Terraria v1.4.4.9
Terraria source code documentation
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◆ FindSharpTearsOpening()

bool Terraria.Player.FindSharpTearsOpening ( int x,
int y,
bool acceptLeft,
bool acceptRight,
bool acceptUp,
bool acceptDown )
inlineprivate

Definition at line 46791 of file Player.cs.

46792 {
46793 if (acceptLeft && !WorldGen.SolidTile(x - 1, y))
46794 {
46795 return true;
46796 }
46797 if (acceptRight && !WorldGen.SolidTile(x + 1, y))
46798 {
46799 return true;
46800 }
46801 if (acceptUp && !WorldGen.SolidTile(x, y - 1))
46802 {
46803 return true;
46804 }
46805 if (acceptDown && !WorldGen.SolidTile(x, y + 1))
46806 {
46807 return true;
46808 }
46809 return false;
46810 }

References Terraria.WorldGen.SolidTile().