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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Public Member Functions | |
| void | GetSleepingOffsetInfo (Player player, out Vector2 posOffset) | 
| void | SetIsSleepingAndAdjustPlayerRotation (Player player, bool state) | 
| void | UpdateState (Player player) | 
| void | StopSleeping (Player player, bool multiplayerBroadcast=true) | 
| void | StartSleeping (Player player, int x, int y) | 
Static Public Member Functions | |
| static bool | GetSleepingTargetInfo (int x, int y, out int targetDirection, out Vector2 anchorPosition, out Vector2 visualoffset) | 
Public Attributes | |
| bool | isSleeping | 
| int | sleepingIndex | 
| int | timeSleeping | 
| Vector2 | visualOffsetOfBedBase | 
Static Public Attributes | |
| const int | BedSleepingMaxDistance = 96 | 
| const int | TimeToFullyFallAsleep = 120 | 
Properties | |
| bool | FullyFallenAsleep [get] | 
Private Member Functions | |
| bool | DoesPlayerHaveReasonToActUpInBed (Player player) | 
Static Private Member Functions | |
| static Vector2 | SetOffsetbyBed (int bedStyle) | 
Definition at line 7 of file PlayerSleepingHelper.cs.