Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches
Terraria.Player.RabbitOrderFrameHelper Struct Reference

Public Member Functions

void Update ()
 
void Reset ()
 

Public Attributes

int DisplayFrame
 

Private Member Functions

void ChangeToAIState (int aiState)
 
void UpdateFrame (int displayFrameMin, int displayFrameMax, int exitAIState, int gameFramesPerDisplayFrame)
 

Private Attributes

int _frameCounter
 
int _aiState
 

Static Private Attributes

const int AIState_Idle = 0
 
const int AIState_LookingAtCamera = 1
 
const int AIState_Resting = 2
 
const int AIState_EatingCarrot = 3
 

Detailed Description

Definition at line 123 of file Player.cs.


The documentation for this struct was generated from the following file: