Terraria v1.4.4.9
Terraria source code documentation
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◆ getDPS()

int Terraria.Player.getDPS ( )
inline

Definition at line 50727 of file Player.cs.

50728 {
50730 float num = (float)timeSpan.Milliseconds / 1000f;
50731 num += (float)timeSpan.Seconds;
50732 num += (float)timeSpan.Minutes / 60f;
50733 if (num >= 3f)
50734 {
50737 dpsDamage = (int)((float)dpsDamage / num);
50739 num = (float)timeSpan.Milliseconds / 1000f;
50740 num += (float)timeSpan.Seconds;
50741 num += (float)timeSpan.Minutes / 60f;
50742 }
50743 if (num < 1f)
50744 {
50745 num = 1f;
50746 }
50747 return (int)((float)dpsDamage / num);
50748 }
DateTime dpsStart
Definition Player.cs:2199
DateTime dpsEnd
Definition Player.cs:2201
static DateTime Now
Definition DateTime.cs:103
DateTime AddSeconds(double value)
Definition DateTime.cs:488

References System.DateTime.Now.