Terraria
v1.4.4.9
Terraria source code documentation
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GetClosestRollLuck()
[1/2]
static float Terraria.Player.GetClosestRollLuck
(
int
x
,
int
y
,
int
range
)
inline
static
Definition at line
17881
of file
Player.cs
.
17882
{
17883
return
Main.player[
FindClosest
(
new
Vector2
(x * 16, y * 16), 1, 1)].RollLuck(
range
);
17884
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria.Player.FindClosest
static byte FindClosest(Vector2 Position, int Width, int Height)
Definition
Player.cs:4011
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:12
References
Terraria.Main.player
.
Terraria
Player
Generated by
1.10.0