terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Insert()

void UnityEngine.UI.InputField.Insert ( char c)
inlineprivate

Definition at line 1556 of file InputField.cs.

1557 {
1558 if (!this.m_ReadOnly)
1559 {
1560 this.Delete();
1562 string text = this.m_Text;
1563 int stringLength = text._stringLength;
1564 int caretPosition = this.m_CaretPosition;
1565 string text3;
1566 string text2 = text.Insert(caretPosition, text3);
1568 this.m_Text = text2;
1569 string text4;
1570 int stringLength2 = text4._stringLength;
1571 int stringLength3 = text3._stringLength;
1573 string text5 = this.m_Text;
1574 int stringLength4 = text5._stringLength;
1575 int stringLength5 = text5._stringLength;
1577 return;
1578 }
1579 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.UI.InputField.caretPosition, UnityEngine.UI.InputField.characterLimit, UnityEngine.UI.InputField.Delete(), j__TPar, UnityEngine.UI.InputField.m_CaretPosition, UnityEngine.UI.InputField.m_CharacterLimit, UnityEngine.UI.InputField.m_ReadOnly, UnityEngine.UI.InputField.m_Text, and UnityEngine.UI.InputField.text.