|
static void | SplitUIVertexStreams (List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents, List< int > indices) |
|
static void | CreateUIVertexStream (List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents, List< int > indices) |
|
static void | AddUIVertexStream (List< UIVertex > verts, List< Vector3 > positions, List< Color32 > colors, List< Vector4 > uv0S, List< Vector4 > uv1S, List< Vector4 > uv2S, List< Vector4 > uv3S, List< Vector3 > normals, List< Vector4 > tangents) |
|
static implicit | operator bool (Object exists) |
|
static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
|
static Object | Instantiate (Object original) |
|
static T | Instantiate< T > (T original) |
|
static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
|
static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
|
static void | Destroy (Object obj) |
|
static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
|
static void | DestroyImmediate (Object obj) |
|
static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
|
static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
|
static T[] | FindObjectsOfType< T > () |
|
static bool | operator== (Object x, Object y) |
|
static bool | operator!= (Object x, Object y) |
|
|
static void | SplitIndicesStreamsInternal (object verts, object indices) |
|
static void | SplitUIVertexStreamsInternal (object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents) |
|
static void | CreateUIVertexStreamInternal (object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents, object indices) |
|
static bool | CompareBaseObjects (Object lhs, Object rhs) |
|
static bool | IsNativeObjectAlive (Object o) |
|
static void | CheckNullArgument (object arg, string message) |
|
static string | ToString (Object obj) |
|
static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
|
static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
|
static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
|
static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
|
static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
|
static Object | Internal_InstantiateSingle_Injected (Object data, Vector3 pos, Quaternion rot) |
|
Definition at line 13 of file CanvasRenderer.cs.