12041 {
12042 if (Main.netMode != 1 ||
whoAmI != Main.myPlayer)
12043 {
12044 return;
12045 }
12046 for (
int i = 0;
i < 255;
i++)
12047 {
12048 if (i ==
whoAmI || !Main.player[i].active || Main.player[i].dead || Main.player[i].team !=
team || Main.player[i].team == 0)
12049 {
12050 continue;
12051 }
12052 int num = 800;
12053 if ((Main.player[i].Center -
base.Center).Length() < (
float)num)
12054 {
12055 if (Main.player[i].accWatch >
accWatch)
12056 {
12058 }
12060 {
12062 }
12064 {
12066 }
12067 if (Main.player[i].accFishFinder)
12068 {
12070 }
12071 if (Main.player[i].accWeatherRadio)
12072 {
12074 }
12075 if (Main.player[i].accThirdEye)
12076 {
12078 }
12079 if (Main.player[i].accJarOfSouls)
12080 {
12082 }
12083 if (Main.player[i].accCalendar)
12084 {
12086 }
12087 if (Main.player[i].accStopwatch)
12088 {
12090 }
12091 if (Main.player[i].accOreFinder)
12092 {
12094 }
12095 if (Main.player[i].accCritterGuide)
12096 {
12098 }
12099 if (Main.player[i].accDreamCatcher)
12100 {
12102 }
12103 if (Main.player[i].hasLuck_LuckyHorseshoe)
12104 {
12106 }
12107 if (Main.player[i].hasLuck_LuckyCoin)
12108 {
12110 }
12111 }
12112 }
12113 }
bool hasLuck_LuckyHorseshoe