Definition at line 33675 of file Player.cs.
33676 {
33679 bool result = false;
33680 while (num > 0)
33681 {
33682 long num2 = 1000000
L;
33683 for (
int i = 0;
i < 4;
i++)
33684 {
33686 {
33688 {
33690 {
33694 {
33696 }
33697 else
33698 {
33701 }
33703 }
33704 }
33705 }
33707 }
33708 if (num <= 0)
33709 {
33710 continue;
33711 }
33713 {
33714 slotsEmpty.Sort(DelegateMethods.CompareYReverse);
33717 {
33719 for (
int k = 0;
k < 3;
k++)
33720 {
33722 {
33724 {
33726 {
33729 {
33731 }
33733 {
33735 }
33737 {
33739 }
33741 {
33743 }
33745 {
33748 }
33754 break;
33755 }
33756 }
33757 }
33759 {
33760 break;
33761 }
33763 }
33764 for (
int l = 0;
l < 2;
l++)
33765 {
33767 {
33768 continue;
33769 }
33771 {
33773 {
33776 {
33778 }
33780 {
33782 }
33784 {
33786 }
33788 {
33790 }
33792 {
33795 }
33801 break;
33802 }
33803 }
33804 }
33806 {
33808 break;
33809 }
33810 }
33811 slotsEmpty.Sort(DelegateMethods.CompareYReverse);
33816 continue;
33817 }
33819 {
33821 }
33822 result = true;
33823 break;
33824 }
33825 return result;
33826 }
void Add(TKey key, TValue value)
References System.Collections.Generic.Dictionary< TKey, TValue >.Add(), Terraria.DelegateMethods.CompareYReverse(), System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.dictionary, System.item, System.L, and System.list.