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| static void  | Reset () | 
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| static Dust  | NewDustPerfect (Vector2 Position, int Type, Vector2? Velocity=null, int Alpha=0, Color newColor=default(Color), float Scale=1f) | 
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| static Dust  | NewDustDirect (Vector2 Position, int Width, int Height, int Type, float SpeedX=0f, float SpeedY=0f, int Alpha=0, Color newColor=default(Color), float Scale=1f) | 
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| static int  | NewDust (Vector2 Position, int Width, int Height, int Type, float SpeedX=0f, float SpeedY=0f, int Alpha=0, Color newColor=default(Color), float Scale=1f) | 
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| static Dust  | CloneDust (int dustIndex) | 
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| static Dust  | CloneDust (Dust rf) | 
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| static void  | SetNotActive (Dust dust) | 
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| static Dust  | QuickDust (int x, int y, Color color) | 
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| static Dust  | QuickDust (Point tileCoords, Color color) | 
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| static void  | QuickBox (Vector2 topLeft, Vector2 bottomRight, int divisions, Color color, Action< Dust > manipulator) | 
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| static void  | DrawDebugBox (Rectangle itemRectangle) | 
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| static Dust  | QuickDust (Vector2 pos, Color color) | 
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| static Dust  | QuickDustSmall (Vector2 pos, Color color, bool floorPositionValues=false) | 
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| static void  | QuickDustLine (Vector2 start, Vector2 end, float splits, Color color) | 
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| static int  | dustWater () | 
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| static void  | UpdateDust () | 
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| static void  | InitAlphaTable () | 
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Definition at line 29 of file Dust.cs.