Terraria v1.4.4.9
Terraria source code documentation
All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events Macros

◆ FixLoadedData_EliminiateDuplicateAccessories()

static void Terraria.Player.FixLoadedData_EliminiateDuplicateAccessories ( Item[] armorArray)
inlinestatic

Definition at line 52211 of file Player.cs.

52212 {
52213 for (int i = 3; i < 10; i++)
52214 {
52215 Item item = armorArray[i];
52216 if (item.IsAir)
52217 {
52218 continue;
52219 }
52220 for (int j = i + 1; j < 10; j++)
52221 {
52223 if (item2.type == item.type)
52224 {
52225 item2.TurnToAir();
52226 }
52227 }
52228 }
52229 }

References System.item.

Referenced by Terraria.EquipmentLoadout.FixLoadedData().