Definition at line 32968 of file Player.cs.
32969 {
32971 int[]
array2 = Chest.chestTypeToIcon;
32973 if (tile.type == 467)
32974 {
32975 array = Lang.chestType2;
32976 array2 = Chest.chestTypeToIcon2;
32977 }
32980 if (tile.frameX % 36 != 0)
32981 {
32982 num--;
32983 }
32984 if (tile.frameY % 36 != 0)
32985 {
32987 }
32988 int num3 = Chest.FindChest(num,
num2);
32991 {
32993 }
32994 else
32995 {
32996 if (Main.chest[
num3].name !=
"")
32997 {
32999 }
33000 else
33001 {
33003 }
33005 {
33008 }
33009 }
33011 {
33013 }
33016 }
string cursorItemIconText
bool cursorItemIconEnabled
References System.array, Terraria.Main.chest, Terraria.Lang.chestType, Terraria.Lang.chestType2, Terraria.Chest.chestTypeToIcon, Terraria.Chest.chestTypeToIcon2, Terraria.Chest.FindChest(), Terraria.Tile.frameX, Terraria.Tile.frameY, Terraria.Main.tile, and Terraria.Tile.type.