Definition at line 51138 of file Player.cs.
51139 {
51140 for (
int i = 0;
i < 200 &&
spN[
i] !=
null;
i++)
51141 {
51142 if (
spN[i] == Main.worldName &&
spI[i] == Main.worldID)
51143 {
51144 for (int num = i; num > 0; num--)
51145 {
51146 spN[num] =
spN[num - 1];
51147 spI[num] =
spI[num - 1];
51148 spX[num] =
spX[num - 1];
51149 spY[num] =
spY[num - 1];
51150 }
51151 spN[0] = Main.worldName;
51152 spI[0] = Main.worldID;
51156 return;
51157 }
51158 }
51160 {
51162 {
51167 }
51168 }
51169 spN[0] = Main.worldName;
51170 spI[0] = Main.worldID;
51174 }
References Terraria.Main.worldID, and Terraria.Main.worldName.