11 [
NativeHeader(
"Runtime/PreloadManager/PreloadManager.h")]
14 [
NativeHeader(
"Runtime/PreloadManager/LoadSceneOperation.h")]
19 [
NativeHeader(
"Runtime/File/ApplicationSpecificPersistentDataPath.h")]
21 [
NativeHeader(
"Runtime/Export/Application/Application.bindings.h")]
32 public static void Quit(
int exitCode)
69 [
FreeFunction(
"GetPersistentDataPathApplicationSpecific")]
80 [
FreeFunction(
"Application_Bindings::GetUnityVersion", IsThreadSafe =
true)]
91 [
FreeFunction(
"GetApplicationInfo().GetApplicationIdentifier")]
120 [
FreeFunction(
"systeminfo::GetRuntimePlatform", IsThreadSafe =
true)]
131 [
FreeFunction(
"(SystemLanguage)systeminfo::GetSystemLanguage")]
class f__AnonymousType0<< Count > j__TPar
void Invoke(string condition, string stackTrace, LogType type)
LogCallback(object @object, IntPtr method)
LowMemoryCallback(object @object, IntPtr method)
static Func< bool > wantsToQuit
static Action< string > deepLinkActivated
static void Internal_ApplicationQuit()
static Application.LogCallback s_LogCallbackHandler
static void OpenURL(string url)
static SystemLanguage systemLanguage
static void InvokeOnBeforeRender()
static int targetFrameRate
static string persistentDataPath
static void CallLogCallback(string logString, string stackTrace, LogType type, bool invokedOnMainThread)
static void CallLowMemory()
static RuntimePlatform platform
static void InvokeDeepLinkActivated(string url)
static void InvokeFocusChanged(bool focus)
static Application.LowMemoryCallback lowMemory
static string unityVersion
static void Quit(int exitCode)
static void Internal_ApplicationUnload()
static Application.LogCallback s_LogCallbackHandlerThreaded
static bool Internal_ApplicationWantsToQuit()
static Action< bool > focusChanged