terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Behaviour.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x02000097 RID: 151
8 [NativeHeader("Runtime/Mono/MonoBehaviour.h")]
10 public class Behaviour : Component
11 {
12 // Token: 0x170000A2 RID: 162
13 // (get) Token: 0x060002A8 RID: 680 RVA: 0x00005DF4 File Offset: 0x00003FF4
14 // (set) Token: 0x060002A9 RID: 681 RVA: 0x00005E08 File Offset: 0x00004008
17 public bool enabled
18 {
19 get
20 {
21 throw new MissingMethodException();
22 }
23 set
24 {
25 throw new MissingMethodException();
26 }
27 }
28
29 // Token: 0x170000A3 RID: 163
30 // (get) Token: 0x060002AA RID: 682 RVA: 0x00005E1C File Offset: 0x0000401C
33 {
34 [NativeMethod("IsAddedToManager")]
35 get
36 {
37 throw new MissingMethodException();
38 }
39 }
40
41 // Token: 0x060002AB RID: 683 RVA: 0x00005E30 File Offset: 0x00004030
42 public Behaviour()
43 {
44 }
45 }
46}
class f__AnonymousType0<< Count > j__TPar