terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LineDownCharacterPosition()

int UnityEngine.UI.InputField.LineDownCharacterPosition ( int originalPos,
bool goToLastChar )
inlineprivate

Definition at line 1459 of file InputField.cs.

1460 {
1461 int characterCountVisible = this.cachedInputTextGenerator.characterCountVisible;
1464 int lineCount = this.cachedInputTextGenerator.lineCount;
1465 int num;
1466 int lineEndPosition = InputField.GetLineEndPosition(this.cachedInputTextGenerator, num);
1467 IList<UILineInfo> lines = this.cachedInputTextGenerator.lines;
1468 return this.m_Text._stringLength;
1469 }
class f__AnonymousType0<< Count > j__TPar
IList< UICharInfo > characters
TextGenerator cachedInputTextGenerator
Definition InputField.cs:80

References UnityEngine.UI.InputField.cachedInputTextGenerator, UnityEngine.TextGenerator.characterCountVisible, UnityEngine.TextGenerator.characters, UnityEngine.UI.InputField.GetLineEndPosition(), j__TPar, UnityEngine.TextGenerator.lineCount, UnityEngine.TextGenerator.lines, and UnityEngine.UI.InputField.m_Text.