Terraria
v1.4.4.9
Terraria source code documentation
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AddCoinLuck()
void
Terraria.Player.AddCoinLuck
(
Vector2
coinPosition
,
int
coinAmount
)
inline
Definition at line
17774
of file
Player.cs
.
17775
{
17776
if
(!
dead
&&
Vector2
.
Distance
(
coinPosition
,
base
.Center) < 1000f)
17777
{
17778
coinLuck
+=
coinAmount
;
17779
if
(
coinLuck
> 1000000f)
17780
{
17781
coinLuck
= 1000000f;
17782
}
17783
luckNeedsSync
=
true
;
17784
}
17785
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
Terraria.Player.coinLuck
float coinLuck
Definition
Player.cs:2651
Terraria.Player.luckNeedsSync
bool luckNeedsSync
Definition
Player.cs:2653
Terraria.Player.dead
bool dead
Definition
Player.cs:1307
Microsoft.Xna.Framework.Vector2.Distance
static float Distance(Vector2 value1, Vector2 value2)
Definition
Vector2.cs:91
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:12
References
Microsoft.Xna.Framework.Vector2.Distance()
.
Terraria
Player
Generated by
1.10.0