
| |
| bool | hasPaladinShield |
| |
| float[] | speedSlice = new float[60] |
| |
| float | townNPCs |
| |
| double | headFrameCounter |
| |
| double | bodyFrameCounter |
| |
| double | legFrameCounter |
| |
| int | netSkip |
| |
| int | oldSelectItem |
| |
| bool | immune |
| |
| bool | immuneNoBlink |
| |
| int | immuneTime |
| |
| int | immuneAlphaDirection |
| |
| int | immuneAlpha |
| |
| int | team |
| |
| bool | hbLocked |
| |
| float | maxRegenDelay |
| |
| int | sign = -1 |
| |
| bool | editedChestName |
| |
| int | reuseDelay |
| |
| int | aggro |
| |
| float | nearbyActiveNPCs |
| |
| bool | creativeInterface |
| |
| bool | mouseInterface |
| |
| bool | lastMouseInterface |
| |
| int | noThrow |
| |
| int | changeItem = -1 |
| |
| int | selectedItem |
| |
| Item[] | armor = new Item[20] |
| |
| Item[] | dye = new Item[10] |
| |
| Item[] | miscEquips = new Item[5] |
| |
| Item[] | miscDyes = new Item[5] |
| |
| Item | trashItem = new Item() |
| |
| float | itemRotation |
| |
| int | itemWidth |
| |
| int | itemHeight |
| |
| Vector2 | itemLocation |
| |
| bool | poundRelease |
| |
| float | ghostFade |
| |
| float | ghostDir = 1f |
| |
| int[] | buffType = new int[maxBuffs] |
| |
| int[] | buffTime = new int[maxBuffs] |
| |
| bool[] | buffImmune = new bool[BuffID.Count] |
| |
| int | heldProj = -1 |
| |
| int | breathCD |
| |
| int | breathMax = 200 |
| |
| int | breath = 200 |
| |
| int | lavaCD |
| |
| int | lavaMax |
| |
| int | lavaTime |
| |
| bool | ignoreWater |
| |
| bool | armorEffectDrawShadow |
| |
| bool | armorEffectDrawShadowSubtle |
| |
| bool | armorEffectDrawOutlines |
| |
| bool | armorEffectDrawShadowLokis |
| |
| bool | armorEffectDrawShadowBasilisk |
| |
| bool | armorEffectDrawOutlinesForbidden |
| |
| bool | armorEffectDrawShadowEOCShield |
| |
| bool | socialShadowRocketBoots |
| |
| bool | socialGhost |
| |
| bool | shroomiteStealth |
| |
| bool | ashWoodBonus |
| |
| bool | socialIgnoreLight |
| |
| int | stealthTimer |
| |
| float | stealth = 1f |
| |
| int | beardGrowthTimer |
| |
| bool | isDisplayDollOrInanimate |
| |
| bool | isFullbright |
| |
| bool | isHatRackDoll |
| |
| bool | isFirstFractalAfterImage |
| |
| float | firstFractalAfterImageOpacity |
| |
| string | setBonus = "" |
| |
| Item[] | inventory = new Item[59] |
| |
| bool[] | inventoryChestStack = new bool[59] |
| |
| Item | lastVisualizedSelectedItem |
| |
| Chest | bank = new Chest(bank: true) |
| |
| Chest | bank2 = new Chest(bank: true) |
| |
| Chest | bank3 = new Chest(bank: true) |
| |
| Chest | bank4 = new Chest(bank: true) |
| |
| BitsByte | voidVaultInfo |
| |
| float | headRotation |
| |
| float | bodyRotation |
| |
| float | legRotation |
| |
| Vector2 | headPosition |
| |
| Vector2 | bodyPosition |
| |
| Vector2 | legPosition |
| |
| Vector2 | headVelocity |
| |
| Vector2 | bodyVelocity |
| |
| Vector2 | legVelocity |
| |
| float | fullRotation |
| |
| Vector2 | fullRotationOrigin = Vector2.Zero |
| |
| int | fartKartCloudDelay |
| |
| int | nonTorch = -1 |
| |
| float | gfxOffY |
| |
| float | stepSpeed = 1f |
| |
| bool | dead |
| |
| int | respawnTimer |
| |
| long | lastTimePlayerWasSaved |
| |
| int | attackCD |
| |
| int | potionDelay |
| |
| byte | difficulty |
| |
| byte | wetSlime |
| |
| HitTile | hitTile |
| |
| HitTile | hitReplace |
| |
| int | jump |
| |
| int | head = -1 |
| |
| int | body = -1 |
| |
| int | legs = -1 |
| |
| sbyte | handon = -1 |
| |
| sbyte | handoff = -1 |
| |
| sbyte | back = -1 |
| |
| sbyte | front = -1 |
| |
| sbyte | shoe = -1 |
| |
| sbyte | waist = -1 |
| |
| sbyte | shield = -1 |
| |
| sbyte | neck = -1 |
| |
| sbyte | face = -1 |
| |
| sbyte | balloon = -1 |
| |
| sbyte | backpack = -1 |
| |
| sbyte | tail = -1 |
| |
| sbyte | faceHead = -1 |
| |
| sbyte | faceFlower = -1 |
| |
| sbyte | balloonFront = -1 |
| |
| sbyte | beard = -1 |
| |
| bool[] | hideVisibleAccessory = new bool[10] |
| |
| BitsByte | hideMisc = (byte)0 |
| |
| Rectangle | headFrame |
| |
| Rectangle | bodyFrame |
| |
| Rectangle | legFrame |
| |
| Rectangle | hairFrame |
| |
| DirectionalInputSyncCache | LocalInputCache |
| |
| bool | controlLeft |
| |
| bool | controlRight |
| |
| bool | controlUp |
| |
| bool | controlDown |
| |
| bool | controlJump |
| |
| bool | controlUseItem |
| |
| bool | controlUseTile |
| |
| bool | controlThrow |
| |
| bool | controlInv |
| |
| bool | controlHook |
| |
| bool | controlTorch |
| |
| bool | controlMap |
| |
| bool | controlSmart |
| |
| bool | controlMount |
| |
| bool | releaseJump |
| |
| bool | releaseUp |
| |
| bool | releaseUseItem |
| |
| bool | releaseUseTile |
| |
| bool | releaseInventory |
| |
| bool | releaseHook |
| |
| bool | releaseThrow |
| |
| bool | releaseQuickMana |
| |
| bool | releaseQuickHeal |
| |
| bool | releaseLeft |
| |
| bool | releaseRight |
| |
| bool | releaseSmart |
| |
| bool | releaseMount |
| |
| bool | releaseDown |
| |
| bool | controlQuickMana |
| |
| bool | controlQuickHeal |
| |
| bool | controlCreativeMenu |
| |
| bool | releaseCreativeMenu |
| |
| bool | tileInteractionHappened |
| |
| bool | tileInteractAttempted |
| |
| bool | controlDownHold |
| |
| bool | isOperatingAnotherEntity |
| |
| bool | autoReuseAllWeapons |
| |
| bool | isControlledByFilm |
| |
| bool | tryKeepingHoveringDown |
| |
| bool | tryKeepingHoveringUp |
| |
| int | altFunctionUse |
| |
| bool | mapZoomIn |
| |
| bool | mapZoomOut |
| |
| bool | mapAlphaUp |
| |
| bool | mapAlphaDown |
| |
| bool | mapFullScreen |
| |
| bool | mapStyle |
| |
| bool | releaseMapFullscreen |
| |
| bool | releaseMapStyle |
| |
| int | leftTimer |
| |
| int | rightTimer |
| |
| bool | delayUseItem |
| |
| bool | cursorItemIconEnabled |
| |
| bool | cursorItemIconReversed |
| |
| int | cursorItemIconID |
| |
| int | cursorItemIconPush |
| |
| string | cursorItemIconText = "" |
| |
| int | runSoundDelay |
| |
| float | opacityForAnimation = 1f |
| |
| Vector2[] | shadowPos = new Vector2[3] |
| |
| float[] | shadowRotation = new float[3] |
| |
| Vector2[] | shadowOrigin = new Vector2[3] |
| |
| int[] | shadowDirection = new int[3] |
| |
| int | shadowCount |
| |
| float | manaCost = 1f |
| |
| bool | fireWalk |
| |
| bool | channel |
| |
| int | step = -1 |
| |
| bool | skipAnimatingValuesInPlayerFrame |
| |
| RabbitOrderFrameHelper | rabbitOrderFrame |
| |
| bool | creativeGodMode |
| |
| int | availableAdvancedShadowsCount |
| |
| CompositeArmData | compositeFrontArm |
| |
| CompositeArmData | compositeBackArm |
| |
| int | anglerQuestsFinished |
| |
| int | golferScoreAccumulated |
| |
| int | bartenderQuestLog |
| |
| bool | downedDD2EventAnyDifficulty |
| |
| int | armorPenetration |
| |
| int | statDefense |
| |
| int | statLifeMax = 100 |
| |
| int | statLifeMax2 = 100 |
| |
| int | statLife = 100 |
| |
| int | statMana |
| |
| int | statManaMax |
| |
| int | statManaMax2 |
| |
| int | lifeRegen |
| |
| int | lifeRegenCount |
| |
| float | lifeRegenTime |
| |
| int | manaRegen |
| |
| int | manaRegenCount |
| |
| float | manaRegenDelay |
| |
| bool | manaRegenBuff |
| |
| bool | noKnockback |
| |
| bool | spaceGun |
| |
| float | gravDir = 1f |
| |
| bool | chloroAmmoCost80 |
| |
| bool | huntressAmmoCost90 |
| |
| bool | ammoCost80 |
| |
| bool | ammoCost75 |
| |
| int | stickyBreak |
| |
| bool | magicQuiver |
| |
| bool | magmaStone |
| |
| bool | lavaRose |
| |
| bool | hasMoltenQuiver |
| |
| int | phantasmTime |
| |
| bool | ammoBox |
| |
| bool | ammoPotion |
| |
| bool | chaosState |
| |
| bool | strongBees |
| |
| bool | sporeSac |
| |
| bool | shinyStone |
| |
| bool | empressBrooch |
| |
| bool | volatileGelatin |
| |
| int | volatileGelatinCounter |
| |
| bool | hasMagiluminescence |
| |
| bool | shadowArmor |
| |
| bool | dontStarveShader |
| |
| bool | eyebrellaCloud |
| |
| int | yoraiz0rEye |
| |
| bool | yoraiz0rDarkness |
| |
| bool | hasUnicornHorn |
| |
| bool | hasAngelHalo |
| |
| bool | hasRainbowCursor |
| |
| bool | leinforsHair |
| |
| bool | stardustMonolithShader |
| |
| bool | nebulaMonolithShader |
| |
| bool | vortexMonolithShader |
| |
| bool | solarMonolithShader |
| |
| bool | moonLordMonolithShader |
| |
| bool | bloodMoonMonolithShader |
| |
| bool | shimmerMonolithShader |
| |
| int | overrideFishingBobber = -1 |
| |
| bool | unlockedBiomeTorches |
| |
| bool | ateArtisanBread |
| |
| bool | unlockedSuperCart |
| |
| bool | enabledSuperCart = true |
| |
| bool | suspiciouslookingTentacle |
| |
| bool | crimsonHeart |
| |
| bool | lightOrb |
| |
| bool | blueFairy |
| |
| bool | redFairy |
| |
| bool | greenFairy |
| |
| bool | bunny |
| |
| bool | turtle |
| |
| bool | eater |
| |
| bool | penguin |
| |
| bool | HasGardenGnomeNearby |
| |
| bool | magicLantern |
| |
| bool | rabid |
| |
| bool | sunflower |
| |
| bool | wellFed |
| |
| bool | puppy |
| |
| bool | grinch |
| |
| bool | miniMinotaur |
| |
| bool | flowerBoots |
| |
| bool | fairyBoots |
| |
| bool | hellfireTreads |
| |
| bool | moonLordLegs |
| |
| bool | arcticDivingGear |
| |
| bool | coolWhipBuff |
| |
| bool | wearsRobe |
| |
| bool | minecartLeft |
| |
| bool | onWrongGround |
| |
| bool | onTrack |
| |
| int | cartRampTime |
| |
| bool | cartFlip |
| |
| float | trackBoost |
| |
| Vector2 | lastBoost = Vector2.Zero |
| |
| Mount | mount |
| |
| bool | blackCat |
| |
| bool | spider |
| |
| bool | squashling |
| |
| bool | petFlagDD2Gato |
| |
| bool | petFlagDD2Ghost |
| |
| bool | petFlagDD2Dragon |
| |
| bool | petFlagUpbeatStar |
| |
| bool | petFlagSugarGlider |
| |
| bool | petFlagBabyShark |
| |
| bool | petFlagLilHarpy |
| |
| bool | petFlagFennecFox |
| |
| bool | petFlagGlitteryButterfly |
| |
| bool | petFlagBabyImp |
| |
| bool | petFlagBabyRedPanda |
| |
| bool | petFlagPlantero |
| |
| bool | petFlagDynamiteKitten |
| |
| bool | petFlagBabyWerewolf |
| |
| bool | petFlagShadowMimic |
| |
| bool | petFlagVoltBunny |
| |
| bool | petFlagKingSlimePet |
| |
| bool | petFlagEyeOfCthulhuPet |
| |
| bool | petFlagEaterOfWorldsPet |
| |
| bool | petFlagBrainOfCthulhuPet |
| |
| bool | petFlagSkeletronPet |
| |
| bool | petFlagQueenBeePet |
| |
| bool | petFlagDestroyerPet |
| |
| bool | petFlagTwinsPet |
| |
| bool | petFlagSkeletronPrimePet |
| |
| bool | petFlagPlanteraPet |
| |
| bool | petFlagGolemPet |
| |
| bool | petFlagDukeFishronPet |
| |
| bool | petFlagLunaticCultistPet |
| |
| bool | petFlagMoonLordPet |
| |
| bool | petFlagFairyQueenPet |
| |
| bool | petFlagPumpkingPet |
| |
| bool | petFlagEverscreamPet |
| |
| bool | petFlagIceQueenPet |
| |
| bool | petFlagMartianPet |
| |
| bool | petFlagDD2OgrePet |
| |
| bool | petFlagDD2BetsyPet |
| |
| bool | petFlagQueenSlimePet |
| |
| bool | petFlagBerniePet |
| |
| bool | petFlagGlommerPet |
| |
| bool | petFlagDeerclopsPet |
| |
| bool | petFlagPigPet |
| |
| bool | petFlagChesterPet |
| |
| bool | petFlagJunimoPet |
| |
| bool | petFlagBlueChickenPet |
| |
| bool | petFlagSpiffo |
| |
| bool | petFlagCaveling |
| |
| bool | petFlagDirtiestBlock |
| |
| bool | companionCube |
| |
| bool | babyFaceMonster |
| |
| bool | magicCuffs |
| |
| bool | coldDash |
| |
| bool | sailDash |
| |
| bool | desertDash |
| |
| bool | desertBoots |
| |
| bool | eyeSpring |
| |
| bool | snowman |
| |
| bool | scope |
| |
| bool | dino |
| |
| bool | skeletron |
| |
| bool | hornet |
| |
| bool | zephyrfish |
| |
| bool | tiki |
| |
| bool | parrot |
| |
| bool | truffle |
| |
| bool | sapling |
| |
| bool | cSapling |
| |
| bool | wisp |
| |
| bool | lizard |
| |
| bool | archery |
| |
| bool | poisoned |
| |
| bool | venom |
| |
| bool | blind |
| |
| bool | blackout |
| |
| bool | headcovered |
| |
| bool | frostBurn |
| |
| bool | onFrostBurn |
| |
| bool | onFrostBurn2 |
| |
| bool | burned |
| |
| bool | shimmering |
| |
| int | timeShimmering |
| |
| float | shimmerTransparency |
| |
| ShimmerUnstuckHelper | shimmerUnstuckHelper |
| |
| bool | suffocating |
| |
| byte | suffocateDelay |
| |
| bool | dripping |
| |
| bool | drippingSlime |
| |
| bool | drippingSparkleSlime |
| |
| bool | onFire |
| |
| bool | onFire2 |
| |
| bool | onFire3 |
| |
| bool | noItems |
| |
| bool | cursed |
| |
| bool | hungry |
| |
| bool | starving |
| |
| bool | heartyMeal |
| |
| bool | windPushed |
| |
| bool | wereWolf |
| |
| bool | wolfAcc |
| |
| bool | hideMerman |
| |
| bool | hideWolf |
| |
| bool | forceMerman |
| |
| bool | forceWerewolf |
| |
| bool | rulerGrid |
| |
| bool | rulerLine |
| |
| bool | bleed |
| |
| bool | confused |
| |
| bool | accMerman |
| |
| bool | merman |
| |
| bool | trident |
| |
| bool | brokenArmor |
| |
| bool | silence |
| |
| bool | slow |
| |
| bool | gross |
| |
| bool | tongued |
| |
| bool | kbGlove |
| |
| bool | autoReuseGlove |
| |
| bool | meleeScaleGlove |
| |
| bool | kbBuff |
| |
| bool | remoteVisionForDrone |
| |
| Item | starCloakItem |
| |
| Item | starCloakItem_manaCloakOverrideItem |
| |
| Item | starCloakItem_starVeilOverrideItem |
| |
| Item | starCloakItem_beeCloakOverrideItem |
| |
| bool | longInvince |
| |
| bool | pStone |
| |
| bool | manaFlower |
| |
| bool | moonLeech |
| |
| bool | vortexDebuff |
| |
| bool | trapDebuffSource |
| |
| bool | witheredArmor |
| |
| bool | witheredWeapon |
| |
| bool | slowOgreSpit |
| |
| bool | parryDamageBuff |
| |
| bool | ballistaPanic |
| |
| bool | JustDroppedAnItem |
| |
| int | meleeCrit = 4 |
| |
| int | magicCrit = 4 |
| |
| int | rangedCrit = 4 |
| |
| float | meleeDamage = 1f |
| |
| float | magicDamage = 1f |
| |
| float | rangedDamage = 1f |
| |
| float | rangedMultDamage = 1f |
| |
| float | arrowDamageAdditiveStack |
| |
| float | arrowDamage = 1f |
| |
| float | bulletDamage = 1f |
| |
| float | rocketDamage = 1f |
| |
| float | minionDamage = 1f |
| |
| float | minionKB |
| |
| float | meleeSpeed = 1f |
| |
| float | summonerWeaponSpeedBonus |
| |
| float | moveSpeed = 1f |
| |
| float | pickSpeed = 1f |
| |
| float | wallSpeed = 1f |
| |
| float | tileSpeed = 1f |
| |
| bool | autoPaint |
| |
| bool | autoActuator |
| |
| int | SpawnX = -1 |
| |
| int | SpawnY = -1 |
| |
| Vector2? | PotionOfReturnOriginalUsePosition |
| |
| Vector2? | PotionOfReturnHomePosition |
| |
| int[] | spX = new int[200] |
| |
| int[] | spY = new int[200] |
| |
| string[] | spN = new string[200] |
| |
| int[] | spI = new int[200] |
| |
| int | lastTileRangeX |
| |
| int | lastTileRangeY |
| |
| float | gravity = defaultGravity |
| |
| float | maxFallSpeed = 10f |
| |
| float | maxRunSpeed = 3f |
| |
| float | runAcceleration = 0.08f |
| |
| float | runSlowdown = 0.2f |
| |
| bool | adjWater |
| |
| bool | adjHoney |
| |
| bool | adjLava |
| |
| bool | oldAdjWater |
| |
| bool | oldAdjHoney |
| |
| bool | oldAdjLava |
| |
| bool[] | adjTile = new bool[TileID.Count] |
| |
| bool[] | oldAdjTile = new bool[TileID.Count] |
| |
| byte | hairDye |
| |
| Color | hairDyeColor = Color.Transparent |
| |
| float | hairDyeVar |
| |
| int | skinDyePacked |
| |
| Color | hairColor = new Color(215, 90, 55) |
| |
| Color | skinColor = new Color(255, 125, 90) |
| |
| Color | eyeColor = new Color(105, 90, 75) |
| |
| Color | shirtColor = new Color(175, 165, 140) |
| |
| Color | underShirtColor = new Color(160, 180, 215) |
| |
| Color | pantsColor = new Color(255, 230, 175) |
| |
| Color | shoeColor = new Color(160, 105, 60) |
| |
| int | hair |
| |
| bool | hostile |
| |
| SoundPlaySet | hermesStepSound = new SoundPlaySet() |
| |
| Vector2 | instantMovementAccumulatedThisFrame |
| |
| int | accCompass |
| |
| int | accWatch |
| |
| int | accDepthMeter |
| |
| bool | accFishFinder |
| |
| bool | accWeatherRadio |
| |
| bool | accJarOfSouls |
| |
| bool | accCalendar |
| |
| int | lastCreatureHit = -1 |
| |
| bool | accThirdEye |
| |
| byte | accThirdEyeCounter |
| |
| byte | accThirdEyeNumber |
| |
| bool | accStopwatch |
| |
| bool | accOreFinder |
| |
| bool | accCritterGuide |
| |
| byte | accCritterGuideCounter |
| |
| byte | accCritterGuideNumber |
| |
| bool | accDreamCatcher |
| |
| bool | hasFootball |
| |
| bool | drawingFootball |
| |
| bool | ActuationRodLock |
| |
| bool | ActuationRodLockSetting |
| |
| bool | InfoAccMechShowWires |
| |
| DateTime | dpsStart |
| |
| DateTime | dpsEnd |
| |
| DateTime | dpsLastHit |
| |
| int | dpsDamage |
| |
| bool | dpsStarted |
| |
| string | displayedFishingInfo = "" |
| |
| bool | discountEquipped |
| |
| bool | discountAvailable |
| |
| bool | hasLuckyCoin |
| |
| Item | boneGloveItem |
| |
| bool | goldRing |
| |
| bool | accDivingHelm |
| |
| bool | accFlipper |
| |
| bool | hasLuck_LuckyCoin |
| |
| bool | hasLuck_LuckyHorseshoe |
| |
| bool | hasJumpOption_Cloud |
| |
| bool | canJumpAgain_Cloud |
| |
| bool | isPerformingJump_Cloud |
| |
| bool | hasJumpOption_Sandstorm |
| |
| bool | canJumpAgain_Sandstorm |
| |
| bool | isPerformingJump_Sandstorm |
| |
| bool | hasJumpOption_Blizzard |
| |
| bool | canJumpAgain_Blizzard |
| |
| bool | isPerformingJump_Blizzard |
| |
| bool | hasJumpOption_Fart |
| |
| bool | canJumpAgain_Fart |
| |
| bool | isPerformingJump_Fart |
| |
| bool | hasJumpOption_Sail |
| |
| bool | canJumpAgain_Sail |
| |
| bool | isPerformingJump_Sail |
| |
| bool | hasJumpOption_Unicorn |
| |
| bool | canJumpAgain_Unicorn |
| |
| bool | isPerformingJump_Unicorn |
| |
| bool | hasJumpOption_Santank |
| |
| bool | canJumpAgain_Santank |
| |
| bool | isPerformingJump_Santank |
| |
| bool | hasJumpOption_WallOfFleshGoat |
| |
| bool | canJumpAgain_WallOfFleshGoat |
| |
| bool | isPerformingJump_WallOfFleshGoat |
| |
| bool | hasJumpOption_Basilisk |
| |
| bool | canJumpAgain_Basilisk |
| |
| bool | isPerformingJump_Basilisk |
| |
| bool | isPerformingPogostickTricks |
| |
| bool | autoJump |
| |
| bool | justJumped |
| |
| float | jumpSpeedBoost |
| |
| int | extraFall |
| |
| bool | canFloatInWater |
| |
| bool | hasFloatingTube |
| |
| bool | frogLegJumpBoost |
| |
| bool | skyStoneEffects |
| |
| bool | spawnMax |
| |
| int | blockRange |
| |
| int[] | grappling = new int[20] |
| |
| int | grapCount |
| |
| int | rocketTime |
| |
| int | rocketTimeMax = 7 |
| |
| int | rocketDelay |
| |
| int | rocketDelay2 |
| |
| int | rocketSoundDelay |
| |
| bool | rocketRelease |
| |
| bool | rocketFrame |
| |
| int | rocketBoots |
| |
| int | vanityRocketBoots |
| |
| bool | canRocket |
| |
| bool | jumpBoost |
| |
| bool | noFallDmg |
| |
| int | swimTime |
| |
| bool | killGuide |
| |
| bool | killClothier |
| |
| float | equipmentBasedLuckBonus |
| |
| float | lastEquipmentBasedLuckBonus |
| |
| bool | hasCreditsSceneMusicBox |
| |
| bool | lavaImmune |
| |
| bool | gills |
| |
| bool | slowFall |
| |
| bool | findTreasure |
| |
| bool | biomeSight |
| |
| bool | invis |
| |
| bool | detectCreature |
| |
| bool | nightVision |
| |
| bool | enemySpawns |
| |
| float | thorns |
| |
| bool | turtleArmor |
| |
| bool | turtleThorns |
| |
| bool | cactusThorns |
| |
| bool | spiderArmor |
| |
| bool | anglerSetSpawnReduction |
| |
| bool | CanSeeInvisibleBlocks |
| |
| bool | setSolar |
| |
| bool | setVortex |
| |
| bool | setNebula |
| |
| int | nebulaCD |
| |
| bool | setStardust |
| |
| bool | setForbidden |
| |
| bool | setForbiddenCooldownLocked |
| |
| bool | setSquireT3 |
| |
| bool | setHuntressT3 |
| |
| bool | setApprenticeT3 |
| |
| bool | setMonkT3 |
| |
| bool | setSquireT2 |
| |
| bool | setHuntressT2 |
| |
| bool | setApprenticeT2 |
| |
| bool | setMonkT2 |
| |
| int | maxTurrets = 1 |
| |
| int | maxTurretsOld = 1 |
| |
| bool | vortexStealthActive |
| |
| bool | waterWalk |
| |
| bool | waterWalk2 |
| |
| int | forcedGravity |
| |
| bool | gravControl |
| |
| bool | gravControl2 |
| |
| Item | honeyCombItem |
| |
| int | wireOperationsCooldown |
| |
| int | lastChest |
| |
| TrackedProjectileReference | piggyBankProjTracker |
| |
| TrackedProjectileReference | voidLensChest |
| |
| int | chest = -1 |
| |
| int | chestX |
| |
| int | chestY |
| |
| int | fallStart |
| |
| int | fallStart2 |
| |
| int | potionDelayTime = Item.potionDelay |
| |
| int | restorationDelayTime = Item.restorationDelay |
| |
| int | mushroomDelayTime = Item.mushroomDelay |
| |
| bool | isPettingAnimal |
| |
| bool | isTheAnimalBeingPetSmall |
| |
| PlayerSittingHelper | sitting |
| |
| PlayerSleepingHelper | sleeping |
| |
| PlayerEyeHelper | eyeHelper |
| |
| PlayerInteractionAnchor | tileEntityAnchor |
| |
| DoorOpeningHelper | doorHelper |
| |
| ShoppingSettings | currentShoppingSettings = ShoppingSettings.NotInShop |
| |
| int | cHead |
| |
| int | cBody |
| |
| int | cLegs |
| |
| int | cHandOn |
| |
| int | cHandOff |
| |
| int | cBack |
| |
| int | cFront |
| |
| int | cShoe |
| |
| int | cWaist |
| |
| int | cShield |
| |
| int | cNeck |
| |
| int | cFace |
| |
| int | cFaceHead |
| |
| int | cFaceFlower |
| |
| int | cBalloon |
| |
| int | cBalloonFront |
| |
| int | cWings |
| |
| int | cCarpet |
| |
| int | cFloatingTube |
| |
| int | cBackpack |
| |
| int | cTail |
| |
| int | cShieldFallback |
| |
| int | cGrapple |
| |
| int | cMount |
| |
| int | cMinecart |
| |
| int | cPet |
| |
| int | cLight |
| |
| int | cYorai |
| |
| int | cPortableStool |
| |
| int | cUnicornHorn |
| |
| int | cAngelHalo |
| |
| int | cBeard |
| |
| int | cMinion |
| |
| int | cLeinShampoo |
| |
| int | cFlameWaker |
| |
| int[] | ownedProjectileCounts = new int[ProjectileID.Count] |
| |
| bool[] | npcTypeNoAggro = new bool[NPCID.Count] |
| |
| int | lastPortalColorIndex |
| |
| int | _portalPhysicsTime |
| |
| bool | portalPhysicsFlag |
| |
| int | lastTeleportPylonStyleUsed |
| |
| float | MountFishronSpecialCounter |
| |
| Vector2 | MinionRestTargetPoint = Vector2.Zero |
| |
| int | MinionAttackTargetNPC = -1 |
| |
| List< Point > | TouchedTiles = new List<Point>() |
| |
| int | itemAnimation |
| |
| int | itemAnimationMax |
| |
| int | itemTime |
| |
| int | itemTimeMax |
| |
| int | toolTime |
| |
| bool | equippedAnyTileRangeAcc |
| |
| bool | equippedAnyTileSpeedAcc |
| |
| bool | equippedAnyWallSpeedAcc |
| |
| bool | behindBackWall |
| |
| int | _funkytownAchievementCheckCooldown |
| |
| float | torchLuck |
| |
| bool | happyFunTorchTime |
| |
| int | ladyBugLuckTimeLeft |
| |
| float | luck |
| |
| float | luckMinimumCap = -0.7f |
| |
| float | luckMaximumCap = 1f |
| |
| float | coinLuck |
| |
| bool | luckNeedsSync |
| |
| int | disableVoidBag = -1 |
| |
| PlayerMovementAccsCache | movementAbilitiesCache |
| |
| float | wingAccRunSpeed = -1f |
| |
| float | wingRunAccelerationMult = 1f |
| |
| bool | hasRaisableShield |
| |
| bool | shieldRaised |
| |
| int | shieldParryTimeLeft |
| |
| int | shield_parry_cooldown |
| |
| int[] | hurtCooldowns = new int[5] |
| |
| int[] | meleeNPCHitCooldown = new int[200] |
| |
| float | musicDist |
| |
| EquipmentLoadout[] | Loadouts |
| |
| int | CurrentLoadoutIndex |
| |
| SavedPlayerDataWithAnnoyingRules | savedPerPlayerFieldsThatArentInThePlayerClass |
| |
| int | whoAmI |
| |
| bool | active |
| |
| Vector2 | position |
| |
| Vector2 | velocity |
| |
| Vector2 | oldPosition |
| |
| Vector2 | oldVelocity |
| |
| int | oldDirection |
| |
| int | direction = 1 |
| |
| int | width |
| |
| int | height |
| |
| bool | wet |
| |
| bool | shimmerWet |
| |
| bool | honeyWet |
| |
| byte | wetCount |
| |
| bool | lavaWet |
| |
|
| void | SetItemAnimation (int frames) |
| |
| void | ApplyItemAnimation (Item sItem) |
| |
| void | DropSelectedItem_InterruptActionsThatUseAnimations () |
| |
| bool | AddBuff_ActuallyTryToAddTheBuff (int type, int time) |
| |
| void | AddBuff_RemoveOldMeleeBuffsOfMatchingType (int type) |
| |
| void | AddBuff_RemoveOldPetBuffsOfMatchingType (int type) |
| |
| bool | AddBuff_TryUpdatingExistingBuffTime (int type, int time) |
| |
| int | AddBuff_DetermineBuffTimeToAdd (int type, int time1) |
| |
| Item | QuickBuff_PickBestFoodItem () |
| |
| int | QuickBuff_FindFoodPriority (int buffType) |
| |
| bool | QuickBuff_ShouldBotherUsingThisBuff (int attemptedType) |
| |
| void | QuickMinecart () |
| |
| bool | QuickMinecartSnap () |
| |
| void | TrySyncingInput () |
| |
| void | TryGettingDevArmor (IEntitySource source) |
| |
| void | UpdateItemDye (bool isNotInVanitySlot, bool isSetToHidden, Item armorItem, Item dyeItem) |
| |
| void | UpdateProjectileCaches (int i) |
| |
| void | ResetProjectileCaches () |
| |
| void | UpdateAbigailStatus () |
| |
| void | UpdateStormTigerStatus () |
| |
| int | GetDesiredStormTigerMinionRank () |
| |
| bool | UpdateEquips_CanItemGrantBenefits (int itemSlot, Item item) |
| |
| void | GrantArmorBenefits (Item armorPiece) |
| |
| void | GrantPrefixBenefits (Item item) |
| |
| void | SpawnHallucination (Item item) |
| |
| void | ApplyEquipVanity (int itemSlot, Item currentItem) |
| |
| void | DoEyebrellaRainEffect () |
| |
| void | ApplyEquipFunctional (int itemSlot, Item currentItem) |
| |
| void | ApplyWilsonBeard (Item currentItem) |
| |
| void | ApplyMusicBox (Item currentItem) |
| |
| void | UpdateGraveyard (bool now=false) |
| |
| void | TrySpawningFaelings () |
| |
| void | TryOpeningInGameOptionsBasedOnInput () |
| |
| void | SmartInteractLookup_PrepareCommonlyUsedInfo (out Vector2 mousevec, out int LX, out int HX, out int LY, out int HY) |
| |
| void | SmartSelectLookup_GetTargetTile (out int tX, out int tY) |
| |
| void | SmartSelect_PickToolForStrategy (int tX, int tY, int toolStrategy, bool wetTile) |
| |
| void | SmartSelect_SelectItem (int t) |
| |
| void | SmartSelect_GetToolStrategy (int tX, int tY, out int toolStrategy, out bool wetTile) |
| |
| void | SmartSelect_GetAvailableToolRanges (out int pickRange, out int axeRange, out int hammerRange, out int cannonRange, out int extractItemRange, out int paintScraperRange) |
| |
| void | EndOngoingTorchGodEvent () |
| |
| void | TryRecalculatingTorchLuck () |
| |
| void | RelightTorches () |
| |
| void | TorchAttack () |
| |
| void | UpdateTorchLuck_ConsumeCountersAndCalculate () |
| |
| void | UpdateCoinLuck () |
| |
| float | CalculateCoinLuck () |
| |
| float | GetLadyBugLuck () |
| |
| void | UpdateLadyBugLuckTime () |
| |
| void | TryToPoop () |
| |
| void | TryUsingDiggerCart () |
| |
| void | SpawnFastRunParticles () |
| |
| void | MowTheLawn () |
| |
| void | MowGrassTile (Vector2 thePos) |
| |
| void | SolarDashStart (int dashDirection) |
| |
| void | DoCommonDashHandle (out int dir, out bool dashing, DashStartAction dashStartAction=null) |
| |
| void | GetGrapplingForces (Vector2 fromPosition, out int? preferredPlayerDirectionToSet, out float preferedPlayerVelocityX, out float preferedPlayerVelocityY) |
| |
| void | RefreshMovementAbilities (bool doubleJumps=true) |
| |
| void | RefreshDoubleJumps () |
| |
| void | TryFloatingInFluid () |
| |
| bool | TouchBlockSurfaceCenter (int x, int y, Tile tile, out int exitNormalX, out int exitNormalY, out Vector2 surfaceCenter) |
| |
| void | MakeFloorDust (bool Falling, int type, int paintColor) |
| |
| bool | CanMoveForwardOnRope (int dir, int x, int y) |
| |
| void | TryToToggleSmartCursor (ref bool smartCursorWanted) |
| |
| void | TryToShimmerUnstuck () |
| |
| void | ShimmerUnstuck () |
| |
| Vector2? | TryFindingShimmerFreeSpot () |
| |
| void | AdjustRemainingPotionSickness () |
| |
| Collision.HurtTile | GetHurtTile () |
| |
| void | ApplyTouchDamage (int tileId, int x, int y) |
| |
| void | CapAttackSpeeds () |
| |
| float | TurnAttackSpeedToUseTimeMultiplier (float speed) |
| |
| void | ResetControls () |
| |
| void | UpdateControlHolds () |
| |
| void | UpdatePortableStoolUsage () |
| |
| void | ResizeHitbox () |
| |
| void | UpdateReleaseUseTile () |
| |
| void | GetMinecartDamage (float currentSpeed, out int damage, out float knockback) |
| |
| void | WingAirLogicTweaks () |
| |
| void | RocketBootVisuals () |
| |
| void | WingAirVisuals () |
| |
| void | HandleBeingInChestRange () |
| |
| void | PurgeDD2EnergyCrystals () |
| |
| void | HandleHotbar () |
| |
| void | ItemCheckWrapped (int i) |
| |
| void | ForceForwardCursor (bool state) |
| |
| void | ForceSmartSelectCursor (bool state) |
| |
| void | TryInteractingWithMinecartTrackInNearbyArea (int selectedTargetX, int selectedTargetY) |
| |
| void | TileInteractionsCheckLongDistance (int myX, int myY) |
| |
| void | TileInteractionsUse (int myX, int myY) |
| |
| void | GetPettingInfo (int animalNpcIndex, out int targetDirection, out Vector2 playerPositionWhenPetting, out bool isPetSmall) |
| |
| void | TryAllowingSnappingToPosition (ref bool canSnapToPosition, Vector2 pos1, Vector2 pos2) |
| |
| void | StopPettingAnimal () |
| |
| void | UpdatePettingAnimal () |
| |
| void | OpenChest (int x, int y, int newChest) |
| |
| void | LaunchMinecartHook (int myX, int myY) |
| |
| void | TileInteractionsMouseOver (int myX, int myY) |
| |
| void | TileInteractionsMouseOver_Containers (int myX, int myY) |
| |
| void | TryLandingOnDetonator () |
| |
| void | TryBouncingBlocks (bool Falling) |
| |
| void | GrabItems (int i) |
| |
| void | PullItem_ToVoidVault (Item itemToPickUp) |
| |
| void | PullItem_Common (Item itemToPickUp, float xPullSpeed) |
| |
| void | PullItem_Pickup (Item itemToPickUp, float speed, int acc) |
| |
| Item | PickupItem (int playerIndex, int worldItemArrayIndex, Item itemToPickUp) |
| |
| void | RefreshItems (Item[] array, bool onlyIfVariantChanged) |
| |
| void | CancelAllJumpVisualEffects () |
| |
| void | CancelAllBootRunVisualEffects () |
| |
| void | UpdateFishingBobber (Item item) |
| |
| void | UpdateBootVisualEffects (Item item) |
| |
| void | UpdateVisibleAccessories () |
| |
| bool | ItemIsVisuallyIncompatible (Item item) |
| |
| bool | IsVisibleCapeBad (int accFrontSlot) |
| |
| void | UpdateVisibleAccessory (int itemSlot, Item item) |
| |
| void | Spawn_SetPositionAtWorldSpawn () |
| |
| bool | Spawn_IsAreaAValidWorldSpawn (int floorX, int floorY) |
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| void | Spawn_SetPosition (int floorX, int floorY) |
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| void | PutHallowedArmorSetBonusOnCooldown () |
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| int | GetRespawnTime (bool pvp) |
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| bool | GetItem_VoidVault (int plr, Item[] inventory, Item newItem, GetItemSettings settings, Item returnItem) |
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| bool | CanVoidVaultAccept (Item item) |
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| bool | GetItem_FillIntoOccupiedSlot_VoidBag (int plr, Item[] inv, Item newItem, GetItemSettings settings, Item returnItem, int i) |
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| bool | GetItem_FillIntoOccupiedSlot (int plr, Item newItem, GetItemSettings settings, Item returnItem, int i) |
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| bool | GetItem_FillEmptyInventorySlot_VoidBag (int plr, Item[] inv, Item newItem, GetItemSettings settings, Item returnItem, int i) |
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| bool | GetItem_FillEmptyInventorySlot (int plr, Item newItem, GetItemSettings settings, Item returnItem, int i) |
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| void | PlaceThing_Walls () |
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| void | PlaceThing_Walls_FillEmptySpace () |
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| void | PlaceThing_Tiles () |
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| bool | ModifyFlexibleWandPlacementInfo (ref int tileType, ref int tileStyle, ref int? forcedRandom) |
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| bool | PlaceThing_TryReplacingWalls (bool canUse) |
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| bool | PlaceThing_ValidWallForReplacement () |
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| bool | PlaceThing_TryReplacingTiles (bool canUse) |
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| bool | PlaceThing_ValidTileForReplacement () |
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| bool | PlaceThing_CheckSpecificValidtyCaseForBlockSwap (int tileTypeBeingPlaced, int tileTypeCurrentlyPlaced) |
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| TileObject | PlaceThing_Tiles_PlaceIt (bool newObjectType, TileObject data, int tileToCreate) |
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| int[,] | PlaceThing_Tiles_GetAutoAccessoryCache () |
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| int | PlaceThing_Tiles_PlaceIt_GetLegacyTileStyle (int style) |
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| void | PlaceThing_Tiles_PlaceIt_UnslopeForSolids () |
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| void | PlaceThing_Tiles_PlaceIt_KillGrassForSolids () |
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| void | PlaceThing_Tiles_PlaceIt_AutoPaintAndActuate (int[,] typeCaches, int tileToCreate) |
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| void | PlaceThing_Tiles_PlaceIt_SpinSmartPlatform () |
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| void | PlaceThing_Tiles_PlaceIt_TriggerLogicLamp () |
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| void | PlaceThing_Tiles_PlaceIt_SpinBedsAndBaths () |
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| void | PlaceThing_Tiles_PlaceIt_SpinChairs () |
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| void | PlaceThing_Tiles_PlaceIt_SpinTraps () |
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| void | PlaceThing_Tiles_PlaceIt_AdjustPlants () |
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| bool | PlaceThing_Tiles_PlaceIt_StaffOfRegrowthCheck (bool placed) |
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| bool | PlaceThing_Tiles_BlockPlacementForAssortedThings (bool canPlace) |
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| bool | PlaceThing_Tiles_CheckLavaBlocking () |
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| bool | PlaceThing_Tiles_CheckRopeUsability (bool canUse) |
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| bool | PlaceThing_Tiles_CheckFlexibleWand (bool canUse) |
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| bool | PlaceThing_Tiles_CheckWandUsability (bool canUse) |
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| bool | PlaceThing_Tiles_CheckGamepadTorchUsability (bool canUse) |
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| void | PlaceThing_LockChest () |
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| void | PlaceThing_ItemInExtractinator (ref ItemCheckContext context) |
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| void | PlaceThing_XMasTreeTops () |
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| void | PlaceThing_CannonBall () |
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| void | PlaceThing_PaintScrapper () |
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| void | PlaceThing_PaintScrapper_LongMoss (int x, int y) |
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| void | PlaceThing_PaintScrapper_TryScrapping (int x, int y) |
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| void | PlaceThing_PaintRoller () |
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| void | PlaceThing_Paintbrush () |
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| void | TryPainting (int x, int y, bool paintingAWall=false, bool applyItemAnimation=true) |
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| void | ApplyCoating (int x, int y, bool paintingAWall, bool applyItemAnimation, Item targetItem) |
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| void | ApplyPaint (int x, int y, bool paintingAWall, bool applyItemAnimation, Item targetItem) |
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| void | ShootFromCannon (int x, int y) |
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| void | ExtractinatorUse (int extractType, int extractinatorBlockType) |
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| void | DropItemFromExtractinator (int itemType, int stack) |
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| void | Fishing_GetBait (out int baitPower, out int baitType) |
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| void | Fishing_GetBestFishingPole (out int fishingPolePower, out int fishingPoleType) |
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| void | PayDD2CrystalsBeforeUse (Item item) |
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| bool | CheckDD2CrystalPaymentLock (Item item) |
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| int | GetRequiredDD2CrystalsToUse (Item item) |
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| void | UpdatePlacementPreview (Item sItem) |
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| void | FigureOutWhatToPlace (Tile targetTile, Item sItem, out int tileToCreate, out int previewPlaceStyle, out bool? overrideCanPlace, out int? forcedRandom) |
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| void | ItemCheck_OwnerOnlyCode (ref ItemCheckContext context, Item sItem, int weaponDamage, Rectangle heldItemFrame) |
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| void | ItemCheck_EmitFoodParticles (Item sItem) |
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| void | ItemCheck_EmitDrinkParticles (Item sItem) |
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| void | ItemCheck_UseBossSpawners (int onWhichPlayer, Item sItem) |
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| void | ItemCheck_UseEventItems (Item sItem) |
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| void | ItemCheck_ReleaseCritter (Item sItem) |
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| void | ItemCheck_MeleeHitPVP (Item sItem, Rectangle itemRectangle, int damage, float knockBack) |
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| void | Volcano_TrySpawningVolcano (NPC npc, Item sItem, float damage, float knockBack, Rectangle itemRectangle) |
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| void | TentacleSpike_TrySpiking (NPC npc, Item sItem, float damage, float knockBack) |
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| void | BloodButcherer_TryButchering (NPC npc, Item sItem, float damage, float knockBack) |
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| void | BatBat_TryLifeLeeching (Entity entity) |
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| void | ItemCheck_MeleeHitNPCs (Item sItem, Rectangle itemRectangle, int originalDamage, float knockBack) |
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| void | ProcessHitAgainstNPC (Item sItem, Rectangle itemRectangle, int originalDamage, float knockBack, int npcIndex) |
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| void | ApplyNPCOnHitEffects (Item sItem, Rectangle itemRectangle, int damage, float knockBack, int npcIndex, int dmgRandomized, int dmgDone) |
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| void | ItemCheck_EmitHammushProjectiles (int i, Item sItem, Rectangle itemRectangle, int damage) |
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| bool[] | ItemCheck_GetTileCutIgnoreList (Item sItem) |
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| void | ItemCheck_CutTiles (Item sItem, Rectangle itemRectangle, bool[] shouldIgnore) |
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| Rectangle | ItemCheck_CatchCritters (Item sItem, Rectangle itemRectangle) |
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| void | GetPointOnSwungItemPath (float spriteWidth, float spriteHeight, float normalizedPointOnPath, float itemScale, out Vector2 location, out Vector2 outwardDirection) |
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| Rectangle | ItemCheck_EmitUseVisuals (Item sItem, Rectangle itemRectangle) |
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| void | ItemCheck_GetMeleeHitbox (Item sItem, Rectangle heldItemFrame, out bool dontAttack, out Rectangle itemRectangle) |
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| void | ItemCheck_UseDemonHeart (Item sItem) |
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| void | ItemCheck_UseMinecartPowerUp (Item sItem) |
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| void | ItemCheck_UseArtisanLoaf (Item sItem) |
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| void | ItemCheck_UseTorchGodsFavor (Item sItem) |
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| void | ItemCheck_TryDestroyingDrones (Item sItem) |
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| void | ItemCheck_UseManaCrystal (Item sItem) |
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| void | ItemCheck_UseLifeFruit (Item sItem) |
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| void | ItemCheck_UseLifeCrystal (Item sItem) |
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| void | ItemCheck_UseCombatBook (Item sItem) |
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| void | ItemCheck_UsePetLicenses (Item sItem) |
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| void | ItemCheck_UsePeddlersSatchel (Item sItem) |
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| void | ItemCheck_UseShimmerPermanentItems (Item sItem) |
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| void | LicenseOrExchangePet (Item sItem, ref bool petBoughtFlag, int npcType, string textKeyForLicense, int netMessageData) |
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| void | ItemCheck_UseTeleportRod (Item sItem) |
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| bool | IsTilePoundable (Tile targetTile) |
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| void | UseShovel (Player user, Item item, int sX, int sY) |
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| void | DamageTileWithShovel (Player user, Item item, int x, int y) |
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| void | ItemCheck_UseMiningTools (Item sItem) |
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| void | ItemCheck_UseMiningTools_ActuallyUseMiningTool (Item sItem, out bool canHitWalls, int x, int y) |
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| bool | IsBottomOfTreeTrunkNoRoots (int x, int y) |
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| void | TryReplantingTree () |
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| void | ItemCheck_UseMiningTools_TryHittingWall (Item sItem, int wX, int wY) |
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| void | ItemCheck_UseMiningTools_TryPoundingTile (Item sItem, int tileHitId, ref bool hitWall, int x, int y) |
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| void | ItemCheck_UseBuckets (Item sItem) |
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| void | ItemCheck_PlayInstruments (Item sItem) |
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| bool | GetSparkleGuitarTarget (out List< NPC > validTargets) |
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| bool | GetZenithTarget (Vector2 searchCenter, float maxDistance, out int npcTargetIndex) |
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| void | ItemCheck_UseWiringTools (Item sItem) |
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| void | ItemCheck_UseLawnMower (Item sItem) |
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| void | DestroyOldestProximityMinesOverMinesCap (int minesCap) |
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| void | ItemCheck_Shoot (int i, Item sItem, int weaponDamage) |
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| Point | FindSharpTearsSpot (Vector2 targetSpot) |
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| bool | FindSharpTearsOpening (int x, int y, bool acceptLeft, bool acceptRight, bool acceptUp, bool acceptDown) |
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| void | ItemCheck_MinionAltFeatureUse (Item sItem, bool cShoot) |
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| void | ItemCheck_TurretAltFeatureUse (Item sItem, bool cShoot) |
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| void | EmitMaxManaEffect () |
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| void | ItemCheck_EmitHeldItemLight (Item sItem) |
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| void | ItemCheck_ApplyHoldStyle (float mountOffset, Item sItem, Rectangle heldItemFrame) |
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| void | ItemCheck_ApplyManaRegenDelay (Item sItem) |
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| void | ItemCheck_StartActualUse (Item sItem) |
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| void | FreeUpPetsAndMinions (Item sItem) |
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| void | ApplyPotionDelay (Item sItem) |
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| void | ApplyLifeAndOrMana (Item item) |
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| bool | ItemCheck_CheckCanUse (Item sItem) |
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| bool | ItemCheck_CheckUsabilityOfProjectiles (bool canUse) |
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| bool | ItemCheck_CheckFishingBobbers (bool canUse) |
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| void | ItemCheck_CheckFishingBobber_PullBobber (Projectile bobber, int baitTypeUsed) |
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| void | ItemCheck_CheckFishingBobber_PickAndConsumeBait (Projectile bobber, out bool pullTheBobber, out int baitTypeUsed) |
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| bool | ItemCheck_PayMana (Item sItem, bool canUse) |
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| void | ItemCheck_TryPlacingWearablesOnMannequins (Item sItem) |
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| void | ApplyReuseDelay () |
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| void | ItemCheck_HackHoldStyles (Item sItem) |
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| void | ItemCheck_HandleMPItemAnimation (Item sItem) |
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| void | TryAllowingItemReuse (Item sItem) |
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| void | ItemCheck_HandleMount () |
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| void | ItemCheck_ApplyPetBuffs (Item sItem) |
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| bool | PickAmmo_TryFindingSpecificMatches (int launcher, int ammo, out int pickedProjectileId) |
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| void | ClearMiningCacheAt (int x, int y, int hitTileCacheType) |
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| int | GetPickaxeDamage (int x, int y, int pickPower, int hitBufferIndex, Tile tileTarget) |
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| bool | DoesPickTargetTransformOnKill (HitTile hitCounter, int damage, int x, int y, int pickPower, int bufferIndex, Tile tileTarget) |
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| void | CloneLoadouts (Player clonePlayer) |
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| void | SaveTemporaryItemSlotContents (BinaryWriter writer) |
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| void | LoadTemporaryItemSlotContents (BinaryReader reader) |
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| void | FixLoadedData_Items (Item[] items) |
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| void | GetAnglerReward_MainReward (IEntitySource source, int questsDone, float rarityReduction, int questItemType, ref GetItemSettings anglerRewardSettings) |
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| void | GetAnglerReward_Decoration (IEntitySource source, int questsDone, float rarityReduction, ref GetItemSettings anglerRewardSettings) |
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| void | GetAnglerReward_Bait (IEntitySource source, int questsDone, float rarityReduction, ref GetItemSettings anglerRewardSettings) |
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| void | GetAnglerReward_Money (IEntitySource source, int questsDone, float rarityReduction, ref GetItemSettings anglerRewardSettings) |
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| void | RemoveAnglerAccOptionsFromRewardPool (List< int > itemIdsOfAccsWeWant, Item itemToTestAgainst) |
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Definition at line 41 of file Player.cs.