Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
void | GetSleepingOffsetInfo (Player player, out Vector2 posOffset) |
void | SetIsSleepingAndAdjustPlayerRotation (Player player, bool state) |
void | UpdateState (Player player) |
void | StopSleeping (Player player, bool multiplayerBroadcast=true) |
void | StartSleeping (Player player, int x, int y) |
Static Public Member Functions | |
static bool | GetSleepingTargetInfo (int x, int y, out int targetDirection, out Vector2 anchorPosition, out Vector2 visualoffset) |
Public Attributes | |
bool | isSleeping |
int | sleepingIndex |
int | timeSleeping |
Vector2 | visualOffsetOfBedBase |
Static Public Attributes | |
const int | BedSleepingMaxDistance = 96 |
const int | TimeToFullyFallAsleep = 120 |
Properties | |
bool | FullyFallenAsleep [get] |
Private Member Functions | |
bool | DoesPlayerHaveReasonToActUpInBed (Player player) |
Static Private Member Functions | |
static Vector2 | SetOffsetbyBed (int bedStyle) |
Definition at line 7 of file PlayerSleepingHelper.cs.