terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Reimplemented from UnityEngine.UI.Selectable.
Definition at line 1211 of file InputField.cs.
References UnityEngine.TouchScreenKeyboard.active, UnityEngine.EventSystems.EventSystem.current, UnityEngine.Component.gameObject, UnityEngine.GameObject.gameObject, UnityEngine.TouchScreenKeyboard.isSupported, j__TPar, UnityEngine.UI.Selectable.k__BackingField, UnityEngine.UI.InputField.m_AllowInput, UnityEngine.UI.InputField.m_DrawStart, UnityEngine.UI.InputField.m_Keyboard, UnityEngine.UI.InputField.m_Text, UnityEngine.UI.InputField.m_TextComponent, UnityEngine.UI.InputField.m_TouchKeyboardAllowsInPlaceEditing, UnityEngine.UI.InputField.MayDrag(), UnityEngine.EventSystems.PointerEventData.pressEventCamera, UnityEngine.UI.Graphic.rectTransform, UnityEngine.EventSystems.EventSystem.SetSelectedGameObject(), UnityEngine.UI.InputField.text, and UnityEngine.UI.InputField.UpdateLabel().