terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SendOnValueChanged()

void UnityEngine.UI.InputField.SendOnValueChanged ( )
inlineprivate

Definition at line 1605 of file InputField.cs.

1606 {
1607 UISystemProfilerApi.AddMarker("InputField.value", this);
1608 if (this.m_OnValueChanged != null)
1609 {
1610 string text = this.m_Text;
1611 return;
1612 }
1613 }
InputField.OnChangeEvent m_OnValueChanged

References UnityEngine.UISystemProfilerApi.AddMarker(), UnityEngine.UI.InputField.m_OnValueChanged, UnityEngine.UI.InputField.m_Text, and UnityEngine.UI.InputField.text.

Referenced by UnityEngine.UI.InputField.Backspace(), and UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel().