terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Graphics.Light.LightMap Class Reference
+ Collaboration diagram for Terraria.Graphics.Light.LightMap:

Public Member Functions

 LightMap ()
 
void GetLight (int x, int y, out Vector3 color)
 
LightMaskMode GetMask (int x, int y)
 
void Clear ()
 
void SetMaskAt (int x, int y, LightMaskMode mode)
 
void BlurPass1 ()
 
void BlurPass2 ()
 
void Blur ()
 
static unsafe void Blur1PassNative (Vector3 *colors, Vector3 *decayData, LightMaskMode *maskData, int start, int end, int width, int height)
 
static unsafe void Blur2PassNative (Vector3 *colors, Vector3 *decayData, LightMaskMode *maskData, int start, int end, int width, int height)
 
void Blur1Pass (int start, int end)
 
void Blur2Pass (int start, int end)
 
void ExecutePartialBlur (int pass)
 
void SetSize (int width, int height)
 

Public Attributes

Vector3[] _colors
 
LightMaskMode[] _mask
 

Properties

int NonVisiblePadding [get, set]
 
int Width [get, set, private set]
 
int Height [get, set, private set]
 
float LightDecayThroughAir [get, set]
 
float LightDecayThroughSolid [get, set]
 
Vector3 LightDecayThroughWater [get, set]
 
Vector3 LightDecayThroughHoney [get, set]
 
Vector3 this[int x, int y] [get, set]
 
ThreadedRenderManager.BatchProcessCallback ExportBatchFinishedCallback [get, set]
 

Private Member Functions

void ExportBatchFinished (int index)
 
void Blur1PassThreaded (int start, int end)
 
void Blur2PassThreaded (int start, int end)
 
void BlurPass ()
 
void BlurLine (int startIndex, int endIndex, int stride)
 
void BlurLine2 (int startIndex, int endIndex, int stride)
 
int IndexOf (int x, int y)
 

Private Attributes

int< NonVisiblePaddingk__BackingField
 
int< Widthk__BackingField
 
int< Heightk__BackingField
 
Vector3[] _decayColors
 
FastRandom _random
 
ThreadedRenderManager.BatchProcessCallback _processBatchFinishedCallback
 
ThreadedRenderManager _threadManager
 

Static Private Attributes

const int DEFAULT_WIDTH = 203
 
const int DEFAULT_HEIGHT = 203
 

Detailed Description

Definition at line 13 of file LightMap.cs.


The documentation for this class was generated from the following file: