Terraria v1.4.4.9
Terraria source code documentation
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int Terraria.Player.selectedItem |
Definition at line 1145 of file Player.cs.
Referenced by Terraria.Projectile.AI_061_FishingBobber(), Terraria.Projectile.AI_075(), Terraria.Projectile.AI_100_Medusa(), Terraria.Projectile.AI_160_Kites(), Terraria.Projectile.AI_185_LifeDrain(), Terraria.GameContent.Animations.Segments.PlayerSegment.Draw(), Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerFull(), Terraria.GameContent.UI.Elements.UICharacter.DrawSelf(), Terraria.Player.dropItemCheck(), Terraria.Player.DropSelectedItem(), Terraria.GameContent.MinecartDiggerHelper.FindMinecartTrackItem(), Terraria.GameInput.PlayerInput.GamePadInput(), Terraria.GameInput.PlayerInput.HandleDpadSnap(), Terraria.GameContent.Tile_Entities.TEFoodPlatter.OnPlayerInteraction(), Terraria.GameContent.Tile_Entities.TEItemFrame.OnPlayerInteraction(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.OnPlayerInteraction(), Terraria.GameContent.Tile_Entities.TEFoodPlatter.PlaceItemInFrame(), Terraria.GameContent.Tile_Entities.TEItemFrame.PlaceItemInFrame(), Terraria.GameContent.Tile_Entities.TEWeaponsRack.PlaceItemInFrame(), Terraria.Player.PlayDroppedItemAnimation(), Terraria.Player.QuickGrapple(), Terraria.NetMessage.SendData(), Terraria.GameInput.LockOnHelper.ShouldLockOn(), Terraria.GameContent.SmartCursorHelper.SmartCursorLookup(), Terraria.Player.TrySyncingInput(), and Terraria.GameInput.LockOnHelper.Update().