Terraria v1.4.4.9
Terraria source code documentation
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◆ SetCompositeArmFront()

void Terraria.Player.SetCompositeArmFront ( bool enabled,
CompositeArmStretchAmount stretch,
float rotation )
inline

Definition at line 3707 of file Player.cs.

3708 {
3709 if (gravDir == -1f)
3710 {
3711 rotation = 0f - rotation;
3712 }
3713 compositeFrontArm = new CompositeArmData(enabled, stretch, rotation);
3714 }
CompositeArmData compositeFrontArm
Definition Player.cs:1539

References Terraria.Player.compositeFrontArm, and Terraria.Player.gravDir.