terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
class | FinalizationHelper |
class | IdManager |
class | LinkedSlot |
struct | LinkedSlotVolatile |
Public Member Functions | |
ThreadLocal (global::System.Func< T > valueFactory) | |
void | Dispose () |
override string | ToString () |
Protected Member Functions | |
override void | Finalize () |
virtual void | Dispose (bool disposing) |
Properties | |
T | Value [get, set] |
bool | IsValueCreated [get, set] |
Private Member Functions | |
void | Initialize (global::System.Func< T > valueFactory, bool trackAllValues) |
T | GetValueSlow () |
void | SetValueSlow (T value, ThreadLocal< T >.LinkedSlotVolatile[] slotArray) |
void | CreateLinkedSlot (ThreadLocal< T >.LinkedSlotVolatile[] slotArray, int id, T value) |
void | GrowTable (ref ThreadLocal< T >.LinkedSlotVolatile[] table, int minLength) |
Static Private Member Functions | |
static int | GetNewTableSize (int minSize) |
static | ThreadLocal () |
Private Attributes | |
global::System.Func< T > | m_valueFactory |
int | m_idComplement |
bool | m_initialized |
ThreadLocal< T >.LinkedSlot | m_linkedSlot |
bool | m_trackAllValues |
Static Private Attributes | |
static ThreadLocal< T >.LinkedSlotVolatile[] | ts_slotArray |
static ThreadLocal< T >.FinalizationHelper | ts_finalizationHelper |
static ThreadLocal< T >.IdManager | s_idManager |
Definition at line 12 of file ThreadLocal.cs.