terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Graphics.Renderers.NPCHeadRenderer Class Reference
+ Inheritance diagram for Terraria.Graphics.Renderers.NPCHeadRenderer:
+ Collaboration diagram for Terraria.Graphics.Renderers.NPCHeadRenderer:

Public Member Functions

 NPCHeadRenderer (Asset< Texture2D >[] matchingArray)
 
void Reset ()
 
void DrawWithOutlines (Entity entity, int headId, Vector2 position, Color color, float rotation, float scale, SpriteEffects effects)
 
void PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch)
 

Properties

bool IsReady [get, set]
 

Private Attributes

NPCHeadDrawRenderTargetContent[] _contents
 
Asset< Texture2D >[] _matchingArray
 

Detailed Description

Definition at line 12 of file NPCHeadRenderer.cs.


The documentation for this class was generated from the following file: