Terraria v1.4.4.9
Terraria source code documentation
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◆ ForceUpdateBiomes()

void Terraria.Player.ForceUpdateBiomes ( )
inline

Definition at line 16028 of file Player.cs.

16029 {
16030 if (whoAmI == Main.myPlayer)
16031 {
16032 Main.GetAreaToLight(out var firstTileX, out var lastTileX, out var firstTileY, out var lastTileY);
16033 Rectangle value = new Rectangle(firstTileX, firstTileY, lastTileX - firstTileX, lastTileY - firstTileY);
16034 int num = 28;
16035 value.Inflate(num, num);
16036 Main.SceneMetrics.ScanAndExportToMain(new SceneMetricsScanSettings
16037 {
16038 VisualScanArea = value,
16039 BiomeScanCenterPositionInWorld = base.Center,
16040 ScanOreFinderData = accOreFinder
16041 });
16042 UpdateBiomes();
16043 }
16044 }
bool accOreFinder
Definition Player.cs:2179
void UpdateBiomes()
Definition Player.cs:16067

References Terraria.Main.GetAreaToLight(), Terraria.Main.myPlayer, Terraria.Main.SceneMetrics, and System.value.