terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Behaviour.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngine.Scripting
;
4
5
namespace
UnityEngine
6
{
7
// Token: 0x02000097 RID: 151
8
[
NativeHeader
(
"Runtime/Mono/MonoBehaviour.h"
)]
9
[
UsedByNativeCode
]
10
public
class
Behaviour
:
Component
11
{
12
// Token: 0x170000A2 RID: 162
13
// (get) Token: 0x060002A8 RID: 680 RVA: 0x00005DF4 File Offset: 0x00003FF4
14
// (set) Token: 0x060002A9 RID: 681 RVA: 0x00005E08 File Offset: 0x00004008
15
[
RequiredByNativeCode
]
16
[
NativeProperty
]
17
public
bool
enabled
18
{
19
get
20
{
21
throw
new
MissingMethodException
();
22
}
23
set
24
{
25
throw
new
MissingMethodException
();
26
}
27
}
28
29
// Token: 0x170000A3 RID: 163
30
// (get) Token: 0x060002AA RID: 682 RVA: 0x00005E1C File Offset: 0x0000401C
31
[
NativeProperty
]
32
public
bool
isActiveAndEnabled
33
{
34
[
NativeMethod
(
"IsAddedToManager"
)]
35
get
36
{
37
throw
new
MissingMethodException
();
38
}
39
}
40
41
// Token: 0x060002AB RID: 683 RVA: 0x00005E30 File Offset: 0x00004030
42
public
Behaviour
()
43
{
44
}
45
}
46
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.Behaviour.Behaviour
Behaviour()
Definition
Behaviour.cs:42
UnityEngine.Behaviour.enabled
bool enabled
Definition
Behaviour.cs:18
UnityEngine.Behaviour.isActiveAndEnabled
bool isActiveAndEnabled
Definition
Behaviour.cs:33
UnityEngine.Behaviour
Definition
Behaviour.cs:11
UnityEngine.Component
Definition
Component.cs:16
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
Behaviour.cs
Generated by
1.10.0