|
void | SetMouseNPC (int index, int type) |
|
void | SetMouseNPC_ToHousingQuery () |
|
static IntPtr | LoadLibrary (string dllToLoad) |
|
void | UpdateParticleSystems () |
|
void | OpenRecent () |
|
void | ResetSettings () |
|
void | LoadSettings (bool allowLoad=true) |
|
void | setServerWorldRollbacks (string rollBacksToKeep) |
|
void | autoCreate (string worldSize) |
|
void | NewMOTD (string newMOTD) |
|
void | LoadDedConfig (string configPath) |
|
void | SetNetPlayers (int mPlayers) |
|
void | SetWorld (string world, bool cloud) |
|
void | SetWorldName (string world) |
|
void | EnableAutoShutdown () |
|
void | AutoPass () |
|
void | AutoJoin (string IP) |
|
void | AutoHost () |
|
void | loadLib (string path) |
|
void | NeverSleep () |
|
void | YouCanSleepNow () |
|
void | DedServ () |
|
| Main () |
|
void | UpdateAudio () |
|
void | updateCloudLayer () |
|
void | UpdateViewZoomKeys () |
|
bool | ShouldUpdateEntities () |
|
static short | GetKeyState (int keyCode) |
|
void | MouseTextHackZoom (string text, string buffTooltip=null) |
|
void | MouseTextHackZoom (string text, int itemRarity, byte diff=0, string buffTooltip=null) |
|
void | MouseTextNoOverride (string cursorText, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0) |
|
void | MouseText (string cursorText, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0) |
|
void | MouseText (string cursorText, string buffTooltip, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0, bool noOverride=false) |
|
void | ClearCachedTileDraws () |
|
void | ResetAllContentBasedRenderTargets () |
|
void | DrawHealthBar (float X, float Y, int Health, int MaxHealth, float alpha, float scale=1f, bool noFlip=false, bool inUISpace=false) |
|
void | DrawNPCDirect_QueenSlimeWings (NPC rCurrentNPC, SpriteBatch mySpriteBatch, Microsoft.Xna.Framework.Vector2 screenPos, Microsoft.Xna.Framework.Vector2 drawCenter, Microsoft.Xna.Framework.Graphics.Color originColor) |
|
void | DrawNPCDirect (SpriteBatch mySpriteBatch, NPC rCurrentNPC, bool behindTiles, Microsoft.Xna.Framework.Vector2 screenPos) |
|
void | DrawNPCDirect (SpriteBatch mySpriteBatch, NPC rCurrentNPC, bool behindTiles, Microsoft.Xna.Framework.Vector2 screenPos, LightMap lightMap, ref Rectangle lightRegion) |
|
void | DrawProj (int i) |
|
void | DrawProjDirect (Projectile proj, int i=-1) |
|
void | PrepareDrawnProjectileDrawing (Projectile proj) |
|
void | PrepareDrawnEntityDrawing (Entity entity, int intendedShader) |
|
void | DrawItems () |
|
void | DrawMouseOver () |
|
void | GUIBarsDraw () |
|
void | DrawInterface_Resources_Buffs () |
|
void | DrawWorldCursor (bool magnify=false) |
|
void | GUIChatDraw () |
|
void | DrawCurrentBackground (int bgStartX, int bgStartY, int bgLoops, int bgLoopsY, int diff, Microsoft.Xna.Framework.Vector2 drawOffset) |
|
void | DrawMagmaLayer (int bgStartX, int bgStartY, int bgLoops, int bgLoopsY, int diff, Microsoft.Xna.Framework.Vector2 drawOffset) |
|
void | DrawRockLayer (int bgStartX, int bgStartY, int bgLoops, int bgLoopsY, int diff, Microsoft.Xna.Framework.Vector2 drawOffset) |
|
void | DrawMiscMapIcons (SpriteBatch spriteBatch, Microsoft.Xna.Framework.Vector2 mapTopLeft, Microsoft.Xna.Framework.Vector2 mapX2Y2AndOff, Rectangle? mapRect, float mapScale, float drawScale, ref string mouseTextString) |
|
void | DrawSimpleSurfaceBackground (Microsoft.Xna.Framework.Vector2 areaPosition, int areaWidth, int areaHeight) |
|
void | DrawCapture (Rectangle area, CaptureSettings settings) |
|
void | oldDrawWater (bool bg=false, int Style=0, float Alpha=1f) |
|
void | UpdateWeather (GameTime gameTime, int currentDayRateIteration) |
|
void | LoadBackground (int i) |
|
void | LoadItem (int i) |
|
void | LoadNPC (int i) |
|
void | LoadProjectile (int i) |
|
void | LoadGore (int i) |
|
void | LoadWall (int i) |
|
void | LoadTiles (int i) |
|
void | LoadItemFlames (int i) |
|
void | LoadWings (int i) |
|
void | LoadHair (int i) |
|
void | LoadArmorHead (int i) |
|
void | LoadArmorBody (int i) |
|
void | LoadArmorLegs (int i) |
|
void | LoadAccHandsOn (int i) |
|
void | LoadAccHandsOff (int i) |
|
void | LoadAccBack (int i) |
|
void | LoadAccFront (int i) |
|
void | LoadAccShoes (int i) |
|
void | LoadAccWaist (int i) |
|
void | LoadAccShield (int i) |
|
void | LoadAccNeck (int i) |
|
void | LoadAccFace (int i) |
|
void | LoadAccBalloon (int i) |
|
void | LoadAccBeard (int i) |
|
void | LoadFlameRing () |
|
void | DrawTileCracks (int crackType, HitTile hitter) |
|
void | DrawInfernoRings () |
|
void | OnTileChangeEvent (int x, int y, int count, TileChangeType eventType) |
|
void | FullscreenStartup () |
|
void | UpdateDisplaySettings () |
|
delegate void | OnPlayerSelected (PlayerFileData player) |
|
void | UnityAwake () |
|
void | initialiseCallBack (object threadContext) |
|
void | UnityStart () |
|
void | UnityServerInitialise () |
|
void | UnityServerShutdown () |
|
void | UnityServerUpdate (float elapsedTime) |
|
void | UnityUpdate (float elapsedTime) |
|
void | UnityDraw () |
|
void | Dispose () |
|
|
static void | ToggleGameplayUpdates (bool state) |
|
static void | SetRecommendedZoomContext (Matrix matrix) |
|
static void | FindAnnouncementBoxStatus () |
|
static bool | CanPlayCreditsRoll () |
|
static void | SetCameraLerp (float lerp, int time) |
|
static void | SetCameraGamepadLerp (float lerp) |
|
static Microsoft.Xna.Framework.Vector2 | ReverseGravitySupport (Microsoft.Xna.Framework.Vector2 pos, float height=0f) |
|
static Point | ReverseGravitySupport (Point pos, int height=0) |
|
static Rectangle | ReverseGravitySupport (Rectangle box) |
|
static void | FlushBatches () |
|
static MoonPhase | GetMoonPhase () |
|
static Microsoft.Xna.Framework.Vector2 | DrawPlayerItemPos (float gravdir, int itemtype) |
|
static void | SetupTileMerge () |
|
static void | RegisterItemAnimation (int index, DrawAnimation animation) |
|
static void | InitializeItemAnimations () |
|
static void | SetGraphicsProfile (GraphicsProfile profile, bool forceSet) |
|
static void | AnglerQuestSwap () |
|
static void | TrySetPreparationState (Main.WorldPreparationState state) |
|
static void | UpdateWorldPreparationState () |
|
static bool | InSmartCursorHighlightArea (int x, int y, out bool actuallySelected) |
|
static byte[] | Decompress (byte[] inputData, int outputSize) |
|
static void | LoadWorlds () |
|
static void | LoadPlayers () |
|
static void | SaveRecent () |
|
static bool | SaveSettings () |
|
static void | UpdateTrialMode () |
|
static bool | IsTrialMode () |
|
static void | ErasePlayer (int i) |
|
static void | EraseWorld (int i) |
|
static string | GetPlayerPathFromName (string playerName, bool cloudSave) |
|
static string | GetWorldNameFromPath (string filename) |
|
static string | GetPlayerNameFromPath (string filename) |
|
static string | GetWorldPathFromName (string worldName, bool cloudSave) |
|
static string | ConvertToSafeArgument (string arg) |
|
static string | ConvertFromSafeArgument (string arg) |
|
static void | RunServerCallBack (object threadContext) |
|
static void | RunDedServ (string worldName, string password) |
|
static void | startDedInput () |
|
static void | startDedInputCallBack () |
|
static bool | IsFastForwardingTime () |
|
static void | Sundialing () |
|
static void | Moondialing () |
|
static void | UpdateTimeRate () |
|
static void | LoadTestLog (string logname) |
|
static void | ProcessAsyncLoad () |
|
static void | CheckForMoonEventsStartingTemporarySeasons () |
|
static void | CheckForMoonEventsScoreDisplay () |
|
static void | stopMoonEvent () |
|
static void | startPumpkinMoon () |
|
static void | startSnowMoon () |
|
static void | snowing () |
|
static void | checkXMas () |
|
static void | checkHalloween () |
|
static void | TeleportEffect (Rectangle effectRect, int Style, int extraInfo=0, float dustCountMult=1f, TeleportationSide side=TeleportationSide.Entry, Microsoft.Xna.Framework.Vector2 otherPosition=default(Microsoft.Xna.Framework.Vector2)) |
|
static void | Ambience () |
|
static void | AnimateTiles_CritterCages () |
|
static void | DoUpdate_AnimateItemIcons () |
|
static void | QueueMainThreadAction (Action action) |
|
static void | NotifyOfEvent (GameNotificationType type) |
|
static bool | IsNPCActiveAndOneOfTypes (int npcIndex, short npcType) |
|
static void | OpenPlayerChat () |
|
static void | ClosePlayerChat () |
|
static void | InputTextSign () |
|
static void | InputTextChest () |
|
static void | InputTextSignCancel () |
|
static void | clrInput () |
|
static void | OpenKeyboard (string initial, int maxCharacters=-1, bool password=false, bool multiline=false, bool filterText=true) |
|
static void | CloseKeyboard () |
|
static string | GetInputText (string oldString, Rectangle region, int maxCharacters=-1, bool password=false, bool retainText=false, bool multiline=false, bool filterText=true) |
|
static void | MouseText_DrawItemTooltip_GetLinesInfo (Item item, ref int yoyoLogo, ref int researchLine, ref int materialsLine, float oldKB, ref int numLines, string[] toolTipLine, bool[] preFixLine, bool[] badPreFixLine, ref int setBonusLine) |
|
static void | shine (ref Microsoft.Xna.Framework.Graphics.Color newColor, int type) |
|
static void | shine (out Microsoft.Xna.Framework.Vector3 newColor, int type, int frameX) |
|
static bool | IsTileSpelunkable (Tile t) |
|
static bool | IsTileSpelunkable (ushort typeCache, short tileFrameX, short tileFrameY) |
|
static bool | IsTileBiomeSightable (ushort type, short tileFrameX, short tileFrameY, ref Microsoft.Xna.Framework.Graphics.Color sightColor) |
|
static float | NPCAddHeight (NPC theNPC) |
|
static int | GetProjectileDesiredShader (Projectile proj) |
|
static void | GetItemDrawFrame (int item, out Microsoft.Xna.Framework.Graphics.Texture2D itemTexture, out Rectangle itemFrame) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_BoneWhip (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_CoolWhip (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_FireWhip (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_RainbowWhip (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_ThornWhip (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_WhipSword (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_WhipMace (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_WhipScythe (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | DrawWhip_WhipBland (Projectile proj, List< Microsoft.Xna.Framework.Vector2 > controlPoints) |
|
static Microsoft.Xna.Framework.Vector2 | GetPlayerArmPosition (Projectile proj) |
|
static void | PlayInteractiveProjectileOpenCloseSound (int projType, bool open) |
|
static void | PrintTimedMessage (string message, params object[] arguments) |
|
static void | EntitySpriteDraw (Microsoft.Xna.Framework.Graphics.Texture2D texture, Microsoft.Xna.Framework.Vector2 position, Rectangle sourceRectangle, Microsoft.Xna.Framework.Graphics.Color color, float rotation, Microsoft.Xna.Framework.Vector2 origin, float scale, SpriteEffects effects, float worthless=0f) |
|
static void | EntitySpriteDraw (Microsoft.Xna.Framework.Graphics.Texture2D texture, Microsoft.Xna.Framework.Vector2 position, Rectangle sourceRectangle, Microsoft.Xna.Framework.Graphics.Color color, float rotation, Microsoft.Xna.Framework.Vector2 origin, Microsoft.Xna.Framework.Vector2 scale, SpriteEffects effects, float worthless=0f) |
|
static void | EntitySpriteDraw (DrawData data) |
|
static Microsoft.Xna.Framework.Graphics.Color | buffColor (Microsoft.Xna.Framework.Graphics.Color newColor, float R, float G, float B, float A) |
|
static Microsoft.Xna.Framework.Graphics.Color | quickAlpha (Microsoft.Xna.Framework.Graphics.Color oldColor, float Alpha) |
|
static void | HelpText () |
|
static void | SetNPCShopIndex (int index) |
|
static void | CloseNPCChatOrSign () |
|
static void | SubmitSignText () |
|
static void | LockCraftingForThisCraftClickDuration () |
|
static void | DrawInterface_Resources_ClearBuffs () |
|
static string | GetBuffTooltip (Player player, int buffType) |
|
static bool | TryGetBuffTime (int buffSlotOnPlayer, out int buffTimeValue) |
|
static int | DrawBuffIcon (int drawBuffText, int buffSlotOnPlayer, int x, int y) |
|
static void | TryRemovingBuff (int i, int b) |
|
static void | TryRemovingBuff_CheckBuffHideMisc (int slot, int buffID) |
|
static void | OpenHairWindow () |
|
static void | CancelHairWindow () |
|
static void | BuyHairWindow () |
|
static int | UnlockedMaxHair () |
|
static void | OpenClothesWindow () |
|
static void | CancelClothesWindow (bool quiet=false) |
|
static void | SaveClothesWindow () |
|
static void | DrawInterface_FinalUI () |
|
static void | DrawInterface_36_Cursor () |
|
static void | DrawInterface_29_SettingsButton () |
|
static void | DrawTileGridOption (bool magnify=false) |
|
static void | ItemIconCacheUpdate (int selectedItemID) |
|
static void | ItemIconCacheVerification () |
|
static void | DrawWallOfFish () |
|
static void | DrawWallOfStars () |
|
static void | DrawItemIcon (SpriteBatch spriteBatch, Item theItem, Microsoft.Xna.Framework.Vector2 screenPositionForItemCenter, Microsoft.Xna.Framework.Graphics.Color itemLightColor, float sizeLimit) |
|
static void | CheckInvasionProgressDisplay () |
|
static void | SyncAnInvasion (int toWho) |
|
static void | ReportInvasionProgress (int progress, int progressMax, int icon, int progressWave) |
|
static void | DrawInvasionProgress () |
|
static Microsoft.Xna.Framework.Graphics.Color | randColor () |
|
static Microsoft.Xna.Framework.Graphics.Color | hslToRgb (Microsoft.Xna.Framework.Vector3 hslVector) |
|
static Microsoft.Xna.Framework.Graphics.Color | hslToRgb (float Hue, float Saturation, float Luminosity, byte a=255) |
|
static void | hslToRgb (ref Microsoft.Xna.Framework.Graphics.Color color, float Hue, float Saturation, float Luminosity, byte a=255) |
|
static double | hue2rgb (double c, double t1, double t2) |
|
static Microsoft.Xna.Framework.Vector3 | rgbToHsl (Microsoft.Xna.Framework.Graphics.Color newColor) |
|
static void | DrawCursor (Microsoft.Xna.Framework.Vector2 bonus, bool smart=false) |
|
static void | ClearSmartInteract () |
|
static Microsoft.Xna.Framework.Vector2 | DrawThickCursor (bool smart=false) |
|
static void | GoToWorldSelect () |
|
static void | StartClientGameplay () |
|
static void | ReleaseHostAndPlayProcess () |
|
static void | ClearVisualPostProcessEffects () |
|
static void | ResetKeyBindings () |
|
static void | CursorColor () |
|
static Point | GetScreenOverdrawOffset () |
|
static bool | WallLightAt (int i, int j) |
|
static bool | WallLightAt (int i, int j, bool showInvisibleWalls) |
|
static string | ValueToCoins (long value) |
|
static bool | DrawPlayerDeathMarker (float X, float Y, float scale, float left, float top, float headScale, int i) |
|
static void | TriggerPing (Microsoft.Xna.Framework.Vector2 position) |
|
static void | DrawNPCHeadFriendly (Entity theNPC, byte alpha, float headScale, SpriteEffects dir, int npcID, float x, float y) |
|
static void | DrawNPCHeadBoss (Entity theNPC, byte alpha, float headScale, float rotation, SpriteEffects effects, int npcID, float x, float y) |
|
static Microsoft.Xna.Framework.Graphics.Color | GetPlayerHeadBordersColor (Player plr) |
|
static string | DrawMap_FindChestName (LocalizedText[] chestNames, Tile chestTile, int x, int y, int fullTileWidth=36) |
|
static int | CalculateWaterStyle (bool ignoreFountains=false) |
|
static bool | IsLiquidStyleWater (int liquidStyle) |
|
static void | DrawTileInWater (SpriteBatch spriteBatch, Microsoft.Xna.Framework.Vector2 drawOffset, int x, int y, byte liquid, short frameX, short frameY) |
|
static bool | ShouldShowInvisibleWalls () |
|
static int | ConvertPaintIdToTileShaderIndex (int paintIndexOnTile, bool isUsedForPaintingGrass, bool useWallShaderHacks) |
|
static void | ResetWindCounter (bool resetExtreme=false) |
|
static void | NewLightning () |
|
static bool | IsItDay () |
|
static double | starGameMath (double value=1.0) |
|
static void | GetAreaToLight (out int firstTileX, out int lastTileX, out int firstTileY, out int lastTileY) |
|
static int | GetPreferredBGStyleForPlayer () |
|
static bool | CanStartInvasion (int type=1, bool ignoreDelay=false) |
|
static void | StartInvasion (int type=1) |
|
static void | FakeLoadInvasionStart () |
|
static void | NewText (string newText, byte R=255, byte G=255, byte B=255) |
|
static void | NewTextMultiline (string text, bool force=false, Microsoft.Xna.Framework.Graphics.Color c=default(Microsoft.Xna.Framework.Graphics.Color), int WidthLimit=-1) |
|
static void | StopRain () |
|
static void | StartRain () |
|
static void | StartSlimeRain (bool announce=true) |
|
static void | StopSlimeRain (bool announce=true) |
|
static bool | AnyPlayerReadyToFightKingSlime () |
|
static void | SkipToTime (int timeToSet, bool setIsDayTime) |
|
static bool | ShouldNormalEventsBeAbleToStart () |
|
static void | UpdateTime_StartNight (ref bool stopEvents) |
|
static void | UpdateTime_StartDay (ref bool stopEvents) |
|
static BestiaryUnlockProgressReport | GetBestiaryProgressReport () |
|
static int | DamageVar (float dmg, float luck=0f) |
|
static double | CalculateDamageNPCsTake (int Damage, int Defense) |
|
static double | CalculateDamagePlayersTakeInPVP (int Damage, int Defense) |
|
static double | CalculateDamagePlayersTake (int Damage, int Defense) |
|
static void | ClearPendingPlayerSelectCallbacks () |
|
static void | SelectPlayer (PlayerFileData data) |
|
static void | ToggleFullScreen () |
|
static void | SetFullScreen (bool fullscreen) |
|
static void | SetResolution (int width, int height) |
|
static void | SetDisplayMode (int width, int height, bool fullscreen) |
|
static void | FixUIScale () |
|
static void | SwitchNetMode (int mode) |
|
static void | WeGameRequireExitGame () |
|
|
static bool | flushLighting [get, set] |
|
static MinimapFrame | ActiveMinimapFrame [get, set] |
|
static IPlayerResourcesDisplaySet | ActivePlayerResourcesSet [get, set] |
|
static int | mapDelay [get, set] |
|
static bool | SettingsUnlock_WorldEvil [get, set] |
|
static bool | SettingsEnabled_MinersWobble [get, set] |
|
static bool | SettingBlockGamepadsEntirely [get, set] |
|
static bool | SettingDontScaleMainMenuUp [get, set] |
|
static bool | SettingsEnabled_OpaqueBoxBehindTooltips [get, set] |
|
static int | tooltipTime [get, set] |
|
static int | inventoryTooltipTime [get, set] |
|
static bool | SettingMusicReplayDelayEnabled [get, set] |
|
static bool | HidePassword [get, set] |
|
static bool | ReversedUpDownArmorSetBonuses [get, set] |
|
static bool | MouseShowBuildingGrid [get, set] |
|
static float | MouseBuildingGridAlpha [get, set] |
|
static Terraria.Graphics.Camera | Camera [get, set] |
|
static string | _savePath [get, set] |
|
static string | _oldSavePath [get, set] |
|
static FavoritesFile | LocalFavoriteData [get, set] |
|
static FileMetadata | MapFileMetadata [get, set] |
|
static BigProgressBarSystem | BigBossProgressBar [get, set] |
|
float | hellBlackBoxBottom [get, set] |
|
int[] | backTexture [get, set] |
|
int[] | oldBackTexture [get, set] |
|
Microsoft.Xna.Framework.Graphics.Texture2D[] | backTextureValues [get, set] |
|
Microsoft.Xna.Framework.Graphics.Texture2D[] | oldBackTextureValues [get, set] |
|
static WorldSections | sectionManager [get, set] |
|
static int | WaveQuality [get, set] |
|
static bool | UseStormEffects [get, set] |
|
static bool | UseHeatDistortion [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | CurrentPan [get, set] |
|
static float | sunCircle [get, set] |
|
static int | BlackFadeIn [get, set] |
|
static int | undergroundBackground [get, set] |
|
static int | oldUndergroundBackground [get, set] |
|
static bool | renderNow [get, set] |
|
static int | mouseX [get, set] |
|
static int | mouseY [get, set] |
|
static int | worldMouseX [get, set] |
|
static int | worldMouseY [get, set] |
|
static int | lastMouseX [get, set] |
|
static int | lastMouseY [get, set] |
|
static bool | mouseLeft [get, set] |
|
static bool | mouseRight [get, set] |
|
static bool | worldMouseLeft [get, set] |
|
static bool | worldMouseLeftRelease [get, set] |
|
static bool | worldMouseRight [get, set] |
|
static bool | worldMouseRightRelease [get, set] |
|
static bool | isMouseLeftConsumedByUI [get, set] |
|
static bool | DisableIntenseVisualEffects [get, set] |
|
static bool | hairWindow [get, set] |
|
static bool | clothesWindow [get, set] |
|
static bool | ingameOptionsWindow [get, set] |
|
static bool | inFancyUI [get, set] |
|
static byte | gFade [get, set] |
|
static float | gFader [get, set] |
|
static byte | gFadeDir [get, set] |
|
static bool | render [get, set] |
|
static int | qaStyle [get, set] |
|
static bool | BackgroundEnabled [get, set] |
|
static int | instantBGTransitionCounter [get, set] |
|
static int | bgDelay [get, set] |
|
static int | bgStyle [get, set] |
|
static float[] | bgAlphaFrontLayer [get, set] |
|
static float[] | bgAlphaFarBackLayer [get, set] |
|
static int[] | bgFrame [get, set] |
|
static int[] | bgFrameCounter [get, set] |
|
static bool | refreshMap [get, set] |
|
static int | loadMapLastX [get, set] |
|
static bool | loadMapLock [get, set] |
|
static bool | loadMap [get, set] |
|
static bool | loadMapSections [get, set] |
|
static bool | mapReady [get, set] |
|
static bool | updateMap [get, set] |
|
static int | mapMinX [get, set] |
|
static int | mapMaxX [get, set] |
|
static int | mapMinY [get, set] |
|
static int | mapMaxY [get, set] |
|
static int | mapTimeMax [get, set] |
|
static int | mapTime [get, set] |
|
static bool | clearMap [get, set] |
|
static bool | mapInit [get, set] |
|
static bool | mapEnabled [get, set] |
|
static int | mapStyle [get, set] |
|
static float | grabMapX [get, set] |
|
static float | grabMapY [get, set] |
|
static float | grabMapInitialX [get, set] |
|
static float | grabMapInitialY [get, set] |
|
static bool | grabMapInProgress [get, set] |
|
static int | miniMapX [get, set] |
|
static int | miniMapY [get, set] |
|
static int | miniMapWidth [get, set] |
|
static int | miniMapHeight [get, set] |
|
static float | mapMinimapScale [get, set] |
|
static float | mapMinimapAlpha [get, set] |
|
static float | mapOverlayScale [get, set] |
|
static float | mapOverlayAlpha [get, set] |
|
static bool | mapFullscreen [get, set] |
|
static bool | resetMapFull [get, set] |
|
static int | resetMapFullCharacter [get, set] |
|
static float | mapFullscreenScale [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | mapFullscreenPos [get, set] |
|
static int | renderCount [get, set] |
|
static Stopwatch | saveTime [get, set] |
|
static float | gfxQuality [get, set] |
|
static float | gfxRate [get, set] |
|
static int | teamCooldown [get, set] |
|
static bool | showFrameRate [get, set] |
|
static bool | drewLava [get, set] |
|
static int | numActiveLiquidAlpha [get, set] |
|
static int[] | activeLiquidAlpha [get, set] |
|
static float[] | liquidAlpha [get, set] |
|
static int | waterStyle [get, set] |
|
static bool | TOWMusicUnlocked [get, set] |
|
static float | caveParallax [get, set] |
|
static bool | showItemText [get, set] |
|
static bool | autoSave [get, set] |
|
static int | background [get, set] |
|
static int | caveBackground [get, set] |
|
static float | ugBackTransition [get, set] |
|
static Main.AutoPauseMode | autoPause [get, set] |
|
static bool | placementPreview [get, set] |
|
static SceneMetrics | SceneMetrics [get, set] |
|
static bool | SettingsEnabled_TilesSwayInWind [get, set] |
|
static float | GraveyardVisualIntensity [get, set] |
|
static float | musicVolume [get, set] |
|
static float | ambientVolume [get, set] |
|
static float | soundVolume [get, set] |
|
static WorldMap | Map [get, set] |
|
static Rain[] | rain [get, set] |
|
static PopupText[] | popupText [get, set] |
|
static float | startScreenYOffset [get, set] |
|
static float | targetScreenYOffset [get, set] |
|
static float | screenYOffset [get, set] |
|
static float | cameraOffset [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | screenPosition [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | screenLastPosition [get, set] |
|
static int | screenWidth [get, set] |
|
static int | screenHeight [get, set] |
|
static bool | mouseLeftRelease [get, set] |
|
static bool | mouseRightRelease [get, set] |
|
static bool | playerInventory [get, set] |
|
static int | stackSplit [get, set] |
|
static bool | preventStackSplitReset [get, set] |
|
static int | stackCounter [get, set] |
|
static int | stackDelay [get, set] |
|
static int | superFastStack [get, set] |
|
static int | timesTriedToFastStack [get, set] |
|
static Item | mouseItem [get, set] |
|
static float | mouseItemTime [get, set] |
|
static Item[] | mouseItemSource [get, set] |
|
static int | mouseItemSourceIndex [get, set] |
|
static int | mouseItemSourceContext [get, set] |
|
static Item | guideItem [get, set] |
|
static Item | reforgeItem [get, set] |
|
static float | inventoryScale [get, set] |
|
static Point | rulerLineDisplayValues [get, set] |
|
static int[] | availableRecipe [get, set] |
|
static int | lastRecipeUpdateId [get, set] |
|
static int | numAvailableRecipes [get, set] |
|
static int | focusRecipe [get, set] |
|
static int | myPlayer [get, set] |
|
static int | spawnTileX [get, set] |
|
static int | spawnTileY [get, set] |
|
static bool | npcChatRelease [get, set] |
|
static bool | editSign [get, set] |
|
static bool | editChest [get, set] |
|
static bool | blockInput [get, set] |
|
static string | blockKey [get, set] |
|
static string | defaultChestName [get, set] |
|
static string | npcChatText [get, set] |
|
static bool | npcChatFocus1 [get, set] |
|
static bool | npcChatFocus2 [get, set] |
|
static bool | npcChatFocus3 [get, set] |
|
static bool | npcChatFocus4 [get, set] |
|
static int | oldNPCShop [get, set] |
|
static int | npcShop [get, set] |
|
static int | npcChatCornerItem [get, set] |
|
Chest[] | shop [get, set] |
|
static ItemShopSellbackHelper | shopSellbackHelper [get, set] |
|
static bool | anglerQuestFinished [get, set] |
|
static GolfState | LocalGolfState [get, set] |
|
static DroneCameraTracker | DroneCameraTracker [get, set] |
|
static bool | InGuideCraftMenu [get, set] |
|
static bool | InReforgeMenu [get, set] |
|
static unsafe bool | gameMenu [get, set] |
|
static List< PlayerFileData > | PlayerList [get, set] |
|
static PlayerFileData | ActivePlayerFileData [get, set] |
|
static Player | PendingPlayer [get, set] |
|
static string | WorldPath [get, set] |
|
static string | PlayerPath [get, set] |
|
static string | OldPlayerPath [get, set] |
|
static string | OldWorldPath [get, set] |
|
static Preferences | _configuration [get, set] |
|
static Preferences | Configuration [get, set] |
|
static Preferences | _inputProfiles [get, set] |
|
static Preferences | InputProfiles [get, set] |
|
static bool | invasionProgressNearInvasion [get, set] |
|
static int | invasionProgressMode [get, set] |
|
static bool | cSmartCursorModeIsToggleAndNotHold [get, set] |
|
static bool | SmartCursorShowing [get, set] |
|
static int | SmartCursorX [get, set] |
|
static int | SmartCursorY [get, set] |
|
static bool | SmartInteractShowingGenuine [get, set] |
|
static bool | SmartInteractShowingFake [get, set] |
|
static int | SmartInteractX [get, set] |
|
static int | SmartInteractY [get, set] |
|
static int | SmartInteractNPC [get, set] |
|
static int | SmartInteractProj [get, set] |
|
static bool | SmartInteractPotionOfReturn [get, set] |
|
static Dictionary< int, bool > | SmartInteractTileCoords [get, set] |
|
static Dictionary< int, bool > | SmartInteractTileCoordsSelected [get, set] |
|
static int | TileInteractionLX [get, set] |
|
static int | TileInteractionLY [get, set] |
|
static int | TileInteractionHX [get, set] |
|
static int | TileInteractionHY [get, set] |
|
static int | cursorOverride [get, set] |
|
static int | signHover [get, set] |
|
static int | lastSignHover [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | mouseColor [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | ControllerColor [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | ControllerBorderColor [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | MouseBorderColor [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | cursorColor [get, set] |
|
static int | cursorColorDirection [get, set] |
|
static float | cursorAlpha [get, set] |
|
static float | cursorScale [get, set] |
|
static bool | signBubble [get, set] |
|
static int | signX [get, set] |
|
static int | signY [get, set] |
|
static bool | SettingsSavePending [get, set] |
|
static int | menuMode [get, set] |
|
static bool | Quitting [get, set] |
|
static int | overloadedMousePositionX [get, set] |
|
static int | overloadedMousePositionY [get, set] |
|
static bool | HoveringOverAnNPC [get, set] |
|
static int | rare [get, set] |
|
static int | hairStart [get, set] |
|
static int | oldHairStyle [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | oldHairColor [get, set] |
|
static int | selClothes [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color[] | oldClothesColor [get, set] |
|
static int | oldClothesStyle [get, set] |
|
static int | interactedDresserTopLeftX [get, set] |
|
static int | interactedDresserTopLeftY [get, set] |
|
static Player | dresserInterfaceDummy [get, set] |
|
static bool | _MouseOversCanClear [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | _itemIconCacheScreenPosition [get, set] |
|
static int | _itemIconCacheSelectedItemID [get, set] |
|
static int | _itemIconCacheTime [get, set] |
|
static Microsoft.Xna.Framework.Graphics.Color | selColor [get, set] |
|
static int | bgScroll [get, set] |
|
static float | hBar [get, set] |
|
static float | sBar [get, set] |
|
static float | lBar [get, set] |
|
static float | aBar [get, set] |
|
static float | GamepadCursorAlpha [get, set] |
|
static bool | CanUpdateGameplay [get, set, private set] |
|
static Microsoft.Xna.Framework.Vector2 | ViewPosition [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | ViewSize [get, set] |
|
static Matrix | CurrentWantedZoomMatrix [get, set] |
|
static Matrix | UIScaleMatrix [get, set] |
|
static float | UIScaleWanted [get, set] |
|
static float | UIScale [get, set] |
|
float | UIScaleMax [get, set] |
|
static bool | RenderTargetsRequired [get, set] |
|
static bool | IsItRaining [get, set] |
|
static bool | ThickMouse [get, set] |
|
static bool | GamepadDisableCursorItemIcon [get, set] |
|
static string | SavePath [get, set] |
|
static string | OldSavePath [get, set] |
|
static GameModeData | GameModeInfo [get, set] |
|
static int | GameMode [get, set] |
|
static bool | specialSeedWorld [get, set] |
|
static bool | masterMode [get, set] |
|
static bool | expertMode [get, set] |
|
static AchievementManager | Achievements [get, set] |
|
WaterfallManager | waterfallManager [get, set] |
|
static ulong | UnpausedUpdateSeed [get, set, private set] |
|
static Effect | screenShader [get, set] |
|
static Effect | pixelShader [get, set] |
|
static Effect | vertexPixelShader [get, set] |
|
static Effect | tileShader [get, set] |
|
static Matrix | Transform [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | MouseScreen [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | MouseWorld [get, set] |
|
static Microsoft.Xna.Framework.Vector2 | MouseWorld2 [get, set] |
|
static INetDiagnosticsUI | ActiveNetDiagnosticsUI [get, set] |
|
int | mouseNPCIndex [get, set] |
|
int | mouseNPCType [get, set] |
|
static Action | OnEnginePreload [set] |
|
static Action< Microsoft.Xna.Framework.Vector2 > | OnResolutionChanged [set] |
|
static Action | OnEngineLoad [set] |
|
static uint | GameUpdateCount [get, set] |
|
static Action | OnTickForThirdPartySoftwareOnly [set] |
|
static Action | OnTickForInternalCodeOnly [set] |
|
static Action< GameTime > | OnPreDraw [set] |
|
static Action< GameTime > | OnPostDraw [set] |
|
static Action< Microsoft.Xna.Framework.Vector2, float > | OnPostFullscreenMapDraw [set] |
|
static Action | OnRenderTargetsReleased [set] |
|
static ResolutionChangeEvent | OnRenderTargetsInitialized [set] |
|
int | firstTileX [get, set] |
|
int | lastTileX [get, set] |
|
int | firstTileY [get, set] |
|
int | lastTileY [get, set] |
|
static SamplerState | DefaultSamplerState [get, set] |
|
static unsafe int | UnderworldLayer [get, set] |
|
static float | WindForVisuals [get, set] |
|
static Player | LocalPlayer [get, set] |
|
static CreativeUnlocksTracker | LocalPlayerCreativeTracker [get, set] |
|
static string | playerPathName [get, set] |
|
static string | worldPathName [get, set] |
|
int | currentNPCShowingChatBubble [get, set] |
|
static bool | NetClientOnly [get, set] |
|
static bool | NetClient [get, set] |
|
static bool | LogicHost [get, set] |
|
static bool | NetHostOnly [get, set] |
|
static bool | LogicClient [get, set] |
|
static unsafe bool | NetHost [get, set] |
|
static bool | NetClientHost [get, set] |
|
static bool | SmartCursorIsUsed [get, set] |
|
static bool | SmartCursorWanted [get, set] |
|
static bool | HasSmartInteractTarget [get, set] |
|
static bool | Setting_Target60FPS [get, set] |
|
static bool | IsItAHappyWindyDay [get, set] |
|
static bool | IsItStorming [get, set] |
|
static bool | WindyEnoughForKiteDrops [get, set] |
|
static bool | HasKeyboard [get, set] |
|
static bool | KeyboardIsActive [get, set] |
|
static bool | ShouldPVPDraw [get, set] |
|
int | RecommendedEquipmentAreaPushUp [get, set] |
|
static bool | ShouldDrawInfoIconsHorizontally [get, set] |
|
static bool | CanShowInfoAccs [get, set] |
|
static bool | HasHWCursor [get, set] |
|
static Point | ScreenSize [get, set] |
|
ThreadedRenderManager.BatchProcessCallback | ProcessBatchFinishedCallback [get, set] |
|
static bool | IsGraphicsDeviceAvailable [get, set] |
|
class< LoadContent_Deferred > | IDisposable [set] |
|
class< LoadMusic_InSteps > | IDisposable [set] |
|
ContentManager | Content [get, set] |
|
GraphicsDevice | GraphicsDevice [get, set] |
|
bool | IsActive [get, set] |
|
GameComponentCollection | Components [get, set] |
|
GameWindow | Window [get, set] |
|
GameServiceContainer | Services [get, set] |
|
|
static int | RemoveMenu (IntPtr hMenu, int nPosition, int wFlags) |
|
static IntPtr | GetSystemMenu (IntPtr hWnd, bool bRevert) |
|
static int | GetMenuItemCount (IntPtr hWnd) |
|
void | Initialize_AlmostEverything () |
|
void | Initialize_Entities () |
|
void | ClientInitialize () |
|
void | OnceFailedLoadingAnAsset (string assetPath, Exception e) |
|
void | LoadContent_TryEnteringHiDef () |
|
void | TickLoadProcess () |
|
IEnumerator | LoadMusic_InSteps () |
|
void | UpdateAudio_DecideOnTOWMusic () |
|
void | UpdateAudio_DecideOnNewMusic () |
|
void | UpdateWindyDayState () |
|
void | DoDebugFunctions () |
|
void | PreUpdateAllProjectiles () |
|
void | PostUpdateAllProjectiles () |
|
void | DoUpdateInWorld (Stopwatch sw) |
|
void | DoUpdate_HandleInput () |
|
void | DoUpdate_AnimateWaterfalls () |
|
void | DoUpdate_AnimateDiscoRGB () |
|
void | MouseTextInner (Main.MouseTextCache info, bool worldMouse) |
|
void | MouseText_DrawItemTooltip (Main.MouseTextCache info, int rare, byte diff, int X, int Y) |
|
void | MouseText_DrawBuffTooltip (string cursorText, string buffString, ref int X, ref int Y) |
|
void | DrawTileEntities (bool solidLayer, bool overRenderTargets, bool intoRenderTargets) |
|
void | RefreshPlayerDrawOrder () |
|
void | DrawProj_LightsBane (Projectile proj) |
|
void | DrawProj_NightsEdge (Projectile proj) |
|
void | DrawProj_Excalibur (Projectile proj) |
|
void | DrawProj_TheHorsemansBlade (Projectile proj) |
|
void | DrawProj_TrueExcalibur (Projectile proj) |
|
void | DrawProj_TrueNightsEdge (Projectile proj) |
|
void | DrawProj_TerraBlade2 (Projectile proj) |
|
void | DrawProj_TerraBlade2Shot (Projectile proj) |
|
void | DrawContinuousTrail (Projectile proj) |
|
void | DrawProj_StardustGuardianPunching (Projectile proj) |
|
void | DrawProj_PiercingStarlight (Projectile proj) |
|
void | DrawProj_FairyQueenLance (Projectile proj) |
|
void | DrawProj_FairyQueenRangedItemShot (Projectile proj) |
|
void | DrawProj_EmpressBlade (Projectile proj, float hueOverride) |
|
void | DrawProj_CoolWhipMinion (Projectile proj) |
|
void | DrawMurderAurora (Projectile proj) |
|
void | DrawWhip (Projectile proj) |
|
void | DrawTwinsPet (Projectile proj) |
|
void | DrawMultisegmentPet (Projectile proj) |
|
void | DrawKite (Projectile proj) |
|
void | DrawProjWithStarryTrail (Projectile proj, Microsoft.Xna.Framework.Graphics.Color projectileColor, SpriteEffects dir) |
|
void | SortBabyBirdProjectiles (List< int > list) |
|
void | SortStardustDragonProjectiles (List< int > list) |
|
void | DrawItem_GetBasics (Item item, int slot, out Microsoft.Xna.Framework.Graphics.Texture2D texture, out Rectangle frame, out Rectangle glowmaskFrame) |
|
void | DrawItem_AnimateSlot (int slot, int gameFramesPerSpriteFrame, int spriteFramesAmount) |
|
void | OpenShop (int shopIndex) |
|
int | NPCBannerSorter (int npcIndex1, int npcIndex2) |
|
void | HoverOverNPCs (Rectangle mouseRectangle) |
|
void | SetupDrawInterfaceLayers () |
|
void | DrawInterface_40_InteractItemIcon () |
|
bool | TryGetAmmo (Item sourceItem, out Item ammoItem, out Microsoft.Xna.Framework.Graphics.Color ammoColor, out float ammoScale, out Microsoft.Xna.Framework.Vector2 ammoOffset) |
|
void | DrawInterface_39_MouseOver () |
|
void | DrawInterface_38_MouseCarriedObject () |
|
void | DrawInterface_34_PlayerChat () |
|
void | DrawInterface_33_MouseText () |
|
void | DrawInterface_InstrumentMouseText () |
|
void | DrawInterface_31_BuilderAccToggles () |
|
void | DrawInterface_28_InfoAccs () |
|
void | HackForGamepadInputHell () |
|
void | DrawInterface_27_Inventory () |
|
void | DrawInterface_25_ResourceBars () |
|
void | DrawInterface_23_NPCSignsDialog () |
|
void | DrawInterface_22_DresserWindow () |
|
void | DrawInterface_21_HairWindow () |
|
void | DrawInterface_16_MapOrMinimap () |
|
void | DrawInterface_14_EntityHealthBars () |
|
void | DrawInterface_Healthbar_Worm (NPC head, int tailID, float scale) |
|
bool | DrawInterface_11_IngameOptionsMenu () |
|
void | DrawInterface_7_TownNPCHouseBanners () |
|
bool | DrawVirtualControls () |
|
void | DrawInterface_WorldMouse () |
|
void | DrawInterface_WorldMouseOver () |
|
void | DrawInterface_30_Hotbar () |
|
void | OnCharacterNamed (string text) |
|
void | OnSeedSelected (string text) |
|
void | OnWorldNamed (string text) |
|
string | SanitizePathArgument (string argumentName, string argumentPath) |
|
void | PreDrawMenu (out Point screenSizeCache, out Point screenSizeCacheAfterScaling) |
|
void | UnloadSplashScreenTextures () |
|
void | DrawSplash_LoadingFlower (Microsoft.Xna.Framework.Graphics.Color splashColor) |
|
void | DrawSplash_LoadingStar (Microsoft.Xna.Framework.Graphics.Color splashColor) |
|
void | ProcessBatchFinished (int index) |
|
void | WaitBackgroundDrawThreads (int numberOfThreads) |
|
void | DrawMapIcons_PotionOfReturnAppearAfterUsePosition (SpriteBatch spriteBatch, Microsoft.Xna.Framework.Vector2 mapTopLeft, Microsoft.Xna.Framework.Vector2 mapX2Y2AndOff, Rectangle? mapRect, float mapScale, float drawScale, ref string mouseTextString) |
|
void | DrawMapIcons_PotionOfReturnHomePosition (SpriteBatch spriteBatch, Microsoft.Xna.Framework.Vector2 mapTopLeft, Microsoft.Xna.Framework.Vector2 mapX2Y2AndOff, Rectangle? mapRect, float mapScale, float drawScale, ref string mouseTextString) |
|
void | DrawMapIcons_LastGolfballHit (SpriteBatch spriteBatch, Microsoft.Xna.Framework.Vector2 mapTopLeft, Microsoft.Xna.Framework.Vector2 mapX2Y2AndOff, Rectangle? mapRect, float mapScale, float drawScale, ref string mouseTextString) |
|
void | DrawWaters (bool isBackground=false) |
|
void | DrawSurfaceBG_DrawBackMountainsLayer (int bgTextureIndex) |
|
int | DrawSurfaceBG_GetLayerYOffset (int bgTextureIndex) |
|
float | GetForestToForestBackgroundLerperValue () |
|
void | DrawSurfaceBG_BackMountainsStep1 (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack) |
|
void | DrawSurfaceBG_BackMountainsStep2 (int pushBGTopHack) |
|
void | UpdateOceanWaterLineForAmbience () |
|
void | DrawSurfaceBG_Mushroom (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | DrawSurfaceBG_Crimson (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | DrawSurfaceBG_Snow (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | SetBackgroundOffsets (int backgroundID, double backgroundTopMagicNumber, int pushBGTopHack) |
|
void | DrawSurfaceBG_Hallow (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | DrawSurfaceBG_GoodEvilDesert (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack) |
|
void | DrawSurfaceBG_Jungle (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | DrawSurfaceBG_Desert (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | DrawSurfaceBG_DrawChangeOverlay (int backgroundAreaId) |
|
void | DrawSurfaceBG_Corrupt (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
Rectangle? | GetBackgroundRect (int backgroundTextureIndex) |
|
uint | GetBackgroundCounter () |
|
void | DrawSurfaceBG_Forest (double backgroundTopMagicNumber, float bgGlobalScaleMultiplier, int pushBGTopHack, int[] bgTexIndexes) |
|
void | DrawBackgroundBlackFill () |
|
void | GraphicsDeviceLost (object sender, EventArgs evt) |
|
void | DoDraw (GameTime gameTime) |
|
void | DrawSunAndMoon (Main.SceneArea sceneArea, Microsoft.Xna.Framework.Graphics.Color moonColor, Microsoft.Xna.Framework.Graphics.Color sunColor, float tempMushroomInfluence) |
|
void | DrawStarsInBackground (Main.SceneArea sceneArea, bool artificial) |
|
void | DrawStarsInForeground (Main.SceneArea sceneArea) |
|
void | DrawStar (ref Main.SceneArea sceneArea, float starOpacity, Microsoft.Xna.Framework.Graphics.Color bgColorForStars, int i, Star theStar, bool artificial, bool foreground=false) |
|
void | Debug_PrettifyMap () |
|
void | DrawPlayerChatBubbles () |
|
void | DrawRainInMenu () |
|
void | DoDraw_WallsTilesNPCs () |
|
void | DoDraw_Waterfalls () |
|
void | DoDraw_Tiles_Solid () |
|
void | DoDraw_Tiles_NonSolid () |
|
void | DoDraw_DrawNPCsOverTiles () |
|
void | DoDraw_DrawNPCsBehindTiles () |
|
void | DrawBackGore () |
|
void | DoDraw_WallsAndBlacks () |
|
void | DoLightTiles () |
|
void | DrawBG () |
|
void | UpdateBGVisibility_FrontLayer (int? targetBiomeOverride, float? transitionAmountOverride) |
|
void | UpdateBGVisibility_BackLayer (int? targetBiomeOverride, float? transitionAmountOverride) |
|
void | DrawBG_ModifyBGFarBackLayerAlpha (int desiredBG, int? desiredBG2=null, float? transitionAmountOverride=null) |
|
bool< SetupDrawInterfaceLayers > | b__2162_9 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_11 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_12 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_15 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_17 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_21 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_23 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_24 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_25 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_26 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_27 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_28 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_29 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_30 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_31 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_38 () |
|
bool< SetupDrawInterfaceLayers > | b__2162_39 () |
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static void | SetGraphicsProfileInternal () |
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static void | TrySupporting8K () |
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static int | WorldListSortMethod (WorldFileData data1, WorldFileData data2) |
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static int | PlayerListSortMethod (PlayerFileData data1, PlayerFileData data2) |
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static void | TryPickingDefaultUIScale (float displayHeight) |
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static void | WriteFancyWorldLoadErrorToConsole () |
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static string | ReadLineInput () |
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static void | SetTileValue () |
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static void | ResetGameCounter () |
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static void | Initialize_Items () |
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static void | Initialize_TileAndNPCData2 () |
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static void | AddEchoFurnitureTile (int tileId) |
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static void | Initialize_TileAndNPCData1 () |
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static void | CacheSupportedDisplaySizes () |
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static void | PostContentLoadInitialize () |
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static void | UpdateOwlCageFrames () |
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static void | UpdateDragonflyJarFrames () |
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static void | UpdateOwlCageFrame (int[] frames, int[] frameCounters, int style) |
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static void | UpdateDragonflyJarFrame (int[,] frames, int[,] frameCounters, int style, int variation) |
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static void | ConsumeAllMainThreadActions () |
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static void | TryPlayingCreditsRoll () |
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static bool | CanPauseGame () |
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static void | DoUpdate_WhilePaused () |
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static void | UpdateUIStates (GameTime gameTime) |
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static void | TrySyncingMyPlayer () |
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static void | TrySyncingItemArray (ref bool syncedAnyInventoryContents, Item[] my, Item[] other, int slotOffset) |
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static void | CheckBossIndexes () |
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static void | UpdateOldNPCShop () |
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static void | DoUpdate_AnimateCursorColors () |
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static void | DoUpdate_AnimateTileGlows () |
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static void | DoUpdate_Enter_ToggleChat () |
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static void | DoUpdate_HandleChat () |
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static void | DoUpdate_AltEnter_ToggleFullscreen () |
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static void | DoUpdate_F11_ToggleUI () |
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static void | DoUpdate_F7_ToggleGraphicsDiagnostics () |
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static void | DoUpdate_F8_ToggleNetDiagnostics () |
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static void | DoUpdate_F9_ToggleLighting () |
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static void | DoUpdate_F10_ToggleFPS () |
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static void | AnimateTiles () |
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static void | AnimateTiles_WeatherVane () |
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static void | DoUpdate_AnimateWalls () |
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static void | DoUpdate_AnimateVisualPlayerAura () |
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static void | DoUpdate_AnimateBackgrounds () |
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static void | DoUpdate_AnimateBackgrounds_UpdateForest (int bgIndex, int[] bgSet) |
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static void | DoUpdate_AutoSave () |
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static void | UpdateSettingUnlocks () |
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static void | UpdateMenu () |
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static void | DrawNPCDirect_Deerclops (SpriteBatch mySpriteBatch, NPC rCurrentNPC, ref Microsoft.Xna.Framework.Vector2 screenPos, int typeCache, ref Microsoft.Xna.Framework.Graphics.Color npcColor, ref Microsoft.Xna.Framework.Vector2 halfSize, SpriteEffects npcSpriteEffect) |
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static void | DrawNPCDirect_DeerclopsLeg (SpriteBatch mySpriteBatch, NPC rCurrentNPC, ref Microsoft.Xna.Framework.Vector2 screenPos, int typeCache, ref Microsoft.Xna.Framework.Graphics.Color npcColor, ref Microsoft.Xna.Framework.Vector2 halfSize, SpriteEffects npcSpriteEffect) |
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static void | DrawNPCDirect_Faeling (SpriteBatch mySpriteBatch, NPC rCurrentNPC, ref Microsoft.Xna.Framework.Vector2 screenPos, int typeCache, ref Microsoft.Xna.Framework.Graphics.Color npcColor, ref Microsoft.Xna.Framework.Vector2 halfSize, SpriteEffects npcSpriteEffect) |
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static void | DrawNPCDirect_HallowBoss (SpriteBatch mySpriteBatch, NPC rCurrentNPC, ref Microsoft.Xna.Framework.Vector2 screenPos, int typeCache, ref Microsoft.Xna.Framework.Graphics.Color npcColor, ref Microsoft.Xna.Framework.Vector2 halfSize, SpriteEffects npcSpriteEffect) |
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static void | DrawNPCDirect_GetHallowBossArmFrame (NPC rCurrentNPC, out int armFrame_Count, out int armFrameToUseLeft, out int armFrameToUseRight) |
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static void | DrawNPC_SlimeItem (NPC rCurrentNPC, int typeCache, Microsoft.Xna.Framework.Graphics.Color npcColor, float addedRotation) |
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static void | DrawTrail (Projectile proj, Microsoft.Xna.Framework.Vector2 rotatableOffsetFromCenter, Microsoft.Xna.Framework.Graphics.Color baseColor) |
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static void | DrawProj_Flamethrower (Projectile proj) |
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static void | DrawProj_Spear (Projectile proj, ref Microsoft.Xna.Framework.Graphics.Color projectileColor, ref SpriteEffects dir) |
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static void | DrawPrettyStarSparkle (float opacity, SpriteEffects dir, Microsoft.Xna.Framework.Vector2 drawpos, Microsoft.Xna.Framework.Graphics.Color drawColor, Microsoft.Xna.Framework.Graphics.Color shineColor, float flareCounter, float fadeInStart, float fadeInEnd, float fadeOutStart, float fadeOutEnd, float rotation, Microsoft.Xna.Framework.Vector2 scale, Microsoft.Xna.Framework.Vector2 fatness) |
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static void | DrawProj_FlailChains (Projectile proj, Microsoft.Xna.Framework.Vector2 mountedCenter) |
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static void | DrawProj_FlailChains_Old (Projectile proj, Microsoft.Xna.Framework.Vector2 mountedCenter) |
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static Microsoft.Xna.Framework.Graphics.Color | TryApplyingPlayerStringColor (int playerStringColor, Microsoft.Xna.Framework.Graphics.Color stringColor) |
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static void | DrawProj_FishingLine (Projectile proj, ref float polePosX, ref float polePosY, Microsoft.Xna.Framework.Vector2 mountedCenter) |
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static int | TryInteractingWithVoidLens (Projectile proj) |
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static int | TryInteractingWithMoneyTrough (Projectile proj) |
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static void | TryInteractingWithMoneyTrough2 (Projectile proj) |
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static void | DrawWOFBody () |
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static void | DrawWOFRopeToTheHungry (int i) |
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static void | DrawWOFTongueToPlayer (int i) |
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static bool | TryFreeingElderSlime (int npcIndex) |
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static void | DrawNPCChatBubble (int i) |
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static void | DrawInterface_Resources_Breath () |
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static void | DrawInterface_Resources_GolfPower () |
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static void | DrawInterface_GolfBallIndicator () |
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static void | DrawWallOfCopperShortswords () |
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static void | DrawWallOfBoulders () |
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static void | DrawInterface_41_InterfaceLogic4 () |
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static void | DrawPendingMouseText (bool worldMouse=false) |
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static void | DrawInterface_37_DebugStuff () |
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static void | DrawInterface_35_YouDied () |
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static void | DrawInterface_32_GamepadRadialHotbars () |
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static void | DrawInterface_26_InterfaceLogic3 () |
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static void | DrawInterface_24_InterfaceLogic2 () |
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static void | DrawInterface_20_MultiplayerPlayerNames () |
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static void | DrawInterface_19_SignTileBubble () |
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static void | DrawInterface_18_DiagnoseVideo () |
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static void | DrawInterface_17_DiagnoseNet () |
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static void | DrawInterface_15_InvasionProgressBars () |
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static void | DrawInterface_13_AchievementCompletePopups () |
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static bool | DrawInterface_12_IngameFancyUI () |
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static bool | DrawInterface_8_CheckF11UIHideToggle () |
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static bool | DrawInterface_10_CheckCaptureManager () |
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static void | DrawInterface_9_WireSelection () |
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static void | DrawInterface_0_InterfaceLogic1 () |
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static void | DrawInterface_6_TileGridOption () |
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static void | DrawInterface_5_GamepadLockOn () |
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static void | DrawInterface_4_Ruler () |
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static void | DrawInterface_3_LaserRuler () |
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static void | DrawInterface_2_SmartCursorTargets () |
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static void | DrawInterface_1_1_DrawEmoteBubblesInWorld () |
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static void | DrawInterface_1_2_DrawEntityMarkersInWorld () |
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static void | MouseOversTryToClear () |
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static void | MouseOversClear () |
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static void | DrawSmartCursor () |
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static void | DrawSmartInteract () |
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static void | DrawVersionNumber (Microsoft.Xna.Framework.Graphics.Color menuColor, float upBump) |
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static void | PostDrawMenu (Point screenSizeCache, Point screenSizeCacheAfterScaling) |
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static bool | IsBorderlessDisplayAvailable () |
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static void | CycleClothingStyle (Player plr) |
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static bool | IsValidPlayerStyle (Player plr) |
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static void | CycleClothingStyle_Inner (Player plr) |
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static void | DrawUnderworldBackgroudLayer (bool flat, Microsoft.Xna.Framework.Vector2 screenOffset, float pushUp, int layerTextureIndex) |
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static bool | ShouldDrawBackgroundTileAt (int i, int j) |
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static void | UpdateMinimapAnchors () |
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static void | DrawMapFullscreenBackground (Microsoft.Xna.Framework.Vector2 screenPosition, int screenWidth, int screenHeight) |
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static void | DrawWithOutlines (Entity entity, Microsoft.Xna.Framework.Graphics.Texture2D tex, Microsoft.Xna.Framework.Vector2 position, Rectangle rect, Microsoft.Xna.Framework.Graphics.Color color, float rotation, Microsoft.Xna.Framework.Vector2 origin, float scale, SpriteEffects effects) |
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static float | DrawSurfaceBG_GetFogPower () |
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static void | CheckMonoliths () |
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static void | DrawItemTextPopups (float scaleTarget) |
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static void | DoDraw_UpdateCameraPosition () |
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static void | ApplyColorOfTheSkiesToTiles () |
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static void | UpdateAtmosphereTransparencyToSkyColor () |
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static void | DrawNetplayStatusText () |
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static void | SetBackColor (Main.InfoToSetBackColor info, out Microsoft.Xna.Framework.Graphics.Color sunColor, out Microsoft.Xna.Framework.Graphics.Color moonColor) |
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static void | ClampScreenPositionToWorld () |
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static void | UpdateInvasion () |
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static void | InvasionWarning () |
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static void | UpdateClient () |
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static void | CheckPlayerItemOwnership () |
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static void | CheckAssignItemOwnership () |
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static void | UpdateServer () |
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static void | ChangeRain () |
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static void | UpdateTime () |
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static void | HandleMeteorFall () |
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static void | UpdateSlimeRainWarning () |
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static void | UpdateTime_SpawnTownNPCs () |
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static | Main () |
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