terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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EventModifiers.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine
4
{
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// Token: 0x0200000A RID: 10
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[Flags]
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public
enum
EventModifiers
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{
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// Token: 0x04000048 RID: 72
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None
= 0,
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// Token: 0x04000049 RID: 73
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Shift
= 1,
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// Token: 0x0400004A RID: 74
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Control
= 2,
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// Token: 0x0400004B RID: 75
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Alt
= 4,
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// Token: 0x0400004C RID: 76
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Command
= 8,
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// Token: 0x0400004D RID: 77
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Numeric
= 16,
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// Token: 0x0400004E RID: 78
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CapsLock
= 32,
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// Token: 0x0400004F RID: 79
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FunctionKey
= 64
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}
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}
System
Definition
__ComObject.cs:4
UnityEngine.EventModifiers
EventModifiers
Definition
EventModifiers.cs:8
UnityEngine.EventModifiers.FunctionKey
@ FunctionKey
UnityEngine.EventModifiers.Shift
@ Shift
UnityEngine.EventModifiers.Numeric
@ Numeric
UnityEngine.EventModifiers.Control
@ Control
UnityEngine.EventModifiers.Alt
@ Alt
UnityEngine.EventModifiers.Command
@ Command
UnityEngine.CursorLockMode.None
@ None
UnityEngine.KeyCode.CapsLock
@ CapsLock
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.IMGUIModule
UnityEngine
EventModifiers.cs
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1.10.0