Terraria
v1.4.4.9
Terraria source code documentation
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◆
PlayGuitarChord()
void
Terraria.Player.PlayGuitarChord
(
float
range
)
inline
Definition at line
44459
of file
Player.cs
.
44460
{
44461
int
num = 6;
44462
float
num2
= 1f / (float)num;
44463
if
(
range
>
num2
* 5f)
44464
{
44465
SoundEngine
.
PlaySound
(49,
base
.Center);
44466
}
44467
else
if
(
range
>
num2
* 4f)
44468
{
44469
SoundEngine
.
PlaySound
(48,
base
.Center);
44470
}
44471
else
if
(
range
>
num2
* 3f)
44472
{
44473
SoundEngine
.
PlaySound
(47,
base
.Center);
44474
}
44475
else
if
(
range
>
num2
* 2f)
44476
{
44477
SoundEngine
.
PlaySound
(51,
base
.Center);
44478
}
44479
else
if
(
range
>
num2
* 1f)
44480
{
44481
SoundEngine
.
PlaySound
(52,
base
.Center);
44482
}
44483
else
44484
{
44485
SoundEngine
.
PlaySound
(50,
base
.Center);
44486
}
44487
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria.Audio.SoundEngine.PlaySound
static void PlaySound(int type, Vector2 position, int style=1)
Definition
SoundEngine.cs:71
Terraria.Audio.SoundEngine
Definition
SoundEngine.cs:10
References
Terraria.Audio.SoundEngine.PlaySound()
.
Terraria
Player
Generated by
1.10.0