Terraria v1.4.4.9
Terraria source code documentation
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ReLogic.Utilities.SlotId Struct Reference

Public Member Functions

 SlotId (uint value)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 
float ToFloat ()
 

Static Public Member Functions

static bool operator== (SlotId lhs, SlotId rhs)
 
static bool operator!= (SlotId lhs, SlotId rhs)
 
static SlotId FromFloat (float value)
 

Public Attributes

readonly uint Value
 

Static Public Attributes

static readonly SlotId Invalid = new SlotId(65535u)
 

Package Functions

SlotId ToInactive (uint freeHead)
 
SlotId ToActive (uint index)
 

Properties

bool IsValid [get]
 
bool IsActive [get]
 
uint Index [get]
 
uint Key [get]
 

Static Private Attributes

const uint KEY_INC = 65536u
 
const uint INDEX_MASK = 65535u
 
const uint ACTIVE_MASK = 2147483648u
 
const uint KEY_MASK = 2147418112u
 

Detailed Description

Definition at line 3 of file SlotId.cs.


The documentation for this struct was generated from the following file: