terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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EventType
enum
UnityEngine.EventType
Enumerator
MouseDown
MouseUp
MouseMove
MouseDrag
KeyDown
KeyUp
ScrollWheel
Repaint
Layout
DragUpdated
DragPerform
DragExited
Ignore
Used
ValidateCommand
ExecuteCommand
ContextClick
MouseEnterWindow
MouseLeaveWindow
TouchDown
TouchUp
TouchMove
TouchEnter
TouchLeave
TouchStationary
mouseDown
mouseUp
mouseMove
mouseDrag
keyDown
keyUp
scrollWheel
repaint
layout
dragUpdated
dragPerform
ignore
used
Definition at line
7
of file
EventType.cs
.
8
{
9
// Token: 0x04000021 RID: 33
10
MouseDown
,
11
// Token: 0x04000022 RID: 34
12
MouseUp
,
13
// Token: 0x04000023 RID: 35
14
MouseMove
,
15
// Token: 0x04000024 RID: 36
16
MouseDrag
,
17
// Token: 0x04000025 RID: 37
18
KeyDown
,
19
// Token: 0x04000026 RID: 38
20
KeyUp
,
21
// Token: 0x04000027 RID: 39
22
ScrollWheel,
23
// Token: 0x04000028 RID: 40
24
Repaint
,
25
// Token: 0x04000029 RID: 41
26
Layout
,
27
// Token: 0x0400002A RID: 42
28
DragUpdated
,
29
// Token: 0x0400002B RID: 43
30
DragPerform
,
31
// Token: 0x0400002C RID: 44
32
DragExited
= 15,
33
// Token: 0x0400002D RID: 45
34
Ignore = 11,
35
// Token: 0x0400002E RID: 46
36
Used
,
37
// Token: 0x0400002F RID: 47
38
ValidateCommand
,
39
// Token: 0x04000030 RID: 48
40
ExecuteCommand
,
41
// Token: 0x04000031 RID: 49
42
ContextClick
= 16,
43
// Token: 0x04000032 RID: 50
44
MouseEnterWindow
= 20,
45
// Token: 0x04000033 RID: 51
46
MouseLeaveWindow
,
47
// Token: 0x04000034 RID: 52
48
TouchDown
= 30,
49
// Token: 0x04000035 RID: 53
50
TouchUp
,
51
// Token: 0x04000036 RID: 54
52
TouchMove
,
53
// Token: 0x04000037 RID: 55
54
TouchEnter
,
55
// Token: 0x04000038 RID: 56
56
TouchLeave
,
57
// Token: 0x04000039 RID: 57
58
TouchStationary
,
59
// Token: 0x0400003A RID: 58
60
[
Obsolete
(
"Use MouseDown instead (UnityUpgradable) -> MouseDown"
,
true
)]
61
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
62
mouseDown
= 0,
63
// Token: 0x0400003B RID: 59
64
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
65
[
Obsolete
(
"Use MouseUp instead (UnityUpgradable) -> MouseUp"
,
true
)]
66
mouseUp
,
67
// Token: 0x0400003C RID: 60
68
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
69
[
Obsolete
(
"Use MouseMove instead (UnityUpgradable) -> MouseMove"
,
true
)]
70
mouseMove
,
71
// Token: 0x0400003D RID: 61
72
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
73
[
Obsolete
(
"Use MouseDrag instead (UnityUpgradable) -> MouseDrag"
,
true
)]
74
mouseDrag
,
75
// Token: 0x0400003E RID: 62
76
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
77
[
Obsolete
(
"Use KeyDown instead (UnityUpgradable) -> KeyDown"
,
true
)]
78
keyDown
,
79
// Token: 0x0400003F RID: 63
80
[
Obsolete
(
"Use KeyUp instead (UnityUpgradable) -> KeyUp"
,
true
)]
81
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
82
keyUp
,
83
// Token: 0x04000040 RID: 64
84
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
85
[
Obsolete
(
"Use ScrollWheel instead (UnityUpgradable) -> ScrollWheel"
,
true
)]
86
scrollWheel
,
87
// Token: 0x04000041 RID: 65
88
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
89
[
Obsolete
(
"Use Repaint instead (UnityUpgradable) -> Repaint"
,
true
)]
90
repaint
,
91
// Token: 0x04000042 RID: 66
92
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
93
[
Obsolete
(
"Use Layout instead (UnityUpgradable) -> Layout"
,
true
)]
94
layout
,
95
// Token: 0x04000043 RID: 67
96
[
Obsolete
(
"Use DragUpdated instead (UnityUpgradable) -> DragUpdated"
,
true
)]
97
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
98
dragUpdated
,
99
// Token: 0x04000044 RID: 68
100
[
Obsolete
(
"Use DragPerform instead (UnityUpgradable) -> DragPerform"
,
true
)]
101
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
102
dragPerform
,
103
// Token: 0x04000045 RID: 69
104
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
105
[
Obsolete
(
"Use Ignore instead (UnityUpgradable) -> Ignore"
,
true
)]
106
ignore
,
107
// Token: 0x04000046 RID: 70
108
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
109
[
Obsolete
(
"Use Used instead (UnityUpgradable) -> Used"
,
true
)]
110
used
111
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.ComponentModel.RefreshProperties.Repaint
@ Repaint
System.ComponentModel.EditorBrowsableState
EditorBrowsableState
Definition
EditorBrowsableState.cs:7
System.TermInfoStrings.KeyUp
@ KeyUp
System.TermInfoStrings.KeyDown
@ KeyDown
UnityEngine.EventType.Used
@ Used
UnityEngine.EventType.scrollWheel
@ scrollWheel
UnityEngine.EventType.dragPerform
@ dragPerform
UnityEngine.EventType.used
@ used
UnityEngine.EventType.TouchLeave
@ TouchLeave
UnityEngine.EventType.DragUpdated
@ DragUpdated
UnityEngine.EventType.TouchUp
@ TouchUp
UnityEngine.EventType.keyDown
@ keyDown
UnityEngine.EventType.ignore
@ ignore
UnityEngine.EventType.TouchMove
@ TouchMove
UnityEngine.EventType.ExecuteCommand
@ ExecuteCommand
UnityEngine.EventType.MouseUp
@ MouseUp
UnityEngine.EventType.mouseUp
@ mouseUp
UnityEngine.EventType.MouseLeaveWindow
@ MouseLeaveWindow
UnityEngine.EventType.ValidateCommand
@ ValidateCommand
UnityEngine.EventType.TouchStationary
@ TouchStationary
UnityEngine.EventType.ContextClick
@ ContextClick
UnityEngine.EventType.mouseDown
@ mouseDown
UnityEngine.EventType.TouchEnter
@ TouchEnter
UnityEngine.EventType.DragPerform
@ DragPerform
UnityEngine.EventType.mouseDrag
@ mouseDrag
UnityEngine.EventType.DragExited
@ DragExited
UnityEngine.EventType.MouseDown
@ MouseDown
UnityEngine.EventType.layout
@ layout
UnityEngine.EventType.MouseDrag
@ MouseDrag
UnityEngine.EventType.TouchDown
@ TouchDown
UnityEngine.EventType.mouseMove
@ mouseMove
UnityEngine.EventType.MouseEnterWindow
@ MouseEnterWindow
UnityEngine.EventType.dragUpdated
@ dragUpdated
UnityEngine.EventType.Layout
@ Layout
UnityEngine.EventType.keyUp
@ keyUp
UnityEngine.EventType.repaint
@ repaint
UnityEngine.EventType.MouseMove
@ MouseMove
UnityEngine
Generated by
1.10.0