terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Reimplemented from UnityEngine.EventSystems.UIBehaviour.
Definition at line 904 of file InputField.cs.
References UnityEngine.CanvasRenderer.Clear(), UnityEngine.UI.InputField.DeactivateInputField(), UnityEngine.Object.DestroyImmediate(), UnityEngine.UI.CanvasUpdateRegistry.DisableCanvasElementForRebuild(), j__TPar, UnityEngine.UI.InputField.m_CachedInputRenderer, UnityEngine.UI.InputField.m_Mesh, UnityEngine.UI.InputField.m_TextComponent, UnityEngine.UI.InputField.mesh, and UnityEngine.UI.InputField.textComponent.