terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
|
|
inlineprotected |
Definition at line 1705 of file InputField.cs.
References UnityEngine.UI.InputField.caretPosition, UnityEngine.EventSystems.EventSystem.current, UnityEngine.UI.Text.font, UnityEngine.Component.gameObject, UnityEngine.GameObject.gameObject, j__TPar, UnityEngine.L, UnityEngine.UI.InputField.m_CaretPosition, UnityEngine.EventSystems.EventSystem.m_CurrentSelected, UnityEngine.UI.InputField.m_PreventFontCallback, UnityEngine.UI.InputField.m_Text, UnityEngine.UI.InputField.m_TextComponent, UnityEngine.UI.InputField.text, and UnityEngine.UI.InputField.textComponent.
Referenced by UnityEngine.UI.InputField.Backspace(), UnityEngine.UI.InputField.ForceLabelUpdate(), UnityEngine.UI.InputField.OnEnable(), UnityEngine.UI.InputField.OnPointerDown(), UnityEngine.UI.InputField.OnUpdateSelected(), and UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel().