Terraria v1.4.4.9
Terraria source code documentation
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◆ SetCompositeArmBack()

void Terraria.Player.SetCompositeArmBack ( bool enabled,
CompositeArmStretchAmount stretch,
float rotation )
inline

Definition at line 3716 of file Player.cs.

3717 {
3718 if (gravDir == -1f)
3719 {
3720 rotation = 0f - rotation;
3721 }
3722 compositeBackArm = new CompositeArmData(enabled, stretch, rotation);
3723 }
CompositeArmData compositeBackArm
Definition Player.cs:1541

References Terraria.Player.compositeBackArm, and Terraria.Player.gravDir.