terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BaseEventData.cs
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1using System;
2
4{
5 // Token: 0x02000092 RID: 146
7 {
8 // Token: 0x06000589 RID: 1417 RVA: 0x00010FD4 File Offset: 0x0000F1D4
9 public BaseEventData(EventSystem eventSystem)
10 {
11 this.m_EventSystem = eventSystem;
12 }
13
14 // Token: 0x1700016C RID: 364
15 // (get) Token: 0x0600058A RID: 1418 RVA: 0x00010FF0 File Offset: 0x0000F1F0
17 {
18 get
19 {
21 }
22 }
23
24 // Token: 0x1700016D RID: 365
25 // (get) Token: 0x0600058B RID: 1419 RVA: 0x00011008 File Offset: 0x0000F208
26 // (set) Token: 0x0600058C RID: 1420 RVA: 0x00011020 File Offset: 0x0000F220
28 {
29 get
30 {
32 }
33 set
34 {
36 }
37 }
38
39 // Token: 0x0400028A RID: 650
41 }
42}
class f__AnonymousType0<< Count > j__TPar
BaseEventData(EventSystem eventSystem)
void SetSelectedGameObject(GameObject selected, BaseEventData pointer)