terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ OnEnable()

override void UnityEngine.UI.InputField.OnEnable ( )
inlineprotectedvirtual

Reimplemented from UnityEngine.EventSystems.UIBehaviour.

Definition at line 885 of file InputField.cs.

886 {
887 base.OnEnable();
888 if (this.m_Text == null)
889 {
890 }
891 CanvasRenderer cachedInputRenderer = this.m_CachedInputRenderer;
892 CanvasRenderer cachedInputRenderer2 = this.m_CachedInputRenderer;
893 Text textComponent = this.m_TextComponent;
894 Material defaultGraphicMaterial = Graphic.defaultGraphicMaterial;
895 Texture2D whiteTexture = Texture2D.whiteTexture;
900 this.UpdateLabel();
901 }
class f__AnonymousType0<< Count > j__TPar
static Material defaultGraphicMaterial
Definition Graphic.cs:22
CanvasRenderer m_CachedInputRenderer

References UnityEngine.UI.Graphic.defaultGraphicMaterial, j__TPar, UnityEngine.UI.InputField.m_CachedInputRenderer, UnityEngine.UI.InputField.m_Text, UnityEngine.UI.InputField.m_TextComponent, UnityEngine.UI.InputField.textComponent, UnityEngine.UI.InputField.UpdateLabel(), and UnityEngine.Texture2D.whiteTexture.