Definition at line 11674 of file Player.cs.
11675 {
11677 bool flag = true;
11679 {
11680 flag = false;
11681 }
11684 {
11685 float num = 10f;
11687 {
11689 }
11690 else
11691 {
11693 }
11694 }
11695 if (flag &&
whoAmI == Main.myPlayer)
11696 {
11698 }
11699 }
IEntitySource GetProjectileSource_Buff(int buffIndex)
int[] ownedProjectileCounts
References Terraria.Main.myPlayer, and Terraria.Projectile.NewProjectile().