Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ItemCheck_HandleMount()

void Terraria.Player.ItemCheck_HandleMount ( )
inlineprivate

Definition at line 49459 of file Player.cs.

49460 {
49461 if (!mount.Active)
49462 {
49463 return;
49464 }
49465 if (whoAmI == Main.myPlayer && gravDir == -1f)
49466 {
49467 mount.Dismount(this);
49468 }
49469 else
49470 {
49471 if (mount.Type != 8)
49472 {
49473 return;
49474 }
49475 noItems = true;
49477 {
49480 {
49482 }
49483 releaseUseItem = false;
49484 releaseUseTile = false;
49485 }
49486 }
49487 }
void UseAbility(Player mountedPlayer, Vector2 mousePosition, bool toggleOn)
Definition Mount.cs:2716
void Dismount(Player mountedPlayer)
Definition Mount.cs:5229
bool Active
Definition Mount.cs:345
bool releaseUseTile
Definition Player.cs:1415
bool releaseUseItem
Definition Player.cs:1413
void StartChanneling()
Definition Player.cs:49489
bool controlUseTile
Definition Player.cs:1393
bool controlUseItem
Definition Player.cs:1391

References Terraria.Main.myPlayer, and Microsoft.Xna.Framework.Vector2.Zero.