Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 5855 of file Player.cs.
References Terraria.Entity.active, Terraria.Player.AddBuff(), Terraria.Main.BigBossProgressBar, Terraria.Entity.Center, Terraria.Player.crystalLeaf, Terraria.Player.crystalLeafDamage, Terraria.Player.crystalLeafKB, Terraria.Projectile.damage, Terraria.Entity.direction, Terraria.Utils.GetChaseResults(), Terraria.Player.GetProjectileSource_OnHit(), Terraria.Player.GetProjectileSource_SetBonus(), Terraria.Entity.height, Terraria.Projectile.InheritSource(), Terraria.Projectile.localAI, Terraria.Main.myPlayer, Terraria.Projectile.NewProjectile(), Terraria.Enums.NPC, Terraria.Player.onHitDodge, Terraria.Player.onHitPetal, Terraria.Player.onHitRegen, Terraria.Player.onHitTitaniumStorm, Terraria.Player.ownedProjectileCounts, Terraria.Projectile.owner, Terraria.Player.petalTimer, Terraria.Main.projectile, Terraria.Main.rand, Terraria.Main.screenHeight, Terraria.Main.screenPosition, Terraria.Main.screenWidth, Terraria.Player.shadowDodgeTimer, System.Math.Sqrt(), Terraria.Player.stardustMinion, Terraria.Player.titaniumStormCooldown, Terraria.Projectile.type, Terraria.Entity.whoAmI, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Vector2.Y, and Microsoft.Xna.Framework.Vector2.Zero.