Terraria
v1.4.4.9
Terraria source code documentation
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UpdateProjectileCaches()
void
Terraria.Player.UpdateProjectileCaches
(
int
i
)
inline
private
Definition at line
11625
of file
Player.cs
.
11626
{
11627
for
(
int
j
= 0;
j
< 1000;
j
++)
11628
{
11629
if
(!Main.projectile[
j
].active || Main.projectile[
j
].owner != i)
11630
{
11631
continue
;
11632
}
11633
ownedProjectileCounts
[Main.projectile[
j
].type]++;
11634
switch
(Main.projectile[
j
].type)
11635
{
11636
case
831:
11637
{
11638
int
originalDamage2
= Main.projectile[
j
].originalDamage;
11639
if
(
highestStormTigerGemOriginalDamage
<
originalDamage2
)
11640
{
11641
highestStormTigerGemOriginalDamage
=
originalDamage2
;
11642
}
11643
break
;
11644
}
11645
case
970:
11646
{
11647
int
originalDamage = Main.projectile[
j
].originalDamage;
11648
if
(
highestAbigailCounterOriginalDamage
< originalDamage)
11649
{
11650
highestAbigailCounterOriginalDamage
= originalDamage;
11651
}
11652
break
;
11653
}
11654
}
11655
}
11656
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria.Player.highestStormTigerGemOriginalDamage
int highestStormTigerGemOriginalDamage
Definition
Player.cs:1009
Terraria.Player.highestAbigailCounterOriginalDamage
int highestAbigailCounterOriginalDamage
Definition
Player.cs:1019
Terraria.Player.ownedProjectileCounts
int[] ownedProjectileCounts
Definition
Player.cs:2545
References
Terraria.Main.projectile
.
Terraria
Player
Generated by
1.10.0