Terraria v1.4.4.9
Terraria source code documentation
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float Terraria.Player.gravDir = 1f |
Definition at line 1587 of file Player.cs.
Referenced by Terraria.Projectile.AI_015_Flails(), Terraria.Projectile.AI_075(), Terraria.Projectile.AI_100_Medusa(), Terraria.Projectile.AI_140_MonkStaffT1(), Terraria.Projectile.AI_150_GolfClubHelper(), Terraria.Projectile.AI_156_GetIdlePosition(), Terraria.Projectile.AI_158_GetHomeLocation(), Terraria.Projectile.AI_164_GetHomeLocation(), Terraria.DataStructures.PlayerDrawSet.BoringSetup(), Terraria.DataStructures.EntityShadowInfo.CopyPlayer(), Terraria.DataStructures.PlayerDrawSet.CreateCompositeData(), Terraria.Player.dropItemCheck(), Terraria.GameContent.DoorOpeningHelper.GetPlayerInfoForOpeningDoor(), Terraria.GameContent.PlayerSittingHelper.GetSittingOffsetInfo(), Terraria.GameContent.PlayerSleepingHelper.GetSleepingOffsetInfo(), Terraria.Player.QuickGrapple(), Terraria.Player.QuickMount(), Terraria.GameContent.TeleportHelpers.RequestMagicConchTeleportPosition(), Terraria.Player.SetCompositeArmBack(), Terraria.Player.SetCompositeArmFront(), Terraria.GameContent.SmartCursorHelper.SmartCursorLookup(), Terraria.GameInput.SmartSelectGamepadPointer.SmartSelectLookup_GetTargetTile(), Terraria.GameContent.Drawing.ParticleOrchestrator.Spawn_LoadOutChange(), Terraria.GameContent.ChromaHotkeyPainter.Step_Mount(), Terraria.GameContent.SmartCursorHelper.Step_Pickaxe_MineSolids(), Terraria.DataStructures.NPCFollowState.UpdateBreadcrumbs(), and Terraria.DelegateMethods.Mount.WolfMouthPosition().