terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ input

BaseInput UnityEngine.EventSystems.BaseInputModule.input
getinherited

Definition at line 27 of file BaseInputModule.cs.

28 {
29 get
30 {
31 /*
32An exception occurred when decompiling this method (0600065F)
33
34ICSharpCode.Decompiler.DecompilerException: Error decompiling UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
35
36 ---> System.Exception: Basic block has to end with unconditional control flow.
37{
38 IL_0016:
39 stloc:class UnityEngine.EventSystems.BaseInput[](var_5_1C, call:class UnityEngine.EventSystems.BaseInput[](Component::GetComponents, ldloc:BaseInputModule[exp:Component](this)))
40 stloc:bool(var_9_2F, call:bool(Type::op_Equality, call:Type(object::GetType, ldloc:bool[exp:object](var_7)), ldloc:Type(var_8)))
41 stloc:BaseInput(var_11_3C, call:BaseInput(GameObject::AddComponent, callgetter:GameObject(Component::get_gameObject, ldloc:BaseInputModule[exp:Component](this))))
42 stfld:BaseInput(BaseInputModule::m_DefaultInput, ldloc:BaseInputModule(this), ldloc:BaseInput(var_11_3C))
43}
44
45 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
46 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
47 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
48 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
49 --- End of inner exception stack trace ---
50 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
51 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1683
52*/;
53 }
54 }

Referenced by UnityEngine.EventSystems.StandaloneInputModule.ActivateModule(), UnityEngine.EventSystems.TouchInputModule.FakeTouches(), UnityEngine.EventSystems.StandaloneInputModule.Process(), UnityEngine.EventSystems.TouchInputModule.Process(), UnityEngine.EventSystems.TouchInputModule.ProcessTouchEvents(), UnityEngine.EventSystems.TouchInputModule.ToString(), UnityEngine.EventSystems.StandaloneInputModule.UpdateModule(), and UnityEngine.EventSystems.TouchInputModule.UpdateModule().