6275 {
6279 {
6282 {
6284 }
6285 }
6289 {
6290 case 3318:
6291 {
6292 if (Main.rand.Next(2) == 0)
6293 {
6295 }
6296 if (Main.rand.Next(7) == 0)
6297 {
6299 }
6300 int num4 = Main.rand.Next(256, 259);
6302 for (
num5 = Main.rand.Next(256, 259);
num5 ==
num4;
num5 = Main.rand.Next(256, 259))
6303 {
6304 }
6307 if (Main.rand.Next(2) == 0)
6308 {
6310 }
6311 else
6312 {
6314 }
6317 break;
6318 }
6319 case 3319:
6320 if (Main.rand.Next(7) == 0)
6321 {
6323 }
6324 if (Main.rand.Next(30) == 0)
6325 {
6327 }
6329 {
6330 int num9 = Main.rand.Next(20) + 10;
6331 num9 += Main.rand.Next(20) + 10;
6332 num9 += Main.rand.Next(20) + 10;
6334 num9 = Main.rand.Next(3) + 1;
6336 }
6337 else
6338 {
6339 int num10 = Main.rand.Next(20) + 10;
6340 num10 += Main.rand.Next(20) + 10;
6341 num10 += Main.rand.Next(20) + 10;
6343 num10 = Main.rand.Next(3) + 1;
6345 num10 = Main.rand.Next(30) + 20;
6347 }
6349 break;
6350 case 3320:
6351 {
6352 int num3 = Main.rand.Next(15, 30);
6353 if (flag)
6354 {
6355 num3 = Main.rand.Next(110, 136);
6357 }
6358 else
6359 {
6360 num3 = Main.rand.Next(80, 111);
6362 }
6363 if (flag)
6364 {
6365 num3 = Main.rand.Next(30, 51);
6367 }
6368 else
6369 {
6370 num3 = Main.rand.Next(20, 41);
6372 }
6373 if (Main.rand.Next(20) == 0)
6374 {
6376 }
6377 if (Main.rand.Next(7) == 0)
6378 {
6380 }
6382 break;
6383 }
6384 case 3321:
6385 {
6386 int num8 = Main.rand.Next(20, 46);
6387 if (flag)
6388 {
6389 num8 = Main.rand.Next(110, 136);
6391 }
6392 else
6393 {
6394 num8 = Main.rand.Next(80, 111);
6396 }
6397 if (flag)
6398 {
6399 num8 = Main.rand.Next(30, 51);
6401 }
6402 else
6403 {
6404 num8 = Main.rand.Next(20, 41);
6406 }
6407 if (Main.rand.Next(7) == 0)
6408 {
6410 }
6411 if (Main.rand.Next(20) == 0)
6412 {
6414 }
6416 break;
6417 }
6418 case 3322:
6419 {
6420 if (Main.rand.Next(7) == 0)
6421 {
6423 }
6424 int num6 = Main.rand.Next(3);
6426 {
6427 case 0:
6429 break;
6430 case 1:
6432 break;
6433 case 2:
6435 break;
6436 }
6439 if (Main.rand.Next(3) == 0)
6440 {
6442 }
6443 if (Main.rand.Next(9) == 0)
6444 {
6446 }
6447 if (Main.rand.Next(9) == 0)
6448 {
6450 }
6455 break;
6456 }
6457 case 3323:
6459 switch (Main.rand.Next(3))
6460 {
6461 case 0:
6463 break;
6464 case 1:
6466 break;
6467 default:
6469 break;
6470 }
6471 break;
6472 case 3324:
6473 {
6474 if (Main.rand.Next(7) == 0)
6475 {
6477 }
6480 {
6482 }
6483 int num7 = Main.rand.Next(4);
6486 switch (Main.rand.Next(4))
6487 {
6488 case 0:
6490 break;
6491 case 1:
6493 break;
6494 case 2:
6496 break;
6497 case 3:
6499 break;
6500 }
6501 break;
6502 }
6503 case 3325:
6505 if (Main.rand.Next(7) == 0)
6506 {
6508 }
6512 break;
6513 case 3326:
6515 if (Main.rand.Next(7) == 0)
6516 {
6518 }
6522 break;
6523 case 3327:
6525 if (Main.rand.Next(7) == 0)
6526 {
6528 }
6532 break;
6533 case 3328:
6535 if (Main.rand.Next(7) == 0)
6536 {
6538 }
6541 if (Main.rand.Next(15) == 0)
6542 {
6544 }
6545 if (Main.rand.Next(20) == 0)
6546 {
6548 }
6549 if (Main.rand.Next(2) == 0)
6550 {
6552 }
6553 if (Main.rand.Next(10) == 0)
6554 {
6556 }
6557 switch (Main.rand.Next(7))
6558 {
6559 case 0:
6562 break;
6563 case 1:
6565 break;
6566 case 2:
6568 break;
6569 case 3:
6571 break;
6572 case 4:
6574 break;
6575 case 5:
6577 break;
6578 case 6:
6580 break;
6581 }
6582 break;
6583 case 3329:
6586 if (Main.rand.Next(7) == 0)
6587 {
6589 }
6590 if (Main.rand.Next(3) == 0)
6591 {
6593 }
6594 switch (Main.rand.Next(7))
6595 {
6596 case 0:
6599 break;
6600 case 1:
6602 break;
6603 case 2:
6605 break;
6606 case 3:
6608 break;
6609 case 4:
6611 break;
6612 case 5:
6614 break;
6615 default:
6617 break;
6618 }
6620 break;
6621 case 3330:
6624 if (Main.rand.Next(7) == 0)
6625 {
6627 }
6628 if (Main.rand.Next(10) == 0)
6629 {
6631 }
6632 switch (Main.rand.Next(5))
6633 {
6634 case 0:
6636 break;
6637 case 1:
6639 break;
6640 case 2:
6642 break;
6643 case 3:
6645 break;
6646 case 4:
6647 if (Main.remixWorld)
6648 {
6650 }
6651 else
6652 {
6654 }
6655 break;
6656 }
6657 break;
6658 case 3331:
6660 if (Main.rand.Next(7) == 0)
6661 {
6663 }
6664 break;
6665 case 3860:
6667 if (Main.rand.Next(7) == 0)
6668 {
6670 }
6671 switch (Main.rand.Next(4))
6672 {
6673 case 0:
6675 break;
6676 case 1:
6678 break;
6679 case 2:
6681 break;
6682 default:
6684 break;
6685 }
6686 if (Main.rand.Next(4) == 0)
6687 {
6689 }
6691 break;
6692 case 4782:
6695 if (Main.rand.Next(7) == 0)
6696 {
6698 }
6699 if (Main.rand.Next(10) == 0)
6700 {
6702 }
6703 if (Main.rand.Next(20) == 0)
6704 {
6706 }
6707 if (Main.rand.Next(4) == 0)
6708 {
6710 }
6711 if (Main.rand.Next(20) == 0)
6712 {
6714 }
6715 switch (Main.rand.Next(4))
6716 {
6717 case 0:
6719 break;
6720 case 1:
6722 break;
6723 case 2:
6725 break;
6726 case 3:
6728 break;
6729 }
6730 break;
6731 case 4957:
6732 {
6735 if (Main.rand.Next(7) == 0)
6736 {
6738 }
6739 if (Main.rand.Next(2) == 0)
6740 {
6742 }
6743 if (Main.rand.Next(3) == 0)
6744 {
6746 }
6747 if (Main.rand.Next(2) == 0)
6748 {
6750 }
6751 int num = Main.rand.Next(4982, 4985);
6752 int num2 = Main.rand.Next(4982, 4985);
6754 {
6755 num = Main.rand.Next(4982, 4985);
6756 }
6759 break;
6760 }
6761 }
6763 {
6764 case 5111:
6766 if (Main.rand.Next(7) == 0)
6767 {
6769 }
6770 if (Main.rand.Next(14) == 0)
6771 {
6773 }
6774 if (Main.rand.Next(3) == 0)
6775 {
6777 }
6778 if (Main.rand.Next(3) == 0)
6779 {
6781 }
6782 if (Main.rand.Next(3) == 0)
6783 {
6785 }
6786 switch (Main.rand.Next(4))
6787 {
6788 case 0:
6790 break;
6791 case 1:
6793 break;
6794 case 2:
6796 break;
6797 case 3:
6799 break;
6800 }
6801 break;
6802 case 3332:
6803 {
6805 if (Main.rand.Next(7) == 0)
6806 {
6808 }
6809 if (Main.rand.Next(10) == 0)
6810 {
6812 }
6814 {
6816 }
6822 for (
int i = 0;
i < 2;
i++)
6823 {
6828 }
6829 break;
6830 }
6831 }
6834 {
6836 }
6838 {
6840 }
6842 {
6844 }
6846 {
6848 }
6850 {
6852 }
6854 {
6856 }
6858 {
6860 }
6862 {
6864 }
6866 {
6868 }
6870 {
6872 }
6874 {
6876 }
6878 {
6880 }
6882 {
6884 }
6886 {
6888 }
6890 {
6892 }
6894 {
6896 }
6898 {
6900 }
6902 {
6904 }
6906 {
6908 }
6910 {
6912 }
6914 {
6916 }
6918 {
6919 return;
6920 }
6924 value *= 1f + (float)Main.rand.Next(-20, 21) * 0.01f;
6925 if (Main.rand.Next(5) == 0)
6926 {
6927 value *= 1f + (float)Main.rand.Next(5, 11) * 0.01f;
6928 }
6929 if (Main.rand.Next(10) == 0)
6930 {
6931 value *= 1f + (float)Main.rand.Next(10, 21) * 0.01f;
6932 }
6933 if (Main.rand.Next(15) == 0)
6934 {
6935 value *= 1f + (float)Main.rand.Next(15, 31) * 0.01f;
6936 }
6937 if (Main.rand.Next(20) == 0)
6938 {
6939 value *= 1f + (float)Main.rand.Next(20, 41) * 0.01f;
6940 }
6941 while ((
int)
value > 0)
6942 {
6943 if (
value > 1000000f)
6944 {
6948 continue;
6949 }
6951 {
6955 continue;
6956 }
6958 {
6962 continue;
6963 }
6966 {
6968 }
6971 }
6972 }
static readonly CreativePowerManager Instance
IEntitySource GetItemSource_OpenItem(int itemType)
void QuickSpawnItem(IEntitySource source, int item, int stack=1)
void TryGettingDevArmor(IEntitySource source)