terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIVertex.cs
Go to the documentation of this file.
1using System;
3
4namespace UnityEngine
5{
6 // Token: 0x0200000B RID: 11
8 public struct UIVertex
9 {
10 // Token: 0x06000023 RID: 35 RVA: 0x000025B4 File Offset: 0x000007B4
11 // Note: this type is marked as 'beforefieldinit'.
12 static UIVertex()
13 {
14 }
15
16 // Token: 0x0400003E RID: 62
18
19 // Token: 0x0400003F RID: 63
21
22 // Token: 0x04000040 RID: 64
24
25 // Token: 0x04000041 RID: 65
26 public Color32 color;
27
28 // Token: 0x04000042 RID: 66
29 public Vector4 uv0;
30
31 // Token: 0x04000043 RID: 67
32 public Vector4 uv1;
33
34 // Token: 0x04000044 RID: 68
35 public Vector4 uv2;
36
37 // Token: 0x04000045 RID: 69
38 public Vector4 uv3;
39
40 // Token: 0x04000046 RID: 70
42
43 // Token: 0x04000047 RID: 71
45
46 // Token: 0x04000048 RID: 72
47 public static UIVertex simpleVert;
48 }
49}
class f__AnonymousType0<< Count > j__TPar
static UIVertex simpleVert
Definition UIVertex.cs:47
static readonly Color32 s_DefaultColor
Definition UIVertex.cs:41
static readonly Vector4 s_DefaultTangent
Definition UIVertex.cs:44