172 text = text2.Replace(
"\n",
"").Replace(
"\t",
"");
201 if (keyboard !=
null)
434 [
Obsolete(
"onValueChange has been renamed to onValueChanged")]
492 if (keyboard !=
null)
1108 [
Obsolete(
"This function is no longer used. Please use RectTransformUtility.ScreenPointToLocalPointInRectangle() instead.")]
1151 int lineCount = cachedTextGenerator.
lineCount;
1184 bool flag = this.
MayDrag(eventData);
1191 bool flag = this.
MayDrag(eventData);
1207 bool flag = this.
MayDrag(eventData);
1213 bool flag = this.
MayDrag(eventData);
1218 base.OnPointerDown(eventData);
1223 if (keyboard !=
null)
1232 float x = eventData.<pointerPressRaycast>
k__BackingField.screenPosition.x;
1233 float y = eventData.<pointerPressRaycast>
k__BackingField.screenPosition.y;
1296 if (allowInput &&
text._stringLength == 0)
1374 string text2 = this.
m_Text;
1375 if (stringLength == 0)
1464 int lineCount = this.cachedInputTextGenerator.
lineCount;
1468 return this.
m_Text._stringLength;
1497 this.
MoveUp(shift,
true);
1647 char c =
input[(int)num];
1658 bool flag =
char.IsSurrogate(
input);
1726 string text2 = this.
m_Text;
1844 if (!hideMobileInput)
1850 if (!hideMobileInput)
1854 if (!hideMobileInput)
1863 if ((type !=
null && type ==
null) || (
type2 !=
null &&
type2 ==
null))
1873 int layer =
base.gameObject.layer;
1879 if (textComponent2 ==
null)
1970 if (cachedTextGenerator !=
null && cachedTextGenerator.
lineCount != 0)
2000 int lineCount = cachedTextGenerator.
lineCount;
2028 bool flag =
char.IsLetter(
ch);
2032 bool flag2 =
char.IsLower(
ch);
2039 return char.ToUpper(
ch);
2043 char c =
text[(int)num];
2075 if (keyboard !=
null)
2099 base.OnSelect(eventData);
2126 bool flag =
string.IsNullOrEmpty(
text);
2135 this.
SetText(originalText,
true);
2139 if (keyboard !=
null)
2153 base.OnDeselect(eventData);
2722 private bool MoveNext()
2764 void IEnumerator.
Reset()
2808 private bool MoveNext()
2845 void IEnumerator.
Reset()
class f__AnonymousType0<< Count > j__TPar
static byte Min(byte val1, byte val2)
static byte Max(byte val1, byte val2)
static RuntimePlatform platform
static EventSystem current
GameObject m_CurrentSelected
void SetSelectedGameObject(GameObject selected, BaseEventData pointer)
BaseInputModule m_CurrentInputModule
static bool PopEvent([NotNull("ArgumentNullException")] Event outEvent)
bool HasCharacter(char c)
static string systemCopyBuffer
static void DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets)
static OperatingSystemFamily operatingSystemFamily
int characterCountVisible
IList< UILineInfo > lines
IList< UICharInfo > characters
static Texture2D whiteTexture
static float unscaledTime
static bool isInPlaceEditingAllowed
static void AddMarker(string name, Object obj)
static void RegisterCanvasElementForGraphicRebuild(ICanvasElement element)
static void UnRegisterCanvasElementForRebuild(ICanvasElement element)
static void DisableCanvasElementForRebuild(ICanvasElement element)
RectTransform rectTransform
static Material defaultGraphicMaterial
bool< isPointerInside > k__BackingField
TextGenerator cachedTextGenerator