terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Coroutine.cs
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1using System;
5
6namespace UnityEngine
7{
8 // Token: 0x020000BF RID: 191
9 [NativeHeader("Runtime/Mono/Coroutine.h")]
11 [StructLayout(0)]
12 public sealed class Coroutine : YieldInstruction
13 {
14 // Token: 0x06000349 RID: 841 RVA: 0x00006C58 File Offset: 0x00004E58
15 private Coroutine()
16 {
17 }
18
19 // Token: 0x0600034A RID: 842 RVA: 0x00006C6C File Offset: 0x00004E6C
20 protected override void Finalize()
21 {
22 IntPtr ptr = this.m_Ptr;
23 throw new MissingMethodException();
24 }
25
26 // Token: 0x0600034B RID: 843 RVA: 0x00006CB0 File Offset: 0x00004EB0
27 [FreeFunction("Coroutine::CleanupCoroutineGC", true)]
28 private static void ReleaseCoroutine(IntPtr ptr)
29 {
30 throw new MissingMethodException();
31 }
32
33 // Token: 0x04000373 RID: 883
34 internal IntPtr m_Ptr;
35 }
36}
class f__AnonymousType0<< Count > j__TPar
static void ReleaseCoroutine(IntPtr ptr)
Definition Coroutine.cs:28
override void Finalize()
Definition Coroutine.cs:20