105 [
Obsolete(
"lastSelectedGameObject is no longer supported")]
132 base.GetComponents(systemInputModules);
162 if (selected !=
null)
222 int sortingLayer =
lhs.sortingLayer;
223 int depth =
lhs.depth;
class f__AnonymousType0<< Count > j__TPar
static void LogError(object message)
BaseRaycaster rootRaycaster
static List< EventSystem > m_EventSystems
bool m_sendNavigationEvents
bool IsPointerOverGameObject(int pointerId)
void SetSelectedGameObject(GameObject selected)
static EventSystem current
static int RaycastComparer(RaycastResult lhs, RaycastResult rhs)
override void OnDisable()
static void SetUITookitEventSystemOverride(EventSystem activeEventSystem, bool sendEvents=true, bool createPanelGameObjectsOnStart=true)
GameObject currentSelectedGameObject
override void OnDestroy()
GameObject m_CurrentSelected
BaseInputModule currentInputModule
override string ToString()
virtual void OnApplicationFocus(bool hasFocus)
GameObject lastSelectedGameObject
BaseEventData baseEventDataCache
static readonly Comparison< RaycastResult > s_RaycastComparer
List< BaseInputModule > m_SystemInputModules
void RaycastAll(PointerEventData eventData, List< RaycastResult > raycastResults)
BaseEventData m_DummyData
GameObject firstSelectedGameObject
bool sendNavigationEvents
void SetSelectedGameObject(GameObject selected, BaseEventData pointer)
GameObject m_FirstSelected
void ChangeEventModule(BaseInputModule module)
bool IsPointerOverGameObject()
BaseInputModule m_CurrentInputModule
static int GetLayerValueFromID(int id)