terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ICanvasElement.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.UI
4
{
5
// Token: 0x02000007 RID: 7
6
public
interface
ICanvasElement
7
{
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// Token: 0x0600001A RID: 26
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void
Rebuild
(
CanvasUpdate
executing
);
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// Token: 0x17000009 RID: 9
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// (get) Token: 0x0600001B RID: 27
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Transform
transform
{
get
; }
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// Token: 0x0600001C RID: 28
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void
LayoutComplete
();
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// Token: 0x0600001D RID: 29
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void
GraphicUpdateComplete
();
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// Token: 0x0600001E RID: 30
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bool
IsDestroyed
();
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.Transform
Definition
Transform.cs:17
UnityEngine.UI.ICanvasElement.Rebuild
void Rebuild(CanvasUpdate executing)
UnityEngine.UI.ICanvasElement.LayoutComplete
void LayoutComplete()
UnityEngine.UI.ICanvasElement.GraphicUpdateComplete
void GraphicUpdateComplete()
UnityEngine.UI.ICanvasElement.IsDestroyed
bool IsDestroyed()
UnityEngine.UI.ICanvasElement.transform
Transform transform
Definition
ICanvasElement.cs:13
UnityEngine.UI.ICanvasElement
Definition
ICanvasElement.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.UI.CanvasUpdate
CanvasUpdate
Definition
CanvasUpdate.cs:7
UnityEngine.UI
Definition
AnimationTriggers.cs:5
source
UnityEngine.UI
UnityEngine
UI
ICanvasElement.cs
Generated by
1.10.0