|
GraphicsCapabilities | GraphicsCapabilities [get, set, private set] |
|
EventHandler< EventArgs > | DeviceLost [set] |
|
EventHandler< EventArgs > | DeviceReset [set] |
|
EventHandler< EventArgs > | DeviceResetting [set] |
|
EventHandler< ResourceCreatedEventArgs > | ResourceCreated [set] |
|
EventHandler< ResourceDestroyedEventArgs > | ResourceDestroyed [set] |
|
EventHandler< EventArgs > | Disposing [set] |
|
EventHandler< PresentationEventArgs > | PresentationChanged [set] |
|
bool | IsRenderTargetBound [get, set] |
|
DepthFormat | ActiveDepthFormat [get, set] |
|
GraphicsAdapter | Adapter [get, set, private set] |
|
RasterizerState | RasterizerState [get, set] |
|
Color | BlendFactor [get, set] |
|
BlendState | BlendState [get, set] |
|
DepthStencilState | DepthStencilState [get, set] |
|
DisplayMode | DisplayMode [get, set] |
|
GraphicsDeviceStatus | GraphicsDeviceStatus [get, set] |
|
PresentationParameters | PresentationParameters [get, set, private set] |
|
Viewport | Viewport [get, set] |
|
GraphicsProfile | GraphicsProfile [get, set] |
|
Rectangle | ScissorRectangle [get, set] |
|
int | RenderTargetCount [get, set] |
|
bool | ResourcesLost [get, set] |
|
Definition at line 16 of file GraphicsDevice.cs.